HDFury questions and Feedback please

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Hoagtech
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Re: HDFury questions and Feedback please

Post by Hoagtech »

BazookaBen wrote:SNK, what resolution are you running your Wii U at? As far as I know, just about every Nintendo game runs at native 720p, so you should be choosing that in the menu. 1080p will give you scaling artifacts.
Except for the most important game of all.. Smash! . It is native 1080p and 60fps (a technical marvel mind you).

Bazooka is onto something though. 1:1 on 720p gaming is always preferable. Although I cannot find evidence of artifacts in mariokart 8 even though it's 720 native because scaling is done internally to resize to 1080p exactly. I'll be looking a lot closer now that I know this though.

Here's a list of native res on Wii u games :

https://m.reddit.com/r/wiiu/comments/37 ... e_list_of/
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Re: HDFury questions and Feedback please

Post by tacoguy64 »

SNK-NEO-GEO wrote:@tacoguy64... thank you for offering assistance:).. and could you imagine playing the new Zelda on th32" BVM? that would be sick.. I do not have a 32 BVM but I image that it must be awesome. You should get Yoshi.. I had a good time, Mario Maker I do not know. That game has a $60 price tag and to me that is not a full game. I am more interested in the Zelda Maker one that this person is making...

https://www.youtube.com/watch?v=NbR6VX5jGDI
The 32 inch BVM's are unnecessary with these monitors. The only reason to get those are to just increase the on screen real estate. Oh and to be able to play 240p games. That part is very important. But if you have a xrgb mini like I do, then the FW900 does it all. Though I have that same bigger is better sentiment as you. But as far as picture quality is concerned, we are either at the top or very damn near it. I'll be honest here, the improvements in PQ from the BVM to the FW900 were minor.
Hoagtech wrote:
BazookaBen wrote:SNK, what resolution are you running your Wii U at? As far as I know, just about every Nintendo game runs at native 720p, so you should be choosing that in the menu. 1080p will give you scaling artifacts.
Except for the most important game of all.. Smash! . It is native 1080p and 60fps (a technical marvel mind you).

Bazooka is onto something though. 1:1 on 720p gaming is always preferable. Although I cannot find evidence of artifacts in mariokart 8 even though it's 720 native because scaling is done internally to resize to 1080p exactly. I'll be looking a lot closer now that I know this though.

Here's a list of native res on Wii u games :

https://m.reddit.com/r/wiiu/comments/37 ... e_list_of/
I had my Wii U set up to 720p already but it's nice to get a confirmation. The games look phenomenal nonetheless. Wii games get a really nice bump as well. I booted up Skyward Sword and it looked way better than it ever did running on the Wii with component cable hooked to my plasma. Though the graphical limits of that game still show up. But what wowed me most so far was metroid prime. A game released back in 2002. I remember playing that game with composite cable on my 27 inch sylvania crt. But on the Wii U hooked up to this monitor it just needs to be seen.

Update to note that metroid prime trilogy did include some graphical updates when it was ported over to the wii but still impressive nonetheless.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

@BazookaBen.. thanks for the note.. next time that I plug in my wii u I will set it up to 720p. I mainly game on a PC rig and I plugin a console when there is something exclusive and interesting to play like Yoshi.. now, I have the PS4 plunged (could not get sound out of the $30 device for some reason on the PS4 had to use the Digital output, I could get sound on the Wii U) in and playing some Blazeblue and Guilty Gear, Next will be the Xbox one to play Forza 6 and Gears of War when I am ready.

@BazookaBen .. I have and xrgb mini but I have never use it.. like most people here (have or had), I have a collection of monitors but I think that my next and last hunt will be that monster 32" BVM:). in another note.. on modern monitors, I purchased a Dell Widescreen IPS, curve 34" 60hz monitor and I was impress. You get a very cool immersion when playing games, granted it sucks for shmups and fighting games (the new IPS Roug Swift will be good for that) but for the rest, it is fantastic. The thing to look into the future would be the Predator monitor 34" version X with 144hz, Gsync/Free sync, IPS, curve.. that would be the staff for modern games.
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Hoagtech
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Re: HDFury questions and Feedback please

Post by Hoagtech »

Here's some pics of my XBR Wega 36 on wii component. I had to rebuy my Wii because on Wii U you do not have a choice of changing to 480p and the graphics and colors are much better. (Comparison coming)

I have my Wii U hooked up to the same TV but I prefer even the GameCube version of Wind Waker on Progressive scan rather than 1080i.

Tomorrow I'm getting my 65" KDL Sony Lcd so I may be playing this thing a little less as it takes up a lot of space.

It looks much worse on my Panasonic 60" especially on Wii U set to 1080p.

Image

Image


Closeup
Image

My Setup

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Re: HDFury questions and Feedback please

Post by BazookaBen »

36" XBR CRT? I thought they stopped at 34" for 16:9 models?
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Hoagtech
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Re: HDFury questions and Feedback please

Post by Hoagtech »

BazookaBen wrote:36" XBR CRT? I thought they stopped at 34" for 16:9 models?
You might be right I'll check the back for the model. I've done it a couple times to get to the service menu but I had 36" in my head.
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Re: HDFury questions and Feedback please

Post by tacoguy64 »

I could have sworn the Wii does do progressive scan when it switches over from the Wii U menu. I have been playing a couple of Wii games like metroid prime trilogy and the games are most definitely running in progressive scan. I will agree that skyward sword didn't look too hot on my plasma monitor on the wii either. But I think that is mostly because of how under powered the wii was. If you look at the youtube video for the dolphin emulator version of skyward sword, you can see what some simple graphical effects can do for the game. I don't even think it needs a bump in resolution *though it helps* just simple things like aa, af, or view distance make the game look so much nicer.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

@Hoagtech... Hot dameee you have a very cool Zelda setup.. I will be stopping by with Pizza, Wings and some coronas:)
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Re: HDFury questions and Feedback please

Post by FinalBaton »

SNK-NEO-GEO wrote:How is this one?
http://m.ebay.com/itm/400846936675
SNK-NEO-GEO, did you ended up buying the above converter?

Looking to pick up a cheap HDMI to VGA converter to send an XRGB-3's 720p "zoomed" PSP signal to an RGB monitor that accepts it
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

I got one of these.. Super fast shipping, got it in two days.


http://m.ebay.com/itm/E-More-1080P-HDMI ... nav=SEARCH
FinalBaton wrote:
SNK-NEO-GEO wrote:How is this one?
http://m.ebay.com/itm/400846936675
SNK-NEO-GEO, did you ended up buying the above converter?

Looking to pick up a cheap HDMI to VGA converter to send an XRGB-3's 720p "zoomed" PSP signal to an RGB monitor that accepts it
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Re: HDFury questions and Feedback please

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Looking to pick up a cheap HDMI to VGA converter to send an XRGB-3's 720p "zoomed" PSP signal to an RGB monitor that accepts it
since when does the DVI output on the XRGB support anything the VGA output does not ?
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Re: HDFury questions and Feedback please

Post by FinalBaton »

Fudoh wrote:
Looking to pick up a cheap HDMI to VGA converter to send an XRGB-3's 720p "zoomed" PSP signal to an RGB monitor that accepts it
since when does the DVI output on the XRGB support anything the VGA output does not ?
The "PSP zoom" option is only available at 720p and 1080p, and thus only supported through the dvi port, no? (that's what I understood, at least. maybe I'm wrong).

EDIT : aaarrgh looks like I read the wiki wrong.
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Re: HDFury questions and Feedback please

Post by Fudoh »

yep, wrong on both accounts. "D2 zoom" is always available and all resolutions in B0 are available on both outputs :mrgreen:
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Re: HDFury questions and Feedback please

Post by FinalBaton »

Well, that's good news, means that I won't need to buy a converter!

Can't wait to see how the psp with D2 zoom looks on the NEC XM37 plus
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Re: HDFury questions and Feedback please

Post by Fudoh »

Can't wait to see how the psp with D2 zoom looks on the NEC XM37 plus
not sure. Let us know! The function is made for 16:9 displays of course, since the PSP's resolution is about 16:9. I don't know if you achieve a proper AR on your CRT.
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Re: HDFury questions and Feedback please

Post by brownvim »

I have my PS4 connected to a FW900 using HDFury, it looks beautiful! No lag and the motion isn't blurred like LCD.

I might try that HDMI converter you have, I think my HDFury is buggy as sometimes the pictures can look shaky and I have to restart it to settle again. Also the left border side of the image has a bump distortion.

I don't get the problem when I have retro consoles set up with an XRGB-3, they look awesome too!
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

I could not get audio from the ps4 on the unit to the BOSS system using RCA. I had to use the digital glass audio output on the PS4 to get audio which connects directly to my BOSS system. I did not have that issue with the wii U, audio was fine from the 3.5 jack to the RCA red and white input into the BOSS system.

Edit - also on the monitor I have to lower the bright to 3 and contrast to 80 with the adapter so I would not recommend it.
brownvim wrote:I have my PS4 connected to a FW900 using HDFury, it looks beautiful! No lag and the motion isn't blurred like LCD.

I might try that HDMI converter you have, I think my HDFury is buggy as sometimes the pictures can look shaky and I have to restart it to settle again. Also the left border side of the image has a bump distortion.

I don't get the problem when I have retro consoles set up with an XRGB-3, they look awesome too!
Last edited by SNK-NEO-GEO on Tue Nov 17, 2015 12:59 am, edited 1 time in total.
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Re: HDFury questions and Feedback please

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SNK-NEO-GEO wrote:I could not get audio from the ps4 on the unit to the BOSS system using RCA. I had to use the digital glass audio output on the PS4 to get audio which connects directly to my BOSS system. I did not have that issue with the wii U, audio was fine from the 3.5 jack to the RCA red and white input into the BOSS system.
brownvim wrote:I have my PS4 connected to a FW900 using HDFury, it looks beautiful! No lag and the motion isn't blurred like LCD.

I might try that HDMI converter you have, I think my HDFury is buggy as sometimes the pictures can look shaky and I have to restart it to settle again. Also the left border side of the image has a bump distortion.

I don't get the problem when I have retro consoles set up with an XRGB-3, they look awesome too!
What you should do is extract audio before you plug into your hdmi to DVI OR SVGA.

No lag and it will put all your audio devices into one output when your using your monitor. That'll cost you one Corona.

eBay link : http://www.ebay.com/itm/Panlong-HDMI-to ... SwlV9WSSVl

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Re: HDFury questions and Feedback please

Post by BazookaBen »

But if you have a surround sound system, one that doesn't have HDMI input, you'll want to get an audio extractor that splits into 6 or 8 RCA outputs, so you can get 5.1 or 7.1 uncompressed audio.
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Re: HDFury questions and Feedback please

Post by Hoagtech »

BazookaBen wrote:But if you have a surround sound system, one that doesn't have HDMI input, you'll want to get an audio extractor that splits into 6 or 8 RCA outputs, so you can get 5.1 or 7.1 uncompressed audio.
What? Where would you hook these 7 RCA jacks up to?

Incompressed audio? Is there such a thing? I must know this.

Are you saying uncompressed channels are better than the digital optical compressed cable provides?

That sounds :o
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Re: HDFury questions and Feedback please

Post by BazookaBen »

I'm talking about LPCM surround sound, which is too high of a bitrate to be transmitted over optical/spdif. It can only be transmitted over HDMI at the moment.

https://www.techopedia.com/definition/1 ... ation-lpcm

If you had a breakout box (or de-embedder) you would send the 6-8 rca jacks to the 6-8 channel analog input on the back of your receiver. Not all receivers have them. Lots of receivers from the 90's and 00's have them though. A lot of PC's have 5.1 analog out already, so you just hook up directly to these types of receivers.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

just an update... I got a second hand HDFury II for $106 shipped of eBay and the picture quality is much better than the $30 dollars one on the Wii U.. if i have to describe the picture quality, I would say somewhere in the 20% better and I do not see what I describe as artifacts on the Wii U menu when using the $30 unit... so.. yesssssss. I am happy, the Wii U is at 720p as suggested by the members and when going to Wii games setup to 420p. Wii games to my surprise look great:) All is good with the world... I still have to lower the brightness to 8 now.. so I would say that my monitor needs some serious calibration..But man, what a great monitor:)
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Re: HDFury questions and Feedback please

Post by BazookaBen »

Awesome, glad it's working well now! By setting it 720p and 480p for Wii U and Wii, respectively, you're hitting the game's "native resolution". Games will always look better in their native resolution.

If your monitor ever gets too bright, there is a way to fix it. On Hardforum there is an active ~700 page thread on Hardforum about your monitor, and lots of those pages are dedicated to people tuning their monitors with a program called WinDAS. Some of those people had an issue where their monitors got too bright, they couldn't turn it down far enough with the menu, but fixed it with WinDAS. I've actually got a couple secondhand Sony CRT's with this issue, though I haven't learned how to use the program yet.

http://hardforum.com/showthread.php?t=952788
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Re: HDFury questions and Feedback please

Post by FinalBaton »

Fudoh wrote:
Can't wait to see how the psp with D2 zoom looks on the NEC XM37 plus
not sure. Let us know! The function is made for 16:9 displays of course, since the PSP's resolution is about 16:9. I don't know if you achieve a proper AR on your CRT.
Just a follow up on this : aspect ratio of the PSP is intact!

Just had to tune some settings on the XRGB-3 :
had to set the AR to 16:9 in "Screen" menu. Also in there is the Vertical Width setting that can be tweaked, if some tweaking is indeed needed. Then under "Option" I went to resolution and chose the largest supported by my display, wich is 1280X1024. And voilà! There's a little unused space on the side, but not too much.




EDIT : other XRGB-3 resolutions are supported by the monitor in progressive scan. 1440x900, 1680x1050 and 1920x1080

the first too have a bit of unused space on the side of the screen just like 1280x1024, but they're strecthed vertically. I need to use Vertical Width control on the XRGB to correct these.
1920x1080 is a bit wider than the screen, so bits are cut off at both ends. But it's actually nice to have a bigger picture than in the other modes, I don't mind losing a little bit of image on the sides.

Can't say for now if these give a sharper picture than 1280x1024 (I mean we have a pretty low res raster (PSP's)to work with in the first place, so just how much can it be upscaled without losing detail?). I'll have to take pics and compare. I'll throw in 640X480 too, as it might be just as sharp.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

Thanks for the link.. I have some heavy reading to do.. I do not think that the bright issue is not there yet or not as pronounced on my monitors. When I go to the srgb settings and take the default the brigh is 29 and contrast 88, I get go blacks and only need to lower the brightness to 14.. But the other easy and expert settings and I have to lower the brightness to 5 so maybe it's the calibration or my eyes:)
BazookaBen wrote:Awesome, glad it's working well now! By setting it 720p and 480p for Wii U and Wii, respectively, you're hitting the game's "native resolution". Games will always look better in their native resolution.

If your monitor ever gets too bright, there is a way to fix it. On Hardforum there is an active ~700 page thread on Hardforum about your monitor, and lots of those pages are dedicated to people tuning their monitors with a program called WinDAS. Some of those people had an issue where their monitors got too bright, they couldn't turn it down far enough with the menu, but fixed it with WinDAS. I've actually got a couple secondhand Sony CRT's with this issue, though I haven't learned how to use the program yet.

http://hardforum.com/showthread.php?t=952788
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Re: HDFury questions and Feedback please

Post by tacoguy64 »

Now I'm kind of curious to see if getting an HD Fury is worth it. Personally I think I lucked out with my cheap model but I am curious to see if a HD fury can give me any improvement over my current set up.

And like I said before, in HardForum link there is a guide to the WPB calibration guide *its on the front page* you will need to perform. The guy in that thread is really helpful and usually responds promptly. I can also help you with most questions you might have since the procedure is still fresh in my mind.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

@tacoguy64 - can you give me and the members a guide on how to calibrate with both hardware sound software.. I am currently reading the guide and the guide seems out dated and the links to the reference files do not work at all. I am venturing into new frontier and want to calibrate my monitors:)
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Re: HDFury questions and Feedback please

Post by tacoguy64 »

You only want to do the WinDAS calibration.
The user is spacedriver. He helped me out a bunch and i'm sure he can help you too.

http://hardforum.com/showthread.php?t=1830788

I think I paid about $40 for the colorimeter but they range anywhere from $30-$50 dollars for the cheap one. There is a more expensive option but the cheap one works good. You will need a usb to ttl cable which you can get online. It should cost maybe $5 at most, it should be cheap. Be warned this was a pain in the ass to put in. I would order the cable asap since most of them come from china. You will need two pc and or laptops with either windows xp or 7. The software is old but I got it to work with 7. Couldn't get it working with Windows 10. All the software you need for this you can get in the links from the guide and are free.

You will need some time. I know I put in a bunch of hours doing this but mainly because I didn't know what i was doing. I'm sure now I can get the whole thing done in under two hours easily. And it will make the procedure work best if you can be in a dark room.

I can tell you that an Nvidia card is not necessary to complete the procedure but it yields you better results. Anyways I think thats all I can think of for right now. Just go over the guide and you should be good. Oh and my user name in that forum is PCnerf, Im on the last 2-3 pages.
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Re: HDFury questions and Feedback please

Post by SNK-NEO-GEO »

Thank you very much for all the info... I have most of the staff you mentioned except the software and the time.... like most of us here, I am very busy with work, kid/better half and you know, life getting in the way:)... It will take me a bit to get things setup and go over the guide a few times or I am going to see if I find someone local that can do that sort of things as a service and already has the system setup. once again thank you very much for all the info.
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Re: HDFury questions and Feedback please

Post by StarCreator »

Was about to make a thread, but this one seemed to have a lot of relevant info. I have a similar use case: trying to find a component transcoder, but the output device in my case uses DVI-I, which expands the possibilities a bit. Would I want to go with an HDFury or would I be better off looking for devices like this? https://www.audioauthority.com/product_details/9A60A

Does every HDFury transcode without introducing input lag?
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