Mushihimesama Futari on iOS Now

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BareKnuckleRoo
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Re: Mushihimesama Futari on iOS Now

Post by BareKnuckleRoo »

Aerodynamisch wrote:Remembering seeing images for DDP Daifukkatsu with the Bee locations, something similar available for Futari?
Map can be found here.
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Drachenherz
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Re: Mushihimesama Futari on iOS Now

Post by Drachenherz »

Hmmm... About them leaderboards... 1st place for original is around 1.1 billion, and stage 1 score attack is more than 100 million for original. Is this even possible?

1st place for maniac is EOJ btw, wIth something around 350 million.

*scratches head*
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BPzeBanshee
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Re: Mushihimesama Futari on iOS Now

Post by BPzeBanshee »

If what you say is true Drachenherz it would seem they've tweaked the score variables. I wouldn't be too surprised, going by the trailer it looked like some of the stuff from Black Label had been implemented visually and I suspected they probably changed a bit of the core code too.
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Icarus
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Re: Mushihimesama Futari on iOS Now

Post by Icarus »

Drachenherz wrote:Hmmm... About them leaderboards... 1st place for original is around 1.1 billion, and stage 1 score attack is more than 100 million for original. Is this even possible?

1st place for maniac is EOJ btw, wIth something around 350 million.

*scratches head*
Err, no. #1 for Original All Stages stands at 312mil (that's me), you're looking at the scoreboard for Total Stage Score, which I believe is all of the individual Score Attack stages for each difficulty mode combined.
The 120mil Original Stage 1 score isn't possible unless they've changed the scoring system for Score Attack Mode.

EDIT: Nope, I'd say that 120mil Original st1 score is a bug or glitch of some kind. Scoring values are unchanged - put in one quick go and scored 17.4mil.
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Drachenherz
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Re: Mushihimesama Futari on iOS Now

Post by Drachenherz »

Icarus wrote:
Drachenherz wrote:Hmmm... About them leaderboards... 1st place for original is around 1.1 billion, and stage 1 score attack is more than 100 million for original. Is this even possible?

1st place for maniac is EOJ btw, wIth something around 350 million.

*scratches head*
Err, no. #1 for Original All Stages stands at 312mil (that's me), you're looking at the scoreboard for Total Stage Score, which I believe is all of the individual Score Attack stages for each difficulty mode combined.
The 120mil Original Stage 1 score isn't possible unless they've changed the scoring system for Score Attack Mode.

EDIT: Nope, I'd say that 120mil Original st1 score is a bug or glitch of some kind. Scoring values are unchanged - put in one quick go and scored 17.4mil.
ah yes, my bad, I misread that, it's indeed the total score over all stages/modes.

Still, so sad that it somehow didn't upload my 1cc score, was something around 180 million or so for original :(
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BPzeBanshee
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Re: Mushihimesama Futari on iOS Now

Post by BPzeBanshee »

A combined total for all of the stages' score? That's a pretty neat feature actually.
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TonK
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Re: Mushihimesama Futari on iOS Now

Post by TonK »

Icarus, how are you switching shot and laser and pulling the gems in?
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Icarus
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Re: Mushihimesama Futari on iOS Now

Post by Icarus »

What the hell. https://twitpic.com/97wchn
Completely fake. :/
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SunJammer
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Re: Mushihimesama Futari on iOS Now

Post by SunJammer »

Icarus wrote:What the hell. https://twitpic.com/97wchn
Completely fake. :/
agreed :/

i smell a scoreboard reset comin...
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Re: Mushihimesama Futari on iOS Now

Post by Skykid »

Icarus wrote:What the hell. https://twitpic.com/97wchn
Completely fake. :/
That's some bullshit. I'm wondering about that day 1 DOJ score now... :?
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rancid3000
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Re: Mushihimesama Futari on iOS Now

Post by rancid3000 »

I'm liking this game on my iPad but I wish they would have taken more time between the ports and came out with HD version right away.
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TonK
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Re: Mushihimesama Futari on iOS Now

Post by TonK »

Icarus wrote:What the hell. https://twitpic.com/97wchn
Completely fake. :/
What control setup do you use? I'm having problems pulling the gems in with laser.
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Re: Mushihimesama Futari on iOS Now

Post by rancid3000 »

TonK wrote:
Icarus wrote:What the hell. https://twitpic.com/97wchn
Completely fake. :/
What control setup do you use? I'm having problems pulling the gems in with laser.
You have to switch to shot or turn the shot off to pull the gems in. At least that's how I do it in the 360 version. Just make sure the hit that kills the enemy is with the shot that you need to get the big gems. It's definitely easier to do this on an actual controller.
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TonK
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Re: Mushihimesama Futari on iOS Now

Post by TonK »

rancid3000 wrote:
TonK wrote:
Icarus wrote:What the hell. https://twitpic.com/97wchn
Completely fake. :/
What control setup do you use? I'm having problems pulling the gems in with laser.
You have to switch to shot or turn the shot off to pull the gems in. At least that's how I do it in the 360 version. Just make sure the hit that kills the enemy is with the shot that you need to get the big gems. It's definitely easier to do this on an actual controller.
Yeah, I know all that. I'm just trying to find the easiest way to do it.
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Re: Mushihimesama Futari on iOS Now

Post by AmidstStorm »

I use double tap to switch between shot types.. Takes awhile to get your head round though. Scores considerably lower than my 360 ones. Please sort out the leaderboards Cave.
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Avatar Ignis
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Re: Mushihimesama Futari on iOS Now

Post by Avatar Ignis »

ive been using "hold" as that feels closer to the console controls for me.
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Re: Mushihimesama Futari on iOS Now

Post by Drachenherz »

I use switch. Planning to put a little bit of screen-scratch-safe-foil at the place where the virtual button is, so I have some haptic feedback. Not much, just a piece of about 1 square millimeter should do the trick.

Let's see whether this works with some old and used foil I have lying around.
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Re: Mushihimesama Futari on iOS Now

Post by Avatar Ignis »

Hey anyone wanting to add a friend to game center and compete with the in game leader board? I want the achievement as well as get some friendly competition to give an incentive for me to strive for a higher score.

The name is Avatar Ignis

P.S. sorry for the shameless plug haha
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 7:05 pm, edited 2 times in total.
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Re: Mushihimesama Futari on iOS Now

Post by Drachenherz »

Anybody wants to compete at the bottom of the barrel? Throw me an invite, my handle on gamecenter is...

Drachenherz

(Well, who would have thought? Hehe)
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Re: Mushihimesama Futari on iOS Now

Post by Drachenherz »

Hmm... Just played maniac on hell... I don't know 1.5 too well, on the box I played mainly BL... Could that be that on hell, there's a considerable amount of slowdown missing? Yes, I have "wait" on, but on stage 3, in the beginning with those lamp post things, when I destroy them to get loads of large gems... There is almost no slowdown...

Hmmm.... I have to check this with the port.
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Re: Mushihimesama Futari on iOS Now

Post by Avatar Ignis »

I almost forgot how much time i put into the 360 port! Now when i play it I'm really enjoying playing for score (usually just a 1cc person)

Just playing original at the moment :oops:
Going for individual stage scores, kinda cool that the all score is just a combination of all your individual stage scores
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 7:06 pm, edited 1 time in total.
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Re: Mushihimesama Futari on iOS Now

Post by Skykid »

Played a quick clear and got 110 mil on Original Normal, it's listed all my achievements but it doesn't upload the score properly. It's only got an unfinished 40mil one done on Original Hell.

I know score displaying isn't everything, but it would be fucking nice. :?

Makes me not bothered about playing it anymore.
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Re: Mushihimesama Futari on iOS Now

Post by AmidstStorm »

It's a known problem with the port and cave en world have said it'll be fixed in their next update when I asked on twitter. Annoying as hell though I agree.
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Re: Mushihimesama Futari on iOS Now

Post by astroid »

Icarus, whats wrong with our tactics on Original Stage 1 Hell? Due to the leaderboards, you have 1737( :!: ) place and I am twenty places below. HOW they can score more than 20mil on it??! Maybe 120mil on first place (for only first stage) is a cheating, but what about other hundred places? 40-60mil. So many cheaters or what? Im confused :?
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Icarus
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Re: Mushihimesama Futari on iOS Now

Post by Icarus »

It's technically impossible to score more than 20mil in Original Stage 1 on iOS or arcade/360 (I've had 19.1mil on the X360 before), due to the nature of the scoring system and the length of the stage.
I suspect that there's a massive scoring bug somewhere in the stage in Score Attack Mode, since it's only stage1 scores that are affected, and not the rest of the stages. Either that, or it's hax.
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JOW
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Re: Mushihimesama Futari on iOS Now

Post by JOW »

There's an update available now - not tried it myself yet.

Details:
  • Score saving fixes
  • Various minor bug fixes
EDIT: Just updated - no obvious differences during a quick play through. Stage 1 high score table not reset either :x
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Re: Mushihimesama Futari on iOS Now

Post by pentarou »

I unlocked some mystery music today while on stage select--I picked Palm Abnormal and hit some combination of different stages before hearing Reco's "iyaaan" and getting some different music on Stage 5.

Haven't been able to reproduce it since. If anyone else manages to pull this off please let me know how, I suspect it's got to be some combination of stages like the DFK Hibachi code.

I filmed a few seconds of the music, I'll pop it on youtube in a bit.
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Re: Mushihimesama Futari on iOS Now

Post by trap15 »

Icarus wrote:What the hell. https://twitpic.com/97wchn
Cave's iOS ports are stupidly insecure. It would be extremely easy to make a quick hack to make everything worth, say, 1000000 points each.

I wouldn't be surprised if someone did that.
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