Next Shooter by Cave in development

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colour_thief
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Re: Next Shooter by Cave in development

Post by colour_thief »

Estebang wrote:
MauJustice wrote:Didn't Deathsmiles 2 do poorly in digital form? I doubt that is what they have planned.
Cave said they were "pleased" with sales of the American GoD release. It definitely did better than expected.
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Some facts:
http://www.wpcentral.com/xbox-live-deve ... hi-maximum
How would you compare the reception of DeathSmiles II with CAVE’s Xbox Live Arcade titles like Guwange and NIN2-JUMP in the US?

Honestly, it was pretty disastrous...

Even though there wasn't that much reading involved, admittedly it wasn't the greatest idea to leave all the text in Japanese.
I don't blame anyone for thinking otherwise though. Siliconera started it with this:

http://www.siliconera.com/2011/11/02/di ... -releases/

Really if you ask any business how they feel about a new business relationship you will get some generic "I am pleased, we look forward to doing more business" type comment. Siliconera, in typical low-tier "give me hits" game journo fashion, twisted these meaningless polite non-news comments into an attention-grabbing headline.
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Aconcit
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Re: Next Shooter by Cave in development

Post by Aconcit »

That's not proof that it sold poorly, it just means it wasn't received well. Of course it could mean sales, but is there anything that allows us to be sure of that? It sounds like he's talking about how people reacted to the game rather than how many copies were sold.
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Ed Oscuro
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Re: Next Shooter by Cave in development

Post by Ed Oscuro »

Teufel_in_Blau wrote:Asada's comments about the game came as he spoke about how the meaning of focusing on a particular platform has lost its meaning. He believes that Cave will in general release games wherever the most users are.
Finally, the light of reason shines in the Cave.

In before irrelevant discussion about games that were targeted at arcades selling poorly on home consoles...oops, too late.
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kid aphex
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Re: Next Shooter by Cave in development

Post by kid aphex »

Fingers crossed (been crossed for a while...) for Gradius
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AntiFritz
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Re: Next Shooter by Cave in development

Post by AntiFritz »

kid aphex wrote:Fingers crossed (been crossed for a while...) for Gradius
What.
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Illyrian
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Re: Next Shooter by Cave in development

Post by Illyrian »

kid aphex wrote:Fingers crossed (been crossed for a while...) for Gradius
I'm so fucking confused right now.

Let's have SDOJ on PSNetwork or something.
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BareKnuckleRoo
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Re: Next Shooter by Cave in development

Post by BareKnuckleRoo »

AntiFritz wrote:
kid aphex wrote:Fingers crossed (been crossed for a while...) for Gradius
What.
I guess that would be kind of cool, seeing a Gradius game developed by Cave. It's not completely impossible; I mean, Gradius V was developed by Treasure and just published by Konami, wasn't it?

Very unlikely though. Gradius is way too different in style than Cave's stuff.
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bcass
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Re: Next Shooter by Cave in development

Post by bcass »

AntiFritz wrote:
bcass wrote:DS IIX is a poor example anyway as it was locked to NTSC regions.
Yeah what's with them not releasing that in pal.....
They also haven't released it on the Japanese GoD service yet either, although the US release works on JPN machines.
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O. Van Bruce
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Re: Next Shooter by Cave in development

Post by O. Van Bruce »

I remember an interview in which someone from cave mentioned they have been thinking in a more competitive shmup...

Player Vs Player Shmup? It's about time...
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