Ed Oscuro wrote:]
How many of us are there?
It's like I just found out I'm a COBRA footsoldier or something, sheesh...

Not enough.... yet...
Ed Oscuro wrote:]
How many of us are there?
It's like I just found out I'm a COBRA footsoldier or something, sheesh...
I searched for a guwange thread but this seems like a good place. I bought it and did not like it all that much. it is the cheapest cave game you can download in north america so you can't hate the price. I have 2 other cave games on xbox that I love. my two big problems are not knowing where or how big my hitbox is. there are lots of characters so its even harder to learn them all. the other complaint is that there is so much crap trying to kill me I hardly ever get to use the second attack where your main character can not move but can be killed in 0.1 seconds. maybe the only way to play it is to be pro and kill everything as soon as it shows up on the screen. shikigami 3 had the same controls but it was more usable IMO.MovingTarget wrote:I have completely fallen in love with Guwange since it was released on xbox live. I highly recommend it
“Fly to live and shoot ‘em all!” – Manabu Namiki
too bad, they're really fun to play, even casuallyBananamatic wrote:I've been playing for a few years and I wouldn't touch a raizing game with a 10 foot pole
I can enjoy Battle Garegga without playing with rank/score. Can't say the same for Esp2, which has incredibly complex systems, imo.Obscura wrote:I dunno if I'd say that Raizing games are simpler than Espgaluda 2, from my experience.
Espgaluda 2's system is just "kill shit for gems, use gems to slow down time to turn bullets into gold, use gold + gems to slow down time and turn lots of bullets into lots of points". And, if you suck like I do, Zesshikai (or however it's spelled) really just becomes a "use this if you've got gold when you're about to kill a boss" thing.
On the other hand, I've pumped a few credits into Ibara (which is sort of a Raizing game), and had absolutely no fucking idea what was going on, even after reading the strategy threads and watching a few videos. Grab medals, don't drop any, and they increase in point values. Ok, I can do that. Oh wait, the ships move really, really slow so actually catching the damn things is really hard. Bomb buildings, they create medals... except when they don't. The ship selection is accomplished by pushing buttons while pushing the start button, instead of the game actually telling you "choose your ship!" like a normal game would. Your most powerful weapon is ramming an enemy while picking up a power up. Except you have to avoid most of the power ups. Most of your firepower, instead of shooting forward, aims at some random-ass direction that does basically no good.. And that's before even getting into the vagaries of strategic suicides. The highest I've ever scored at the end of the first level is around 300,000 points, and usually I'm at just over 200,000.
LawlObscura wrote:On the other hand, I've pumped a few credits into Ibara (which is sort of a Raizing game), and had absolutely no fucking idea what was going on, even after reading the strategy threads and watching a few videos. Grab medals, don't drop any, and they increase in point values. Ok, I can do that. Oh wait, the ships move really, really slow so actually catching the damn things is really hard. Bomb buildings, they create medals... except when they don't. The ship selection is accomplished by pushing buttons while pushing the start button, instead of the game actually telling you "choose your ship!" like a normal game would. Your most powerful weapon is ramming an enemy while picking up a power up. Except you have to avoid most of the power ups. Most of your firepower, instead of shooting forward, aims at some random-ass direction that does basically no good.. And that's before even getting into the vagaries of strategic suicides. The highest I've ever scored at the end of the first level is around 300,000 points, and usually I'm at just over 200,000.
I mean they're all enjoyable games and any potential player may enjoy the shit out of them. But this being a suggestion topic I gave my two cents.Can we please stop scaring new guys away from Garegga.
Why are we even talking about Ibara? Ibara is Cave, not Raizing, and it's fucking ass hard. I wouldn't recommend Ibara to any newcomer. Hell, I wouldn't recommend Ibara to myself. Battle Garegga, on the other hand, is a very easy game to enjoy for any skill level player.Obscura wrote:For comparison, I just played a few rounds each of Ibara and Espgaluda 2.
In Ibara, I made it out of the first stage on three credits out of ten (seriously, who thought that having gray bullets with a blue outline was OK on a stage with blue and gray backgrounds?!?! WTF). On Espgaluda 2, I made it to stage three on four credits out of four. And got the extend on three of them (last credit, I totally biffed scoring on the stage 2 boss), as opposed to getting exactly one extend while playing Ibara (oh, hey, my Bond C bomb decided to target a building other than the one I'm sitting on top of, so now there's a medal shower I can't possibly catch. Wonderful.) Yeah, I definitely think Espgaluda 2 is more beginner friendly by a mile.
If I were to recommend a newcomer Futari, it would be their own fault if they chose to play Ultra.Obscura wrote:Everything I've ever read says that Ibara is a sequel to Garegga in all but name, with basically identical systems and very similar level/boss designs.
Both were programmed by Yagawa.
“Fly to live and shoot ‘em all!” – Manabu Namiki
What do you mean by this?spl wrote: How exactly are you trying to play Garegga that you think it's hard?
This is what I meant. Too used to Cave's colourful bullets.Bee Cool wrote:I don't really want to add much to this argument except that I don't understand why people act like Garegga's bullets are near invisible. If you are using a monitor that isn't blurred to all hell, and you are a proper distance to the screen, you should be able to see the bullets without much trouble. I think the main problem is that everyone is so used to neon bullets being thrown at them that they are shocked when something that isn't over the top eye-catching hits them.
“Fly to live and shoot ‘em all!” – Manabu Namiki
Garegga's OST is boring and dull, you're mad!Special World wrote:too bad, they're really fun to play, even casuallyBananamatic wrote:I've been playing for a few years and I wouldn't touch a raizing game with a 10 foot pole
and Battle Garegga has the best VG OST of all time.
I think the massive slowdown in BL GOD makes it easier than ULTRA. I burn way more credits in ultra but a 1cc on stage 1 + boss in GOD is easy for a noob IMO.Special World wrote:If I were to recommend a newcomer Futari, it would be their own fault if they chose to play Ultra