Is Ikeda is on sabbatical leave?

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Re: Is Ikeda is on sabbatical leave?

Post by Skykid »

cools wrote: Why do you think I tend to keep my trolling short? Time better spent in real life.
True stuff man.

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Re: Is Ikeda is on sabbatical leave?

Post by Gus »

Skykid wrote:
O. Van Bruce wrote: So then, what do you want? that everyone agrees with you and then start bitching about Cave not doing what we, on our divine right, want?
I never open a thread looking for agreement. I just thought the OP offered up a number of potential discussions, but only brentsg chimed in with anything topical.

It's obviously much easier to fall back on "people are never satisfied", "you should master all of these before you ask for more".
Same old shit that seems to turn up in any similar discussion.

Maybe we should just accept the modern shmup scene is non-existent, and therefore makes for dull conversational material.

Lets talk the increasing price of crude oil instead.
Yeah, damn those completely valid counterarguments.
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Re: Is Ikeda is on sabbatical leave?

Post by brentsg »

Skykid wrote:I never open a thread looking for agreement. I just thought the OP offered up a number of potential discussions, but only brentsg chimed in with anything topical.
Sorry, I know you expect less of me.
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Re: Is Ikeda is on sabbatical leave?

Post by moozooh »

Skykid wrote:Maybe we should just accept the modern shmup scene is non-existent, and therefore makes for dull conversational material.
It's non-existent because the games are not played enough, not because they aren't released enough. If you count doujin games, there are likely more shmups released nowadays than there are FPSes or RTSes, and then there's a huge library of MAME shmups, which is realistically enough to supply even picky people for years to come, if they had actually played these games beyond the initial few hours of mucking around.

I'm not aware what your top-10 or so favorite games are (aside from, say DOJ and Progear), but how many hours have you put into those—would you care to give a rough estimate? Do you have any concrete plans for clearing or scoring in any games, favorite or otherwise? I know that I have realistically more plans than I can devote time to (and that's only counting my favorite games that have already been released!), and if new games keep coming up I won't be able to give them the time they deserve. In fact, that is already happening, with DFK BL, Pink Sweets, MMP, and Psyvariar 2 just collecting dust (Ikaruga, RSG and Guwange doing the same metaphorically) waiting for me to finish with Futari, Gradius V, and Mushihimesama.
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Re: Is Ikeda is on sabbatical leave?

Post by O. Van Bruce »

^I don't think Skykid is complaining on that way.

I think he just wants more new shmups to play just for the sake of playing something new.
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Re: Is Ikeda is on sabbatical leave?

Post by brentsg »

O. Van Bruce wrote:^I don't think Skykid is complaining on that way.

I think he just wants more new shmups to nitpick just for the sake of complaining about something new.
Yeah I agree..
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Re: Is Ikeda is on sabbatical leave?

Post by Skykid »

It was more just a rhetorical question about the slowdown of output/milking of existing IP's, it's just that some people
Gus wrote:Yeah, damn those completely valid counterarguments.
...don't get that their counterarguments are invalid because they're off topic lol. :)
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Re: Is Ikeda is on sabbatical leave?

Post by TLB »

Hey guys, fuck STGs. Let's all just watch cutscenes.
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Re: Is Ikeda is on sabbatical leave?

Post by mesh control »

I hope cave's next game is ESPGaluda III.
lol
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Re: Is Ikeda is on sabbatical leave?

Post by emphatic »

Let's counterstop the arguments.
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Re: Is Ikeda is on sabbatical leave?

Post by Never_Scurred »

emphatic wrote:Let's counterstop the arguments.
Well played, sir.
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Re: Is Ikeda is on sabbatical leave?

Post by dan76 »

It can't be denied that Cave's arcade output has slowed since the arrival of ports. I don't think the topic has anything to do with how well or how much time forum members have put into them. Speaking personally there are more than enough Cave games to play for the next couple of lifetimes.

It was great when Cave started porting to the 360, and I hope they continue to do so, but it seems this and other factors (like the shrinking of the arcade scene in general) has stopped them from creating new arcade games at the same rate as they used to. Given the choice I'd rather them just make arcade games, which I guess doesn't make much financial sense... pity really.

Isn't Ikeda pretty high up in the company, even though he is usually listed in the programmers I get the impression he is less hands on these days.
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Re: Is Ikeda is on sabbatical leave?

Post by Skykid »

dan76 wrote:It can't be denied that Cave's arcade output has slowed since the arrival of ports. I don't think the topic has anything to do with how well or how much time forum members have put into them.
Neither did I, but some folk refuse to be pried from the subject. It's a matter of pride, clearly.
dan76 wrote:Isn't Ikeda pretty high up in the company, even though he is usually listed in the programmers I get the impression he is less hands on these days.
Since he's been there since the company's inception I reckon you're probably right. Perhaps he's in a quality control/producer position as Inafune was at Capcom (and perhaps he'll also become disillusioned and follow his calling to make STG's and form a new company!)

Either way, he's not had his hands too dirty with fresh ideas since '09. Maybe he's bursting with proposals or the pot has run dry and he's running out of different ways to form new danmaku patterns. Or Cave just want him to code VN's.
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Re: Is Ikeda is on sabbatical leave?

Post by BulletMagnet »

Skykid wrote:Since he's been there since the company's inception I reckon you're probably right. Perhaps he's in a quality control/producer position as Inafune was at Capcom (and perhaps he'll also become disillusioned and follow his calling to make STG's and form a new company!)
Let's see how far Inafune gets in his own endeavors before we start making wishes for others...
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Re: Is Ikeda is on sabbatical leave?

Post by Skykid »

BulletMagnet wrote:
Skykid wrote:Since he's been there since the company's inception I reckon you're probably right. Perhaps he's in a quality control/producer position as Inafune was at Capcom (and perhaps he'll also become disillusioned and follow his calling to make STG's and form a new company!)
Let's see how far Inafune gets in his own endeavors before we start making wishes for others...
Lol, have you seen his first game?

I had a real WTF moment when he unveiled that... thing.
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Re: Is Ikeda is on sabbatical leave?

Post by theclaw »

STG's have become so perfected and universally understood over many years, it's difficult for teams of any level to make a stand-out title. For good or ill.

With their small audience (and today's bad economy), a seriously miserable STG would be itself attention worthy. Just for getting far enough through all the focus groups or other testing/approval phases to even see official release.
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Re: Is Ikeda is on sabbatical leave?

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mesh control wrote:I hope cave's next game is ESPGaluda III.
Personally I'd rather dangun 2 or ketsui 2 myself but would love another galuda.
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Re: Is Ikeda is on sabbatical leave?

Post by brentsg »

AntiFritz wrote:
mesh control wrote:I hope cave's next game is ESPGaluda III.
Personally I'd rather dangun 2 or ketsui 2 myself but would love another galuda.
Maybe a Galuda prequel, could draw in the pedophiles and the diaper fetish folks..
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Re: Is Ikeda is on sabbatical leave?

Post by AntiFritz »

brentsg wrote:
AntiFritz wrote:
mesh control wrote:I hope cave's next game is ESPGaluda III.
Personally I'd rather dangun 2 or ketsui 2 myself but would love another galuda.
Maybe a Galuda prequel, could draw in the pedophiles and the diaper fetish folks..
ESPGaluda X Deathsmiles
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Re: Is Ikeda is on sabbatical leave?

Post by BPzeBanshee »

I'd rather a true sequel to ESPRade without the loli bullshit. Even Keith-something-99er's idea for a storyline could work if the mechanics were kept similar.
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Re: Is Ikeda is on sabbatical leave?

Post by GaijinPunch »

Skykid wrote: Just the same predictable, debate nullifying responses.

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Which begs the question of why it was started. Seriously... were you hoping for insightful responses?
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Re: Is Ikeda is on sabbatical leave?

Post by mesh control »

AntiFritz wrote:ESPGaluda X Deathsmiles
Programmed by YGW.
"A spiritual successor to Batrider"
lol
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Re: Is Ikeda is on sabbatical leave?

Post by TLB »

mesh control wrote:
AntiFritz wrote:ESPGaluda X Deathsmiles
Programmed by YGW.
"A spiritual successor to Batrider"
That would be terrific, actually.
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Re: Is Ikeda is on sabbatical leave?

Post by TrevHead (TVR) »

Just let me get my crystal ball out :lol:

CAVE needs to move on both from SH3 and 360s. It seems that we are entering an intermittent period with regards to CAVE looking into next gen platforms, So hopefully we can get at least another brand new title aswell as SOUDOJ which will give them the CAVE version of a killer app for the new platform. I would like them to create at least one totally new IP which isnt a sequel, But my guess is that they'll make Deathsmiles 3 since DS is their most successful shmup series.

Asada once said this in an interview
Q We’ve seen a big surge in fighting games sparked by Street Fighter IV. When I go to the arcades now there are less shooters to play. How do you think the genre can rise in popularity both at the arcades and on consoles?

A The thing about fighting games is you are ultimately competing against another player. When you lose it’s bad and when you win it’s awesome. No matter what, the next time you play you want to win. That’s not unique to fighting games, it’s part of FPS and other genres too. That’s something I want to personally put into shooting games.

Score attack, the idea of getting a high score and competing with other users, should fulfill that function. It should be there to involve the community, but the people that compete for high scores are a limited amount of players. I’m imagine something players can play online and compete with other players in that space. I think if we can realize something like that, a shooter that isn’t a one player experience, then shooting games can get more popular.
Going by that it would be nice if they are working on concepts to move shmups into a new area for competitive play. TBH I secretly wish they would make a CAVE version of twinkle star sprites but online.

But yeah as others have said we have plenty of shmups both on the 360 and MAME, so its a perfect time to slow down production and give us time to get sick of what we have atm. Make some new games for a new console platform (Wii U with hybrid touch control?) and a fresh start on a system that isnt overcrowded with Japanese bullet hells like the 360 is (this is especially true of newcomers to the genre who have a shit ton of games to choose from, with them most likely going for the most popular titles like RSG, Ikaruga and a couple of CAVE titles)

How many ppl here has bought every 360 (with xbla / DLC modes) shmup they want? I certainly havnt
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Re: Is Ikeda is on sabbatical leave?

Post by Skykid »

GaijinPunch wrote: Which begs the question of why it was started. Seriously... were you hoping for insightful responses?
Hoping yes.

Expecting no.
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Re: Is Ikeda is on sabbatical leave?

Post by AntiFritz »

TrevHead (TVR) wrote:Just let me get my crystal ball out :lol:

CAVE needs to move on both from SH3 and 360s. It seems that we are entering an intermittent period with regards to CAVE looking into next gen platforms, So hopefully we can get at least another brand new title aswell as SOUDOJ which will give them the CAVE version of a killer app for the new platform. I would like them to create at least one totally new IP which isnt a sequel, But my guess is that they'll make Deathsmiles 3 since DS is their most successful shmup series.

Asada once said this in an interview
Q We’ve seen a big surge in fighting games sparked by Street Fighter IV. When I go to the arcades now there are less shooters to play. How do you think the genre can rise in popularity both at the arcades and on consoles?

A The thing about fighting games is you are ultimately competing against another player. When you lose it’s bad and when you win it’s awesome. No matter what, the next time you play you want to win. That’s not unique to fighting games, it’s part of FPS and other genres too. That’s something I want to personally put into shooting games.

Score attack, the idea of getting a high score and competing with other users, should fulfill that function. It should be there to involve the community, but the people that compete for high scores are a limited amount of players. I’m imagine something players can play online and compete with other players in that space. I think if we can realize something like that, a shooter that isn’t a one player experience, then shooting games can get more popular.
Going by that it would be nice if they are working on concepts to move shmups into a new area for competitive play. TBH I secretly wish they would make a CAVE version of twinkle star sprites but online.

But yeah as others have said we have plenty of shmups both on the 360 and MAME, so its a perfect time to slow down production and give us time to get sick of what we have atm. Make some new games for a new console platform (Wii U with hybrid touch control?) and a fresh start on a system that isnt overcrowded with Japanese bullet hells like the 360 is (this is especially true of newcomers to the genre who have a shit ton of games to choose from, with them most likely going for the most popular titles like RSG, Ikaruga and a couple of CAVE titles)

How many ppl here has bought every 360 (with xbla / DLC modes) shmup they want? I certainly havnt
Sounds like they should try making a twinkle star sprites/podd/pofv style versus shmup with online play. Complete with online leaderboards and competitions? Something more multiplayer centric.
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Re: Is Ikeda is on sabbatical leave?

Post by NTSC-J »

AntiFritz wrote:Sounds like they should try making a twinkle star sprites/podd/pofv style versus shmup with online play. Complete with online leaderboards and competitions? Something more multiplayer centric.
Image
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Re: Is Ikeda is on sabbatical leave?

Post by AntiFritz »

NTSC-J wrote:
AntiFritz wrote:Sounds like they should try making a twinkle star sprites/podd/pofv style versus shmup with online play. Complete with online leaderboards and competitions? Something more multiplayer centric.
Image
I meant that considering IKD said
I’m imagine something players can play online and compete with other players in that space. I think if we can realize something like that, a shooter that isn’t a one player experience, then shooting games can get more popular.
Maybe they should actually try that for once.

I wouldnt randomly want them to make those kinds of shmups without them already considering the idea.
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Re: Is Ikeda is on sabbatical leave?

Post by chempop »

New games are always fun and exciting and all, I would be psyched with a new Galuda, Ketsui, or Mushi.... But I'm definitely in the same camp as those who feel like there are already enough titles to last me several lifetimes, and I've already 1CCed most of the cave games...
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Re: Is Ikeda is on sabbatical leave?

Post by rancor »

brentsg wrote:360 in Japan is about as dead as arcades..
I would have agreed with you 3 days ago, but I can now say that the 360 is even worse off than arcades. Most major retailers in my area aren't even stocking 360 stuff anymore. I wanted to play COD with one of my buds in Chicago, and went to 3 major retailers (K's, Yamada, and PC depot) looking for a headset, and the 360 sections are completely gone - replaced by Vita shit. The only place I'm aware of that's still fully stocking the 360 product line is Messe (who just got bought by Trader apparently!) and a few other retailers in Akihabara.

On the other hand, it's 10:30pm on Friday night now as I'm writing this and I just got back from a whirlwind tour of several packed arcades and game centers. HEY! was filled to capacity earlier this evening, and the old Neo-Geo world in Odaiba (I forget the new name - pallette town?) was doing good business as well. Some new Gundam arcade game was apparently released today, and one of the Sega arcades had a line across one floor and then down 3 flights of stairs. Another Sega arcade recently reopened after a massive months-long renovation.
It looks to me like the game centers that are still around and survived the recent crash are doing fairly good business. But that's just from what my own eyes see.. who knows what the real story is.
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