Best "player ship" design

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evil_ash_xero
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Re: Best "player ship" design

Post by evil_ash_xero »

Knee jerk reaction....Silver Hawk and Vic Viper, as in the post before this one.
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Drake
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Re: Best "player ship" design

Post by Drake »

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Yo.

nobody%20saw%20this%20coming%20right
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Obiwanshinobi
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Re: Best "player ship" design

Post by Obiwanshinobi »

http://shmups.system11.org/viewtopic.php?p=600322

Yay, Vulgus ship. Isn't there an eyes-shaped ship out there? Second most eye-catching motif to anything red around.

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The rear gate is closed down
The way out is cut off

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AntiFritz
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Re: Best "player ship" design

Post by AntiFritz »

Drake wrote:http://i.imgur.com/S0eyZYO.jpg

Yo.

nobody%20saw%20this%20coming%20right
I'd ride that ship if you know what I mean :P

Not actually
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ilitirit
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Re: Best "player ship" design

Post by ilitirit »

I like the blasters from Air Buster. It's a jet with guns.

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PC Engine Fan X!
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Re: Best "player ship" design

Post by PC Engine Fan X! »

I instantly recognize that above Aero Blasters pic from the PC Engine STG collection easily. NEC went as far to properly release it in the USA as well for the TurboGrafx-16 console with the same Aero Blasters title as that of the original PCE STG namesake. Interstate and Kaneko sure went the extra mile in utilizing a silky-smooth 60fps framerate + simultaneous 2-player co-op mode via Turbo Tap method also (something that the MD/Genesis port of Air Buster didn't have, period + having to contend with the usual 30fps overall framerate presentation). Of course, arcade PCB purists will say that the Namco/Kaneko produced Air Buster PCB (circa 1990) is the definitive version to own/play hands down. I've had the golden opportunity to play AB at a San Francisco arcade joint on Market Street back in 1991 and at the Modesto, CA based Camelot Park (aka Boomers nowadays) in 1993...an ace arcade-based shmup indeed. So yes, AB did get a proper Jamma PCB conversion kit release stateside.

PC Engine Fan X! ^_~
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Yield
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Re: Best "player ship" design

Post by Yield »

Best player ship design?

There can be only one:

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Ed Oscuro
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Re: Best "player ship" design

Post by Ed Oscuro »

So why do I see five?
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Yield
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Re: Best "player ship" design

Post by Yield »

Ed Oscuro wrote:So why do I see five?
One design, five delicious angles?
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Furry Fox Jet Pilot
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Re: Best "player ship" design

Post by Furry Fox Jet Pilot »

The Raiden MK-II from Raiden II/DX is VTOL fighter design at it's finest and the jet from G-Stream G2020 is awesome, with those folding, swept back wings, and the ability to fold up into a compact size for storage, just badass!
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BareKnuckleRoo
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Re: Best "player ship" design

Post by BareKnuckleRoo »

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SDOJ's laser helicopter is pretty cool too. Mars Matrix has those sexy ship changes as they powerup.

And who could forget communism-bot Valpiro?

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yorgje
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Re: Best "player ship" design

Post by yorgje »

Drake wrote:
Yo.
I was hoping I wasn't the first person to think of this
Nice fat hitbox, fatty.

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Squire Grooktook
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Re: Best "player ship" design

Post by Squire Grooktook »

The hitbox isn't fat, it's...voluptuous.
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Captain
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Re: Best "player ship" design

Post by Captain »

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Thirded.

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In search of great justice, sailing on a sea of stars.
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Jeneki
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Re: Best "player ship" design

Post by Jeneki »

Since we're bumping ...

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Typos caused by cat on keyboard.
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nesrulz
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Re: Best "player ship" design

Post by nesrulz »

Maybe DDP DOJ.

I wish I had this...

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1up
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Re: Best "player ship" design

Post by 1up »

One that emidiately comes to mind is The Silver Hawk (Next Zero?) from Darius Burst. So sleek,.. so sexy!!
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