bcass wrote:bloodflowers wrote:I really hope they get good enough sales to remake Delta. Not so bothered about Leo.
After one week, still struggling to get even 15,000 sales. I think we can rest assured that there will be no more shmup remakes like this on XBLA. This is looking like a serious commercial disaster, given it took a small team over 2 years to make. To put it into context, Braid sold something like 50K in its first week. IMO the infinite mode was a mistake. It would have been far more meaningful to have had progressive difficulty settings. The fact that this was developed by a Euro developer always meant (in my mind) that they would fuck it up in some way or other. I've had a lot of fun from it, but it was obvious from the very start that its commercial prospects were next to null. I mean, seriously, what fucknut thought it would be a good idea to make it harder than the original? The *only* reason it has sold as much as it has so far is because it's been plastered on the dash all week. I really don't get it at all. Microsoft are trying to appeal to the Wii soft-core now, and developers try to offload this kind of unfriendly hardcore game onto the service?
I don't think any of the game modes hindered the game. I'm sure it will probably hit around 20-30k in unique hits. What i've been seeing are many people are reluctant to buy the game, because a) they don't know about it and b) the vaunted 1200 price tag.
If the game was 800 the sales probably would be selling 20-30% better. Do i agree the game should be 800? Maybe. But at the same time im not one to bitch about 5 bucks especially when the genre is my favorite.
In a nutshell it comes down a factor of things from age to lame excuses. Everyday i force myself to read new message board entries. This one was may favorite.
I quote, "I love shooters, but these games offer no replay value. If this game were 800 points I would have bought it."
Basically, we have a shooter fan who wont buy the game soley on price. A shooter fan who credit feeds and has no idea what he's saying. This is what we are working with on XBLA. Then these false statements trickle down and prevent potential buyers from purchasing the game.