Google for whatever the .dll file it misses is, place it in the game folder.Hanuman wrote:I cannot get Uwabami Breakers to run. Something about a missing direct x .dll file. I do not have admin access on this computer. Can I still vote for one of the two I can run?
STGT 2008 - Week #4 Voting (Doujin Week)
This.P_HAT wrote:I will vote fpr CRS68k.
Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?
I still think that's the dumbest reason to remove a game from the selection in these tournaments. It's the same reason we didn't have Dodonpachi as an option for Cave week last year, and the same reason we'll never ever have it in future years.
"Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"
I hate you all.

Thanks for the advise. I got it working, now it's time to play them all.Danbo Daxter wrote:Google for whatever the .dll file it misses is, place it in the game folder.Hanuman wrote:I cannot get Uwabami Breakers to run. Something about a missing direct x .dll file. I do not have admin access on this computer. Can I still vote for one of the two I can run?
Last edited by Hanuman on Sat Oct 04, 2008 3:04 pm, edited 1 time in total.
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crithit5000
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If everyone wants it so badly (hi, I don't), then just run a DDP tournament after STGT. Other folk have gotten off their asses and run tournaments on their own with their own rules (twiddle and Macaw come immediately to mind), so just do it."Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"

now tighter than your sister
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crithit5000
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Well, you can still start a tournament with whatever games you want, really (twiddle went off-topic for one), so I guess my suggestion still stands. I like variety, so I'm not opposed to an 'all popular games' tournament. I don't mind the weird STGT stipulation/rule about it, because sometimes we end up playing something more interesting or something I'd have never even given a chance before.

now tighter than your sister
Uh no, because everyone on this damn forum probably has at least the first loop of that game memorized. Also crs has that same dang background all the time it gets really boringArvandor wrote:This.P_HAT wrote:I will vote fpr CRS68k.
Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?
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Herr Schatten
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sikraiken wrote:They're fine games. You guys can play BWR or some crap like that next year if you want.Ed Oscuro wrote:In other words, we can't have nice things.sikraiken wrote: Well, other choices seemed to be throwaways or something that would almost definitely be the winner. : )
I wasn't going to push the point, but Arvandor/P-HAT made the exact post I was going to. Sorry Sik, but nobody likes this.Arvandor wrote:This.P_HAT wrote:I will vote fpr CRS68k.
Why wasn't this in the selection to begin with anyways? Because it would be too obvious a win?
I still think that's the dumbest reason to remove a game from the selection in these tournaments. It's the same reason we didn't have Dodonpachi as an option for Cave week last year, and the same reason we'll never ever have it in future years.
"Everyone wants to play that game, and the highest majority of participants would probably have fun and be happy with its selection. We now have to omit it! WE WANT OUR GAME SELECTION DRAMA!"
I hate you all.
p.s. don't give a damn about BWR

Well, BWR is basically a Cave game made by someone who's not Cave. The idea was probably to pick games with slightly unusual systems, although how well that happened is up to the observer. Every Extend is maybe a bit too unusual?
I don't know. It's hardly like there's a shortage of doujin shmups... I have no problem with them, this week is probably going to go over a bit better than a Touhou Week or something
I think a lot of people would have liked a Raizing week or something like that.
I don't know. It's hardly like there's a shortage of doujin shmups... I have no problem with them, this week is probably going to go over a bit better than a Touhou Week or something

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freddiebamboo
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By design, perhaps? If there aren't enough good doujins to have Doujin Week every year (which is probably true), why not pick 3 "definite winners" the one time we do have it? From my limited experience so far, I wouldn't say these games are terrible or anything, but there are better doujins out there. Was BWR excluded because it's too popular (i.e., the DDP rule)?Icarus wrote:There'll probably be enough hatred of Doujin Week to make this the first and last time it appears in STGT. :p
(Not that I'm a huge BWR fan. I do like Accel mode, but I doubt we'd play that mode in the tournament.)
I'd agree that most doujins aren't worth anybody's time, but the best ones are more fun than some of the games that have won over the past three years. IMHO, of course.Icarus wrote:(Which will be fine, as there are far better games worth playing out there.)
You may jest (I have no idea), but given the fairly negative views on doujin games here at the best of times, the first ever doujin week really needed three famous, straight up awesome games to change peoples perceptions. As it stands, doujin week seems to be absolutely stillborn. It's fair enough if it gets a decent chance and no one likes it, but come on. This is one of the few ways to actually play new STG's these days.Icarus wrote:Your views interest me, and I'd like to subscribe to your newsletter.Davey wrote:If there aren't enough good doujins to have Doujin Week every year (which is probably true), why not pick 3 "definite winners" the one time we do have it?

Every Extend is not a shooter. BWR is good, cave like. Patriot Dark is alright, cave like. CRS68k is pretty long. Please name other good freeware doujin shooters that aren't demos. Some do exist... Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.
For everyone having trouble with Uwabami Breakers - do you have directx installed? I had no problem getting any of the games to work on a fresh install of XP or Vista with directx installed.
For everyone having trouble with Uwabami Breakers - do you have directx installed? I had no problem getting any of the games to work on a fresh install of XP or Vista with directx installed.
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Yeah. I've grown a huge liking to some of the games on there (except for one). Even though they're raping me at the moment, I can still enjoy them and try my best for score (and still fail).VorpalEdge wrote:Hey guys! Try actually playing the games we have this week, instead of just bitching about how CRS and BWR aren't selections. Who knows - you might actually like them.
Also, quick question. For some reason, whenever I try to save a replay, I always get shown this:
Is there any way to fix this?XED Error Box wrote:内部エラーが発生しました(12)
An internal error occurred (12)
Yeah - I'm screwed this week too. Mac only, unless I can run something on my GP2X but I doubt it.Icarus wrote:This week is exactly why I think and have always thought that 1) doujins have no place in an international online tournament of this nature, and 2) if we absolutely, positively must have them, make sure everyone is able to run them. :pTurrican wrote:Windows only? Help teammates, this oldschooler buddy is screwed for this week!
I'm not going to start slating the running of STGT08 as everybody involved is doing an awesome job, but between Mac and Linux users and people having problems running stuff for the vote, it seems a shame Doujins cause so much trouble...
At least we could have gone with ported stuff like rRootage.
Never mind though....
I think the solution to all the problems about Doujin, game selection, DDP etc. etc. are solved by more mini-tounys at other times to compliment the main STGT08. Macaw's was ace for example, and in only having a few entrents and a simple structure it stayed very relaxed. We still need STGT of course!
I'll have a copy on DVD please!sikraiken wrote:Team Cowboy Apes Cannibal Tomahawk Rampage Massacre
Absolutely fair enough point! It's a bit late for our complaining!sikraiken wrote:Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.
I was around, and I did suggest some good games, but apparently they aren't good enough for a tournament.sikraiken wrote:Also, where were you guys when we had our discussion thread for game/theme selection? Some of you were there, but others...? Input was more than welcome because heck, this tournament is FOR THE PLAYERS, but all you can do at this point is complain because we're here and now. More discussion/input needed to happen for this week, really.
However, my primary problem with Doujin Week is that there is very little of worth that is available to all OS users (Kenta Cho games aside), which in effect cuts the active players field down by a fair bit (maybe 10%? 15%? more?). Obviously, that might not seem like much, but if a competitive team has one or two players in that excluded percentage, doesn't that render them unable to compete for one week? I'm sure SDA and Sweden wouldn't be pleased if they had one or two of their top players excluded in this manner.
That's always been my main argument against doujins in STGT: accessibility for all players, and in the case of doujins, the lack of. I'm sure DJI and everyone else went through this at the end of STGT '06, during the rules discussion that was ongoing and relating to STGT '07. Where were you when that discussion was going on? :p
