Nope, it's PowerPC. The original Xbox was x86, though.Obscura wrote:The X360 is an i86 platform, just like the PC you're on right now.
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Re: Cave on Steam (split from SDOJ thread)

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Cave on Steam (split from SDOJ thread)
Woah, didn't know that; I thought the X360 used the same (well, more powerful, but you know what I mean) "PC in a console" hardware that the first Xbox did.
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O. Van Bruce
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Re: Cave on Steam (split from SDOJ thread)
How about we forget any hardware or software problems? If we stir interest in then they should think about how to solve those problems, not us...
Re: Cave on Steam (split from SDOJ thread)
Because, realistically, there's no way we can start enough interest for them to care enough to put forth any real effort into making PC versions of their games.
Apparently there's about five folks from one internet forum who would buy them.
Apparently there's about five folks from one internet forum who would buy them.
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O. Van Bruce
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Re: Cave on Steam (split from SDOJ thread)
Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
What's more, if we are a lot of people the chances of getting a serious and explanatory answer, even if it's negative, is a lot higher.
What's more, if we are a lot of people the chances of getting a serious and explanatory answer, even if it's negative, is a lot higher.
Re: Cave on Steam (split from SDOJ thread)
And who do you propose we send an email to?
Steam is literally *powerless* in this situation. Cave has to come to them. End of story. And Cagar has already tried emailing Cave, and their email system doesn't work.
Nothing to be done. GGNoRe.
Steam is literally *powerless* in this situation. Cave has to come to them. End of story. And Cagar has already tried emailing Cave, and their email system doesn't work.
Nothing to be done. GGNoRe.
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Drachenherz
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Re: Cave on Steam (split from SDOJ thread)
And the question now is: Did valve/steam get back to you yet. And if yes: What did they say?Cagar wrote:So you're claiming that no-one would buy it other than a few forum members here?Obscura wrote:Because, realistically, there's no way we can start enough interest for them to care enough to put forth any real effort into making PC versions of their games.
Apparently there's about five folks from one internet forum who would buy them.
Let's say SDOJ appeared on steam, it would get a lot of attention thanks to the difficulty.
Steam releases of their games could actually save Cave.
Steam is powerless?They sure as hell could contact cave if they got enough interest.
Much can be done, just try fixing your depression first and you'll notice it too.
EDIT: And if you didn't understand it yet, I have already contacted valve/steam.

Truth - Compassion - Tolerance
Re: Cave on Steam (split from SDOJ thread)
You won't get a reply. Some intern looked at it for less than 5 seconds, then deleted it.
Re: Cave on Steam (split from SDOJ thread)
There's a big difference between a "business email" and "some random guy on the internet asking Steam to start selling a game he likes (as though Valve can just snap their fingers and have it appear on the server)".
If you were Ikeda or Yagawa emailing them from an official CAVE email address, that would be a business email. Some dude saying "hey, you know what I would like?" Not so much.
If you were Ikeda or Yagawa emailing them from an official CAVE email address, that would be a business email. Some dude saying "hey, you know what I would like?" Not so much.
Re: Cave on Steam (split from SDOJ thread)
Do you have any idea the sheer volume of email that Valve gets?
There's no way in hell it'd be even possible for them to have anyone other than a coffee-bitch intern read more than 1% of it.
There's no way in hell it'd be even possible for them to have anyone other than a coffee-bitch intern read more than 1% of it.
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Re: Cave on Steam (split from SDOJ thread)
No, it's up to the developer/publisher to contact Valve with the relevant information on that form filled out. That means that Cave would have to port a game to the PC and submit a build of it to Valve so they can take a look at the game. Then Valve decides whether or not they are interested in having the game on Steam.Cagar wrote:It doesn't matter if I was Ikeda or Yagawa or just some random guy, it's still valve who decides if they are interested or not.
Some do, others will junk it after reading it. It doesn't mean that it will get replied to, and it might not get more than skimmed if you sent it to the wrong department.I'm also pretty sure that Valve cares for every email, and doesn't delete anything before reading it properly. Do you have any idea of how a company works overall? They DO NOT just delete their customer's email.
That depends, the Team Fortress 2 team tends to read the e-mails sent to them. And snail mail, too. That doesn't mean they reply to all of them, thoughObscura wrote:Do you have any idea the sheer volume of email that Valve gets?
There's no way in hell it'd be even possible for them to have anyone other than a coffee-bitch intern read more than 1% of it.

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SuperSoaker360
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Re: Cave on Steam (split from SDOJ thread)
Oh Cagar, you're like an innocent child holding onto the belief that Santa Claus is real.
1CC List | YouTube Channel | Twitter | RebKMG/KMG
RegalSin wrote:Wait a minute, everything else is better then an aerodactyle, with a man face on it.
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TrevHead (TVR)
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Re: Cave on Steam (split from SDOJ thread)
I think the best that anyone can do if they want A list shmup devs to pulish their games on steam is to support the doujin shmups like Exceed and Jamestown that are on already on steam. If these games are a success then CAVE and co might be persuided that their is a market for them on PC.
That said im still sceptical as to how many shmups can make it on Steam before the marketplace become saturated. Although steam sales are a great way to get folk to buy a game they wouldnt normally buy because they already have too many games in their backlog. How big the doujin player community atm? Ive totally lost touch now Doujinstyle has axed their old forum. Is there still an active communty on other Touhou sites?
In regards to optimation problems with PC gaming, it makes me yearn for a modern equivalent of a Spectrum or Amiga. If Valve have any brains, this Steambox they are supposedly making will be just that. IE an open platform PC thats standarised to cut out much of the hassle with PC gaming
That said im still sceptical as to how many shmups can make it on Steam before the marketplace become saturated. Although steam sales are a great way to get folk to buy a game they wouldnt normally buy because they already have too many games in their backlog. How big the doujin player community atm? Ive totally lost touch now Doujinstyle has axed their old forum. Is there still an active communty on other Touhou sites?
In regards to optimation problems with PC gaming, it makes me yearn for a modern equivalent of a Spectrum or Amiga. If Valve have any brains, this Steambox they are supposedly making will be just that. IE an open platform PC thats standarised to cut out much of the hassle with PC gaming
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Re: Cave on Steam (split from SDOJ thread)
PC optimization is not a problem when it comes to shmups. We're not talking about modern FPS's, RPG's, and adventure games. SH3 and Atomiswave emulation take some muscle to run properly, but that's emulation. Those games can easily be recoded to run on any computer that was built in the last several years without any issues.
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Formless God
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Re: Cave on Steam (split from SDOJ thread)
Wait, why isn't there a Shooting genre?Barrakketh wrote:contact Valve
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
Re: Cave on Steam (split from SDOJ thread)
Which requires effort that CAVE doesn't know would be well spent.Nasirosuchus wrote:PC optimization is not a problem when it comes to shmups. We're not talking about modern FPS's, RPG's, and adventure games. SH3 and Atomiswave emulation take some muscle to run properly, but that's emulation. Those games can easily be recoded to run on any computer that was built in the last several years without any issues.
EDIT: Which is exactly what all the sane people in this thread have been saying. This thread is a good example of the shitposting that happens far too often on Shmups Chat.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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O. Van Bruce
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Re: Cave on Steam (split from SDOJ thread)
Excuse me for this, as I reconsidered that the information you are giving us may be helpful to know how to adress Valve when we e-mail then. It's better to know and then propose solutions for the problems they may have.trap15 wrote:Which requires effort that CAVE doesn't know would be well spent.Nasirosuchus wrote:PC optimization is not a problem when it comes to shmups. We're not talking about modern FPS's, RPG's, and adventure games. SH3 and Atomiswave emulation take some muscle to run properly, but that's emulation. Those games can easily be recoded to run on any computer that was built in the last several years without any issues.
EDIT: Which is exactly what all the sane people in this thread have been saying. This thread is a good example of the shitposting that happens far too often on Shmups Chat.
Last edited by O. Van Bruce on Thu Apr 26, 2012 8:13 am, edited 1 time in total.
Re: Cave on Steam (split from SDOJ thread)
Tech support costs money, and for PCs it'll inevitably cost more than for consoles or semi-closed systems like smartphones. I don't know how piracy-shy Cave are, but that may be a factor.
Re: Cave on Steam (split from SDOJ thread)
Just your time and dignity.O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
Both of which can also be lost by posting on this forum.
My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.
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O. Van Bruce
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Re: Cave on Steam (split from SDOJ thread)
My time ok... but why my dignity? just by asking something from a company won't make me a Pariah in the internet.NTSC-J wrote:Just your time and dignity.O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
Both of which can also be lost by posting on this forum.
My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.
Re: Cave on Steam (split from SDOJ thread)
NTSC-J wrote:Just your time and dignity.O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
Both of which can also be lost by posting on this forum.
My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Cave on Steam (split from SDOJ thread)
Hardly any of the newer Cave games are available through emulation.NTSC-J wrote:My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
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Re: Cave on Steam (split from SDOJ thread)
Did you not see the word "consoles" in that sentence?Zengeku3 wrote:Hardly any of the newer Cave games are available through emulation.NTSC-J wrote:My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.