
Now, the only thing I would like to have (more) confirmed is if you have to use Type II to reach the second TLB or if it's ok with Type I too.
That would be nice to know, because personally, I don't like type II too much and'd prefer to play simple with the type I model.Observer wrote:Now, the only thing I would like to have (more) confirmed is if you have to use Type II to reach the second TLB or if it's ok with Type I too.
I posted something about it awhile ago, but here's the refined version:Drachenherz wrote:I combed the thread again, but I (think I) haven't found any confirmed information about how to get the Type-Z Ship.
Type II is definitely the best for Simple mode, you're handicapping yourself if you don't use it.Drachenherz wrote:That would be nice to know, because personally, I don't like type II too much and'd prefer to play simple with the type I model.
You kid me not? Then I'll have to give it a shot.bsidwell wrote:Type II is definitely the best for Simple mode, you're handicapping yourself if you don't use it.Drachenherz wrote:That would be nice to know, because personally, I don't like type II too much and'd prefer to play simple with the type I model.
This is one of Crimzon Clover's flaws. Also, I find it incredibly strange that you took well to both the shop and the idea of limited continues.Drachenherz wrote:no unlimited continues
Fyi, this is not new.the Clock in the lower right side of the screen when you're playing
That's a nice, positive approach to playing an STG.Drachenherz wrote:Despatche:
As it is my first doujin-stg, and my first pc-stg, the clock-thingy is new to me.
And I really like not being able to credit-feed through the game. And having to unlock the training stages gives me a good incentive to play the game a few times, get "into" it, get some stars, and then get serious in the training stages. I consider that as a good approach to the game, because with this approach, you really have to put some effort into the game if you want to see more of it. It's a good way IMO to get me playing. In combination with the shop, where you can buy more continues, I think it's quite a rewarding way to make progress in the game. You have to put some effort into the game, if you want to credit feed through it. You still have the possibility to credit feed, but only if you really "played" the game. That's why I like the combination of both the shop and no-unlimited continues: You have to do something for your credits, but you're rewarded if you really do it.
serious internet is seriousJockel wrote:I could never play on a screen that's smaller than my dick.
Well said.stryc9 wrote:I am in total aggreements with you fellas on this one. Been playing this quite a bit and I tell you what: Yotsubane totally aced it with this game. As far as I'm concerned this is up there with all of Caves latest efforts, at least for now. The scoring is intuitive and feels natural - the opposite of DFK. Whilste both systems are superb, this type feels more enjoyable to me.
Honestly this has to be the pinnicle example of a game being given as much time as it needs whilste being polished to utter perfection by a master craftsman who appears to be in touch with what fans of the genre want more than a certain other company right now...
on the asthetics side of things, Yotsubane has excelled. I struggle to think of many shooters, let alone Dougin ones, that can compare with this graphically. As a comparison with the best, I think CC outdoes DFK in in many ways. DFK struggles with a lack of personality asthetically speaking, wheres CC just has it in spades.
Thank god for XPadder.Thjodbjorn wrote:http://www.sk8tokyo.com/shmup/
Edit: Why does the game recognize some sticks, but not others? Windows recognizes my hrap3, and my fightsticks (360 and ps3), but the game only recognizes the hrap3?
BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
What is this supposed to mean? As far as aesthetics, DFK is technically better, naturally.stryc9 wrote:DFK struggles with a lack of personality asthetically speaking
Thank god for you. I am new to PC gaming, and XPadder lets me use my TE fightstick. Thanks!Lance Boyle wrote:Thank god for XPadder.Thjodbjorn wrote:http://www.sk8tokyo.com/shmup/
Edit: Why does the game recognize some sticks, but not others? Windows recognizes my hrap3, and my fightsticks (360 and ps3), but the game only recognizes the hrap3?