military based shmups?

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BIL
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Re: military based shmups?

Post by BIL »

Nguyen VinhLOC wrote: Sat Nov 16, 2024 8:48 pm ghost pilots, from the creator of METAL SLUG!!!!
Huh, are you sure? :o Akio, Meeher, Andy et al? I'd not heard of IREM/Nazca involvement on Ghost Pilots. It was produced by the epoch-making Takashi "Piston" Nishizawa (EDIT: Nishiyama, rather!) after he'd left IREM, though. (Moon Patrol, Spartan X, Street Fighter...)

Ghost Pilots is an admirably muddy, gritty example, regardless. I really dig that earthy look, cf Daisenpu. Game design is rather Great Value Hishouzame, but I never found it offensive BITD, just distantly peripheral. Ala the alright Compilesque Verytex (MD) and its storming Sakimoto/Iwata/Furukawa BGM, I recall it as a decided style pick.

It would explain why Metal Slug 3's Astro Slug segments are kinda weak. >_>
Last edited by BIL on Sun Nov 17, 2024 12:28 am, edited 1 time in total.
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Re: military based shmups?

Post by Bassa-Bassa »

Mitsuo Kodama worked on Ghost Pilots' background graphics just before Last Resort, but that's it, apparently. The game's mainly attributed to the author of 1942's graphics. Hence the overusage of the same background graphics, I guess.
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Re: military based shmups?

Post by BIL »

Bassa-Bassa wrote: Sat Nov 16, 2024 10:24 pm Mitsuo Kodama worked on Ghost Pilots' background graphics just before Last Resort, but that's it, apparently. The game's mainly attributed to the author of 1942's graphics. Hence the overusage of the same background graphics, I guess.
Ha, I'd wondered if Last Resort personnel might be involved! It and Ghost Pilots don't remind me of each other, but I know there was that exodus of IREM personnel in Osaka, around then. I bet Nishiyama has some interesting stories.

I always liked the hints of commonality between Last Resort and the FTGs Nishiyama directed in the early 90s. That unmistakable flame blast effect shared by LR and KOFs 94+95... also recurring Staff Roll BGM title The Sunset Sky, which IIRC hopped between Last Resort, Garou, and KOF.

Although GP's flame effects aren't nearly as striking, I can't help noticing it, too, has a flamethrower tank. I suppose I'm just always happy to see those. Image

That's a great observation re: 1942. Image Acres of cloudy skies at unbeatable price. :lol: I still get an amazing aesthetic high from 1941, and the odd PCE reimagine of 1943 Kai, seeing ground targets. :cool:
Last edited by BIL on Sun Nov 17, 2024 12:29 am, edited 2 times in total.
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Re: military based shmups?

Post by Kino »

BIL wrote: Sat Nov 16, 2024 11:01 pm Ha, I'd wondered if Last Resort personnel might be involved! It and Ghost Pilots don't remind me of each other, but I know there was that exodus of IREM personnel in Osaka, around then. I bet Nishizawa has some interesting stories.
An ex-Irem sales rep implied something happened around 1990 that caused a lot of developers to exit the company. Doubt we'll ever know the juicy deets, those guys are notoriously tight-lipped. But it could explain how Nishiyama was able to poach them so easily...

Last Resort has much stronger Irem vibes than Ghost Pilots, imo. Was likely intentional due to some key staff overlap, but I can't help but recall Armed Police Unit Gallop every time I see that demo screen.
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BIL
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Re: military based shmups?

Post by BIL »

Kino wrote: Sun Nov 17, 2024 12:19 amLast Resort has much stronger Irem vibes than Ghost Pilots, imo. Was likely intentional due to some key staff overlap, but I can't help but recall Armed Police Unit Gallop every time I see that demo screen.
Helll yeah. Image Image Amongst other things!

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Them Akio-style moonsplosions, ofc! Image
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Re: military based shmups?

Post by Nguyen VinhLOC »

Sky smasher, the Flying Shark clones, from the creator of Terra Cresta (i think)
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Re: military based shmups?

Post by Bassa-Bassa »

Nguyen VinhLOC wrote: Sun Nov 17, 2024 9:57 am Sky smasher, the Flying Shark clones, from the creator of Terra Cresta (i think)
And what exactly makes you think that?
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Re: military based shmups?

Post by Nguyen VinhLOC »

Bassa-Bassa wrote: Sun Nov 17, 2024 12:29 pm
Nguyen VinhLOC wrote: Sun Nov 17, 2024 9:57 am Sky smasher, the Flying Shark clones, from the creator of Terra Cresta (i think)
And what exactly makes you think that?
So nihon system and nichibutsu aren't the same company
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Re: military based shmups?

Post by Bassa-Bassa »

They aren't. Even the Wikipedia must have that right. Sky Smasher is by TAD, anyway.
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Re: military based shmups?

Post by davyK »

Just remembered Area 88 / UN Squadron. I've played the SNES version more than the arcade game though.
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Re: military based shmups?

Post by Nguyen VinhLOC »

Under Defeat in 2005, it's a Tiger-Heli in 3D Graphics !!!!
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Re: military based shmups?

Post by Nguyen VinhLOC »

And AIR GALLET, BLOW YOUR SOCKS OFFFF
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Re: SUBVERSIVE AWARENESS.wav

Post by Nguyen VinhLOC »

BIL wrote: Fri Nov 08, 2024 12:31 am Raiden = Military Space shump. (Flying Shark vs Asteroids)
I don't know if i was right, but taito's gekirindan seems to have a military/space shooter too.
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Re: military based shmups?

Post by BIL »

Yep! Geki's a grab bag by nature, being a time travel STG. :smile: Second stage is circa WW2, third is modern warfare. I think it'd have been neat if they'd started an epoch further back, ca 18th century... or even the outright ancient world, before that. Although, both would demand more whimsy than Taito might've wanted, at least to have flying enemies and large ground vehicles. Thinking of some OG Vimanas, y'know?
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Thu Nov 21, 2024 7:39 am Yep! Geki's a grab bag by nature, being a time travel STG. :smile: Second stage is circa WW2, third is modern warfare. I think it'd have been neat if they'd started an epoch further back, ca 18th century... or even the outright ancient world, before that. Although, both would demand more whimsy than Taito might've wanted, at least to have flying enemies and large ground vehicles. Thinking of some OG Vimanas, y'know?
And stage 1 is resembling some Raiden (or maybe Sonic Wings 3) asteroids as well
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Re: military based shmups?

Post by Nguyen VinhLOC »

Oh and one more thing, geki's final boss is also a nerfed stage 5 boss of Tatsujin Oh as well (i mean the 1st phase)
Last edited by Nguyen VinhLOC on Thu Nov 21, 2024 8:33 pm, edited 1 time in total.
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Re: military based shmups?

Post by PC Engine Fan X! »

The sole stg title of Zeroigar on NEC's PC-FX console takes place during the WWII era of Japan. When Zeroigar reaches outer space, the huge mecha suit goes "all-out" to battle the evil emperor -- quite awesome with 1940's era of mechanical technology/retro-futurism in creating the Zeroigar mecha suit character with a Zero fighter plane docked in place to control it.

PC Engine Fan X! ^_~
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Re: military based shmups?

Post by Nguyen VinhLOC »

stagger i - game that plagarize soundtrack from others: https://www.youtube.com/watch?v=LtLPXaMC9EA
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Re: military based shmups?

Post by Nguyen VinhLOC »

found a couple more games today: Thunder Dragon series, Gulf war ii, blue hawk. These titles do had some military-ish themes (but i don't know if it's right) that everyone might have forgotten
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Re: military based shmups?

Post by Nguyen VinhLOC »

has anyone here find out how to fix the loop bug of Fire Hawk/Spectrum 2000 at the end ? i mean i could've try it but that bug is the reason i gave up on trying that game
edit: it turns out to be Afega's stagger 1 is a decent game for military lovers even though it also not that good, fire hawk aka spectrum 2000 is piece of trash despite the military theme :(((
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Fri Nov 08, 2024 12:31 am What happens when you recommend your History Channel-loving bro Strikers 1945, and he calls you an asshole, because it gets weird at the end? Buddy should've known what was up with all the crazy transforming shit! But so should you. That there is a MILITARY SPACE FANTASY shump!
How about this one, the G-Stream G2020:
https://www.youtube.com/watch?v=UUpmG6gIhVo
Last edited by Nguyen VinhLOC on Sun Dec 08, 2024 8:34 am, edited 1 time in total.
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Re: military based shmups?

Post by Nguyen VinhLOC »

G-Stream or Deltazeal is heavilly influenced by Toaplan's Same! Same! Same! in both gameplay and it's military style as well
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Re: military based shmups?

Post by BIL »

Nguyen VinhLOC wrote: Sat Dec 07, 2024 8:27 pmHow about this one, the G-Stream G2020:
https://www.youtube.com/watch?v=UUpmG6gIhVo
You'd have to remind me about that one, haha. It's been a while! I recall a near-futuristic military STG ala Raiden Fighters. (them Seibu connections :cool:)
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Sun Dec 08, 2024 8:54 am
Nguyen VinhLOC wrote: Sat Dec 07, 2024 8:27 pmHow about this one, the G-Stream G2020:
https://www.youtube.com/watch?v=UUpmG6gIhVo
You'd have to remind me about that one, haha. It's been a while! I recall a near-futuristic military STG ala Raiden Fighters. (them Seibu connections :cool:)
Another great games come to mind is xii stag or xiizeal but i think this game is more of a Strikers like since there are robot mecha and fly to space at the end
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Sun Dec 08, 2024 8:54 am You'd have to remind me about that one, haha. It's been a while! I recall a near-futuristic military STG ala Raiden Fighters. (them Seibu connections :cool:)
Oh and i wanna ask, is Daioh really a pseudo military/space shooter just like Raiden and Gekirindan too i'm quite curious 🤔
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Re: military based shmups?

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Nguyen VinhLOC wrote: Tue Dec 10, 2024 5:39 pmOh and i wanna ask, is Daioh really a pseudo military/space shooter just like Raiden and Gekirindan too i'm quite curious 🤔
Daioh is broadly similar to Raiden, yep! Military/space STG with a terrestrial early game and outer space endgame.

But more specifically, I think it's even nearer to Tatsujin. The colourfully bulbous enemy spacecraft and "jam tart" sniper tanks are instantly familiar. I think Stage 4's BGM, there, sounds like an homage to Toaplan's feelgood Hammond-rockin' OST, too. Game design also takes more after Tatsujin than Raiden's blueprint, Kyuukyoku Tiger, with speedups, instant bombs, and a homing lightning weapon.

Boss design is likewise nearer crazier, manga-styled stuff like Gekirindan and Dogyuun. Even R1/2/DX's extra-terrestrial machines keep the grimly functional approach of Kyuukyoku Tiger. (the cute pipe-crawling crabs aside; but tbh, I always considered them industriously practical designs. how else do you defend that space refinery? :3)

Meanwhile, Daioh has mecha boxers warming up by punching out pyramid walls, Cyber Takosuke madly flailing his tentacles, and a robo-walker who doesn't stomp along with believably building-flattening weight, ala Raiden II, but hurdles down the runway like a headless chicken. And of course, this pistoning abomination, who wouldn't be out of place in Musha Aleste or Vasara... :cool:
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...and is followed up by a raging Tatsujin-esque xenohorror :o
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I suppose to sum it up, if the game has a mecha boss that laughs at or otherwise taunts you, it's probably not Raiden. Early Raiden anyway. :mrgreen:
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Re: military based shmups?

Post by Mortificator »

The golden mech from Dogyuun was 100% the basis for the golden mech in Daioh and Gekioh. Stagewise, though, Dogyuun is pure alien techbase a la the Tatsujins, while Daioh and Gekioh ape Raiden's structure with the early stages being terrestrial forests and cites before you blast of for the space-based rear end.
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Tue Dec 10, 2024 6:15 pm Daioh is broadly similar to Raiden, yep! Military/space STG with a terrestrial early game and outer space endgame.
Actually, the military shmups comes to mind today is Sky Force on the Nokia :D :D this game is my role-model shmups to find the other Arcade military shmups contains the same gameplay style
Reviews here on shmupwiki: https://shmups.wiki/library/Sky_Force_2004
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Re: military based shmups?

Post by Nguyen VinhLOC »

BIL wrote: Tue Dec 10, 2024 6:15 pm
Nguyen VinhLOC wrote: Tue Dec 10, 2024 5:39 pmOh and i wanna ask, is Daioh really a pseudo military/space shooter just like Raiden and Gekirindan too i'm quite curious 🤔
Daioh is broadly similar to Raiden, yep! Military/space STG with a terrestrial early game and outer space endgame.

But more specifically, I think it's even nearer to Tatsujin. The colourfully bulbous enemy spacecraft and "jam tart" sniper tanks are instantly familiar. I think Stage 4's BGM, there, sounds like an homage to Toaplan's feelgood Hammond-rockin' OST, too. Game design also takes more after Tatsujin than Raiden's blueprint, Kyuukyoku Tiger, with speedups, instant bombs, and a homing lightning weapon.

Boss design is likewise nearer crazier, manga-styled stuff like Gekirindan and Dogyuun. Even R1/2/DX's extra-terrestrial machines keep the grimly functional approach of Kyuukyoku Tiger. (the cute pipe-crawling crabs aside; but tbh, I always considered them industriously practical designs. how else do you defend that space refinery? :3)

Meanwhile, Daioh has mecha boxers warming up by punching out pyramid walls, Cyber Takosuke madly flailing his tentacles, and a robo-walker who doesn't stomp along with believably building-flattening weight, ala Raiden II, but hurdles down the runway like a headless chicken. And of course, this pistoning abomination, who wouldn't be out of place in Musha Aleste or Vasara... :cool:
Spoiler
Image
...and is followed up by a raging Tatsujin-esque xenohorror :o
Spoiler
Image
I suppose to sum it up, if the game has a mecha boss that laughs at or otherwise taunts you, it's probably not Raiden. Early Raiden anyway. :mrgreen:
So how about Sengeki striker
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Re: military based shmups?

Post by BIL »

Played for like ten minutes one STGT, years ago. I remember trees! Wish it'd get a home port. :wink:

Actually, with Hamster and Warashi going way back to the early 00s, and Hamster's knack for nailing tricky 90s hardware without missing a step (ZN1, Mystic Warriors, and Seibu SPI all within the last couple years), maybe an ACA Kaneko Super Nova port isn't too unrealistic.

They even added System 16B for Cotton recently, despite the currently-dim prospect of further releases on that platform. (because Sega gargles balls) So even Kaneko's dubious legal status might not be insurmountable. Cyvern sure would be nice.

Speaking of TEH DRAGON WEAPONS, that there is a textbook Future Military Fantasy shump! Image Image Image

Or perhaps not...? I forget how it treats the lore of its dragons; were they supernatural entities brought under man's control, or were they bio-engineered outright? The latter would be merely a futuristic military STG. :o More research is required! Image
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