Mushihime-sama (PS2) is so awesome

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adversity1
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Post by adversity1 »

henry dark wrote:the characters death scream is like 100 nails down 100 chalkboards
stop dying
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emphatic
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Post by emphatic »

henry dark wrote:the characters death scream is like 100 nails down 100 chalkboards
Yet he "game over" sound from Ketsui is pure pleasure, right? :roll:
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henry dark
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Post by henry dark »

emphatic wrote:
henry dark wrote:the characters death scream is like 100 nails down 100 chalkboards
Yet he "game over" sound from Ketsui is pure pleasure, right? :roll:
Emph
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incognoscente
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Post by incognoscente »

RGC wrote:Here, GaijinPunch mentioned a video of stage 3 PS2/PCB comparison. I'd be interested to see it, just for curiosity's sake.
Try this.

(I was sorting through some old files I'd downloaded from hameko, spotted this, and remembered your post. It would have been much cooler if I had been looking through those files half a month ago.)
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brokenhalo
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Post by brokenhalo »

it looks like the main difference between the pcb/ps2 visually is that the pcb has much brighter colors/ more colors. the amount of detail looks about the same in the sprites, but looking at things like the water/lava (actually everything) the limited use of different colors makes everything look flat.

thanks for posting that up. good video.
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RGC
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Post by RGC »

Thanks for posting that, incognoscente. I think 'flatter and more washed out' does indeed sum up the PS2 port, visually. The clip doesn't capture the poor slowdown implementation many people have a problem with. However, for the vast majority who, like myself, are non-expert, the video illustrates how serviceable the port actually is.
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Ruldra
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Post by Ruldra »

Is there any PS2/PCB comparison video of Ibara as well?
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