STGT 2008 - Week #4 Voting (Doujin Week)

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Danbo
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Post by Danbo »

Hanuman wrote:I cannot get Uwabami Breakers to run. Something about a missing direct x .dll file. I do not have admin access on this computer. Can I still vote for one of the two I can run?
Google for whatever the .dll file it misses is, place it in the game folder.
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Arvandor
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Post by Arvandor »

P_HAT wrote:I will vote fpr CRS68k.
This.

Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?

I still think that's the dumbest reason to remove a game from the selection in these tournaments. It's the same reason we didn't have Dodonpachi as an option for Cave week last year, and the same reason we'll never ever have it in future years.

"Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"

I hate you all.
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Hanuman
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Post by Hanuman »

Danbo Daxter wrote:
Hanuman wrote:I cannot get Uwabami Breakers to run. Something about a missing direct x .dll file. I do not have admin access on this computer. Can I still vote for one of the two I can run?
Google for whatever the .dll file it misses is, place it in the game folder.
Thanks for the advise. I got it working, now it's time to play them all.
Last edited by Hanuman on Sat Oct 04, 2008 3:04 pm, edited 1 time in total.
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crithit5000
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Post by crithit5000 »

"Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"
If everyone wants it so badly (hi, I don't), then just run a DDP tournament after STGT. Other folk have gotten off their asses and run tournaments on their own with their own rules (twiddle and Macaw come immediately to mind), so just do it.
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Arvandor
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Post by Arvandor »

It was just an example... I'm not that heartbroken to only be playing DDP against those in the high score thread, and/or against myself (mostly myself, honestly). But the fact that they pull popular games from the selection because they'd be "gauranteed" wins is just dumb.
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Post by crithit5000 »

Well, you can still start a tournament with whatever games you want, really (twiddle went off-topic for one), so I guess my suggestion still stands. I like variety, so I'm not opposed to an 'all popular games' tournament. I don't mind the weird STGT stipulation/rule about it, because sometimes we end up playing something more interesting or something I'd have never even given a chance before.
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Arvandor
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Post by Arvandor »

Heh, if I can be bothered I might try to coordinate something in March or something. We'll see =)
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Danbo
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Post by Danbo »

Arvandor wrote:
P_HAT wrote:I will vote fpr CRS68k.
This.

Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?
Uh no, because everyone on this damn forum probably has at least the first loop of that game memorized. Also crs has that same dang background all the time it gets really boring
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Herr Schatten
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Post by Herr Schatten »

Hanuman wrote:I cannot get Uwabami Breakers to run.
Same here. It doesn't tell me why, though. I just get the usual clueless Windows error basically saying "something's wrong".
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Turrican
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Post by Turrican »

...maybe it's not so late to change the fourth week theme?

pretty please? :wink:
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Post by Ed Oscuro »

sikraiken wrote:
Ed Oscuro wrote:
sikraiken wrote: Well, other choices seemed to be throwaways or something that would almost definitely be the winner. : )
In other words, we can't have nice things.
They're fine games. You guys can play BWR or some crap like that next year if you want.
Arvandor wrote:
P_HAT wrote:I will vote fpr CRS68k.
This.

Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?

I still think that's the dumbest reason to remove a game from the selection in these tournaments. It's the same reason we didn't have Dodonpachi as an option for Cave week last year, and the same reason we'll never ever have it in future years.

"Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"

I hate you all.
I wasn't going to push the point, but Arvandor/P-HAT made the exact post I was going to. Sorry Sik, but nobody likes this.

p.s. don't give a damn about BWR :D
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P_HAT
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Post by P_HAT »

Also, BWR and EE a much better than all games on this week.
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Post by MX7 »

P_HAT wrote:Also, BWR and EE a much better than all games on this week.
Yeah, I would have thought this would be obvious to anyone :?

Really not sure what happened this week...
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Icarus
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Post by Icarus »

People wanted doujins, that's what happened.
There'll probably be enough hatred of Doujin Week to make this the first and last time it appears in STGT. :p
(Which will be fine, as there are far better games worth playing out there.)
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Post by Danbo »

Well, BWR is basically a Cave game made by someone who's not Cave. The idea was probably to pick games with slightly unusual systems, although how well that happened is up to the observer. Every Extend is maybe a bit too unusual?

I don't know. It's hardly like there's a shortage of doujin shmups... I have no problem with them, this week is probably going to go over a bit better than a Touhou Week or something 8) I think a lot of people would have liked a Raizing week or something like that.
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Post by freddiebamboo »

I don't see the sense in playing cave rip offs when we have a cave game in the next week.
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Post by bsidwell »

Danbo Daxter wrote:It's hardly like there's a shortage of doujin shmups...
You'd be surprised. Actual freeware shmups that are worth a shit are thinner on the ground than people apparently realize.
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Post by Davey »

Icarus wrote:There'll probably be enough hatred of Doujin Week to make this the first and last time it appears in STGT. :p
By design, perhaps? If there aren't enough good doujins to have Doujin Week every year (which is probably true), why not pick 3 "definite winners" the one time we do have it? From my limited experience so far, I wouldn't say these games are terrible or anything, but there are better doujins out there. Was BWR excluded because it's too popular (i.e., the DDP rule)?

(Not that I'm a huge BWR fan. I do like Accel mode, but I doubt we'd play that mode in the tournament.)
Icarus wrote:(Which will be fine, as there are far better games worth playing out there.)
I'd agree that most doujins aren't worth anybody's time, but the best ones are more fun than some of the games that have won over the past three years. IMHO, of course.
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Post by Icarus »

Davey wrote:If there aren't enough good doujins to have Doujin Week every year (which is probably true), why not pick 3 "definite winners" the one time we do have it?
Your views interest me, and I'd like to subscribe to your newsletter.
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Post by MX7 »

Icarus wrote:
Davey wrote:If there aren't enough good doujins to have Doujin Week every year (which is probably true), why not pick 3 "definite winners" the one time we do have it?
Your views interest me, and I'd like to subscribe to your newsletter.
You may jest (I have no idea), but given the fairly negative views on doujin games here at the best of times, the first ever doujin week really needed three famous, straight up awesome games to change peoples perceptions. As it stands, doujin week seems to be absolutely stillborn. It's fair enough if it gets a decent chance and no one likes it, but come on. This is one of the few ways to actually play new STG's these days. :D
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Post by sikraiken »

Every Extend is not a shooter. BWR is good, cave like. Patriot Dark is alright, cave like. CRS68k is pretty long. Please name other good freeware doujin shooters that aren't demos. Some do exist... Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.

For everyone having trouble with Uwabami Breakers - do you have directx installed? I had no problem getting any of the games to work on a fresh install of XP or Vista with directx installed.
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Post by VorpalEdge »

Hey guys! Try actually playing the games we have this week, instead of just bitching about how CRS and BWR aren't selections. Who knows - you might actually like them.
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sikraiken
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Post by sikraiken »

Yeah, I should have said that. The game selection isn't bad. I find them fun. : )
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Post by Aru-san »

VorpalEdge wrote:Hey guys! Try actually playing the games we have this week, instead of just bitching about how CRS and BWR aren't selections. Who knows - you might actually like them.
Yeah. I've grown a huge liking to some of the games on there (except for one). Even though they're raping me at the moment, I can still enjoy them and try my best for score (and still fail).

Also, quick question. For some reason, whenever I try to save a replay, I always get shown this:
XED Error Box wrote:内部エラーが発生しました(12)
An internal error occurred (12)
Is there any way to fix this?
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Post by spadgy »

Icarus wrote:
Turrican wrote:Windows only? Help teammates, this oldschooler buddy is screwed for this week! :cry:
This week is exactly why I think and have always thought that 1) doujins have no place in an international online tournament of this nature, and 2) if we absolutely, positively must have them, make sure everyone is able to run them. :p
Yeah - I'm screwed this week too. Mac only, unless I can run something on my GP2X but I doubt it.

I'm not going to start slating the running of STGT08 as everybody involved is doing an awesome job, but between Mac and Linux users and people having problems running stuff for the vote, it seems a shame Doujins cause so much trouble...

At least we could have gone with ported stuff like rRootage.

Never mind though....

I think the solution to all the problems about Doujin, game selection, DDP etc. etc. are solved by more mini-tounys at other times to compliment the main STGT08. Macaw's was ace for example, and in only having a few entrents and a simple structure it stayed very relaxed. We still need STGT of course!
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Post by spadgy »

sikraiken wrote:Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.
Absolutely fair enough point! It's a bit late for our complaining!
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Post by P_HAT »

Icarus wrote: Which will be fine, as there are far better games worth playing out there.
lol no. Cuz there is no console week for stupid reasones.
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Post by Ruldra »

Can someone explain the end-of-stage bonuses in Uwabami Breakers?

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Icarus
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Post by Icarus »

sikraiken wrote:Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.
I was around, and I did suggest some good games, but apparently they aren't good enough for a tournament.

However, my primary problem with Doujin Week is that there is very little of worth that is available to all OS users (Kenta Cho games aside), which in effect cuts the active players field down by a fair bit (maybe 10%? 15%? more?). Obviously, that might not seem like much, but if a competitive team has one or two players in that excluded percentage, doesn't that render them unable to compete for one week? I'm sure SDA and Sweden wouldn't be pleased if they had one or two of their top players excluded in this manner.

That's always been my main argument against doujins in STGT: accessibility for all players, and in the case of doujins, the lack of. I'm sure DJI and everyone else went through this at the end of STGT '06, during the rules discussion that was ongoing and relating to STGT '07. Where were you when that discussion was going on? :p
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Post by lgb »

Next year, we are playing Do DonPachi.

edit: Touhou games run under Linux.
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