I fear we'll never see one again.

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ZacharyB
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Post by ZacharyB »

escadrille wrote: I love the NES/SNES Zelda games, but what was the "gritty" part? You play an elf rescuing a princess in a fantasy kingdom.
I think I meant "open-ended"--the assault on the senses wasn't as aggressive. Because of this, the game world was unrefined and half of it was created in the player's imagination.

Due to this "native support", the game was different for each person, instead of being the heavily refined movies that they are today.
escadrille
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Joined: Tue May 29, 2007 9:55 pm

Post by escadrille »

ZacharyB wrote:
escadrille wrote: I love the NES/SNES Zelda games, but what was the "gritty" part? You play an elf rescuing a princess in a fantasy kingdom.
I think I meant "open-ended"--the assault on the senses wasn't as aggressive. Because of this, the game world was unrefined and half of it was created in the player's imagination.

Due to this "native support", the game was different for each person, instead of being the heavily refined movies that they are today.
Ah, I understand what you mean now, and I sympathize. I think the simplicity of the 2D Zelda games, or the pre-FF7 RPGs, does contribute to the experience.


When you said "gritty" I was thinking GTA4!
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GrimoreLibrarian
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Post by GrimoreLibrarian »

If we only had some sort of Steel Princess to give us a game with similar game play that of a 2D Zelda game.
TLB
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Post by TLB »

For GP, or whoever asked about the train one:

http://e3.gamespot.com/story/6211207/th ... mpressions
Drascin
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Post by Drascin »

The n00b wrote:I gave up on zelda, the min they went to that cel shading crap.
Let's just say, I couldn't disagree more. I love the celshading graphics, and think Wind Waker is the best-looking Zelda ever.

And I liked the sailing, damn it! :P
Shelcoof wrote:Any other Sequel after that was disappointing to me.
Um, dude, Mario Galaxy?
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