It's a fun one!

SDOJ on Novice is much more challenging than DFK on Novice, though.broken harbour wrote:Played DDP: Resurrection and SDJ today, holy smokes these games EVIL, even on novice....
I was in a similar bind a while back.heisenbergman wrote:I did some passes on a lot of games over the past couple of nights. I need some damn direction in what games I play at a given time. I keep on switching from game to game and have trouble just focusing on one
It really is!! Love it's simplicity in layout and gameplay, for its time it's astounding!ProcoTaito wrote:Cho Ren Sha 68K
It's a fun one!
Gaiden is without a doubt my favorite game in the series. I'm sorta-glad Gradius V is getting rereleased, but Gaiden seems to be quite obscure in comparison, despite already having a domestic release on Gradius Collection.CIT wrote:After about a 1 year hiatus from shooting games I really got into Gradius Gaiden now. I've had this game for about 10 years, and now I don't know why I never put more time into it, cuz it's fucking awesome. Anyway, I can make it to stage 9 pretty consistently now, but somehow fuck up at the moving walls a lot. 1CC seems in reach, only hurdle that's left is Big Ducker, who requires very accurate execution to use his semi-safespot.
Yeah, great game! Nailed the 1CC yesterday. Definitely seems a lot more forgiving than others in the series. I also love the abundance of cool ideas such as the intergalactic junkyard with scrapped bosses from the previous games, the laser-bending crystals, and the all-consuming black hole.gs68 wrote:Gaiden is without a doubt my favorite game in the series. I'm sorta-glad Gradius V is getting rereleased, but Gaiden seems to be quite obscure in comparison, despite already having a domestic release on Gradius Collection.CIT wrote:After about a 1 year hiatus from shooting games I really got into Gradius Gaiden now. I've had this game for about 10 years, and now I don't know why I never put more time into it, cuz it's fucking awesome. Anyway, I can make it to stage 9 pretty consistently now, but somehow fuck up at the moving walls a lot. 1CC seems in reach, only hurdle that's left is Big Ducker, who requires very accurate execution to use his semi-safespot.
null1024 wrote:I blame this thread for making me do this. http://shmups.system11.org/viewtopic.php?f=3&t=47877
RegalSin wrote:The art in my opinion is quesitonable, because it looks like it relies on computer art