It's over, CAVE is dead... or maybe not...
Re: It's over, CAVE is dead... or maybe not...
Even I've hit St6 of Katana on one credit. Promptly dies as I thought there were only five stages and was doing my little victory dance when. St6 started.
XBL & Switch: mjparker77 / PSN: BellyFullOfHell
Re: It's over, CAVE is dead... or maybe not...
The bullet patterns in AK are really hard, but in arcade mode you can spend 80%+ of the game invincible if you know when you can get your option point blank to bosses/enemies.
Dimahoo is a fun game.
<trap15> C is for Bakraid
<trap15> C is for Bakraid
Re: It's over, CAVE is dead... or maybe not...
I have to chime in with the ease of 1CCing Death Smiles. I got off work early today and headed to a Sega game center in town I haven't been to before. I was pleased to find Death Smiles right next to Dungeons & Dragons: Shadow Over Mystaria. 100 yen gave two credits. I 1CCd the game with Sakyura (I think that's her name... the witch who looks like Maria from Sakura Taisen) and scored 28,668,489. With the second game, I played Casper and 1CCd it again, but with only 18,182,861 points. I think I played this game after it first came out in Japan, and the last time I played it was a few years ago on my bud's 360 (I don't own any current gen game systems). On top of that, while playing the game the second time through, the left direction shooting button stopped responding half the time. Often I had to smack it 3 times before it started shooting left. I chose at random the levels 1-3, but I did not choose the level 999 (I bet that's more akin to a typical Cave game).

So yeah, if a schmuck like me can 1CC this game twice in a row, I'd say most people can.


So yeah, if a schmuck like me can 1CC this game twice in a row, I'd say most people can.
Last edited by greg on Mon Jul 22, 2013 9:26 pm, edited 1 time in total.

Undamned is the leading English-speaking expert on the consolized UD-CPS2 because he's the one who made it.
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Muchi Muchi Spork
- Posts: 1413
- Joined: Wed Mar 09, 2011 2:53 pm
Re: It's over, CAVE is dead... or maybe not...
You were playing the Megablack version actually which is even easier to clear (if you keep the levels down and skip the ex stages).
Re: It's over, CAVE is dead... or maybe not...
How can you tell? Is the life bar longer in the Megablack version? I actually thought it was a bit too easy.

Undamned is the leading English-speaking expert on the consolized UD-CPS2 because he's the one who made it.
Re: It's over, CAVE is dead... or maybe not...
You said you played as Sakura, who was added in MBL as playable.greg wrote:How can you tell? Is the life bar longer in the Megablack version? I actually thought it was a bit too easy.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
Re: It's over, CAVE is dead... or maybe not...
Oh, thanks. I haven't played this game in a long time. Yeah, playing with Sakyura made it real easy because of her multidirectional options.

Undamned is the leading English-speaking expert on the consolized UD-CPS2 because he's the one who made it.
Re: It's over, CAVE is dead... or maybe not...
So, CAVE's japanese homepage got a complete overhaul.
http://www.cave.co.jp/
There's a big pulsating CAVE logo and if you click it, you get a small stupid game.
Not that interesting, but the game starts with:

and ends with

is this a sign...?????????
http://www.cave.co.jp/
There's a big pulsating CAVE logo and if you click it, you get a small stupid game.
Not that interesting, but the game starts with:

and ends with

is this a sign...?????????
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brokenhalo
- Posts: 1406
- Joined: Wed Mar 26, 2008 4:11 am
- Location: philly suburbs
Re: It's over, CAVE is dead... or maybe not...
basketball shmup confirmed!
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Teufel_in_Blau
- Posts: 526
- Joined: Wed Apr 08, 2009 5:32 pm
Re: It's over, CAVE is dead... or maybe not...
I like the new design.
Personally, I wouldn't bet too much on it. And the U was bouncing so much around, it made me feel drunker.
Personally, I wouldn't bet too much on it. And the U was bouncing so much around, it made me feel drunker.
GaijinPunch wrote:I don't have 40 minutes to do anything other than fist myself these days.
Re: It's over, CAVE is dead... or maybe not...
More phone games.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
Re: It's over, CAVE is dead... or maybe not...
Wow it looks awful. I guess it seems fitting to the F-tier mobile phone company they are now.
Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*
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Muchi Muchi Spork
- Posts: 1413
- Joined: Wed Mar 09, 2011 2:53 pm
Re: It's over, CAVE is dead... or maybe not...
I bet their next game announcement is Saidaifukkatsu for arcades. You heard it here first...
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- Posts: 204
- Joined: Wed Dec 17, 2014 6:32 am
Re: It's over, CAVE is dead... or maybe not...
so uh guys what's your best time on that basketball game? I suck mine is 0:26
can't click on those silly letters when they go flying

Re: It's over, CAVE is dead... or maybe not...
Noticed the order on the Games page: Mobile - Console - PC - Arcade
And on the English page: Mobile - Console - PC
I'd be really surprised if we ever got any more arcade shmups. Any word from the devs that supposedly moved over to M2?
And on the English page: Mobile - Console - PC
I'd be really surprised if we ever got any more arcade shmups. Any word from the devs that supposedly moved over to M2?
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Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: It's over, CAVE is dead... or maybe not...
ball is life
Re: It's over, CAVE is dead... or maybe not...
Every dunk will generate curtains of bullets, just like the final boss of Crimzon Clover.brokenhalo wrote:basketball shmup confirmed!
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BulletMagnet
- Posts: 14204
- Joined: Wed Jan 26, 2005 4:05 am
- Location: Wherever.
- Contact:
Re: It's over, CAVE is dead... or maybe not...
made my dayBulletMagnet wrote:Inevitable link.
Re: It's over, CAVE is dead... or maybe not...
endoKarb wrote:made my dayBulletMagnet wrote:Inevitable link.
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PAPER/ARTILLERY
- Posts: 643
- Joined: Sun Mar 03, 2013 11:38 pm
- Location: London
- Contact:
Re: It's over, CAVE is dead... or maybe not...
Website sure does look like cheap mobile crap.
Freedom Is Not Defined By Safety


Re: It's over, CAVE is dead... or maybe not...
The end of this year sure is turning out to be a busy one unlike the boring summer we just had. Cave is continuing its mobile route of excluding westerners with this:
https://www.youtube.com/watch?v=4vb6mps9dO8
I still haven't had a chance to play donpachin and gothic princess!
https://www.youtube.com/watch?v=4vb6mps9dO8
I still haven't had a chance to play donpachin and gothic princess!


[Cabinet 007]
Re: It's over, CAVE is dead... or maybe not...
But can you unlock Colonel Longhena as a playable waifu?
Re: It's over, CAVE is dead... or maybe not...
The whole "mass exodus from CAVE" thing turned out to be an exaggeration, but I did discover the whereabouts of a few people:
http://tanoshimasu.com/
TANOSHIMASU Co., Ltd. is a new 4-person studio with some names you might recognise: Hiroyuki Kimura (producer/director on Akai Katana Shin, DDP Max, Nin2-Jump, project manager on SDOJ X360, used to run the old CAVE blog), Yugo Fujioka (programmer on Akai Katana Shin, SDOJ X360, DDP MAX) and Hiroyuki Tanaka (backgrounds on lots of games, ship design on Ketsui & DFK, enemy design on DOJ).
You can see pictures of their upcoming debut game on their blog page: it's called "Red and Blue (Aka to Blue)" and it's a mobile STG that... doesn't look like Ketsui or DFK, let's put it that way.
http://tanoshimasu.com/
TANOSHIMASU Co., Ltd. is a new 4-person studio with some names you might recognise: Hiroyuki Kimura (producer/director on Akai Katana Shin, DDP Max, Nin2-Jump, project manager on SDOJ X360, used to run the old CAVE blog), Yugo Fujioka (programmer on Akai Katana Shin, SDOJ X360, DDP MAX) and Hiroyuki Tanaka (backgrounds on lots of games, ship design on Ketsui & DFK, enemy design on DOJ).
You can see pictures of their upcoming debut game on their blog page: it's called "Red and Blue (Aka to Blue)" and it's a mobile STG that... doesn't look like Ketsui or DFK, let's put it that way.
They're localising Mahou Otome now, you'll get to try it soon enough. Donpaccin is dead.Aleksei wrote:The end of this year sure is turning out to be a busy one unlike the boring summer we just had. Cave is continuing its mobile route of excluding westerners with this:
https://www.youtube.com/watch?v=4vb6mps9dO8
I still haven't had a chance to play donpachin and gothic princess!
Re: It's over, CAVE is dead... or maybe not...
That's a polite way to phrase it.GSK wrote: You can see pictures of their upcoming debut game on their blog page: it's called "Red and Blue (Aka to Blue)" and it's a mobile STG that... doesn't look like Ketsui or DFK, let's put it that way.
Can't say I'm impressed.

Re: It's over, CAVE is dead... or maybe not...
It looks a lot like Flying Red Barrel.GSK wrote:http://tanoshimasu.com/
...
You can see pictures of their upcoming debut game on their blog page: it's called "Red and Blue (Aka to Blue)" and it's a mobile STG that... doesn't look like Ketsui or DFK, let's put it that way.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Re: It's over, CAVE is dead... or maybe not...
I'm not "impressed", but I'm not against the style either.
This style is just good for a mobile game. It actually looks pretty pleasing
This style is just good for a mobile game. It actually looks pretty pleasing
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copy-paster
- Posts: 1790
- Joined: Thu Apr 30, 2015 7:33 pm
- Location: Indonesia
Re: It's over, CAVE is dead... or maybe not...
Well it's a bit ironic, though.
Most of Cave staff left and create their own studio, Ikeda began interested in Visual Novel games, Cave director is a corrupter. At least they still have Yagawa, so.....
Most of Cave staff left and create their own studio, Ikeda began interested in Visual Novel games, Cave director is a corrupter. At least they still have Yagawa, so.....
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ChurchOfSolipsism
- Posts: 1235
- Joined: Thu Sep 25, 2008 12:12 am
Re: It's over, CAVE is dead... or maybe not...
Looks like a doujin really...Tatsuya79 wrote:That's a polite way to phrase it.GSK wrote: You can see pictures of their upcoming debut game on their blog page: it's called "Red and Blue (Aka to Blue)" and it's a mobile STG that... doesn't look like Ketsui or DFK, let's put it that way.
Can't say I'm impressed.
Re: It's over, CAVE is dead... or maybe not...

For a mobile game I'd give it a try. Also, why are we bumping this thread?
Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*