Shmup Related Questions That Don't Deserve a Thread

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Shepardus
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Shepardus »

atheistgod1999 wrote:It's not exactly like I have a lot of time to check over my answers when taking the SATs, you know.
Then practice and get faster at doing the same thing so you do have time to check over your answers.

Playing more shmups is only going to lead to more mistakes in your SATs. Ideally you shouldn't even be here if you're serious about getting a good score.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by maximo310 »

Atheistgod, once you're done with your PSAT's, what game are you gonna 1cc to show us your godly skills?
Last edited by maximo310 on Tue Dec 13, 2016 1:52 am, edited 1 time in total.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by atheistgod1999 »

Shepardus wrote:Then practice and get faster at doing the same thing so you do have time to check over your answers.

Playing more shmups is only going to lead to more mistakes in your SATs. Ideally you shouldn't even be here if you're serious about getting a good score.
A. Wouldn't playing more shmups increase my speed, accuracy, and concentration in general?
B. It's not about me not studying enough; I didn't make the mistake because I didn't know the answer, it's because I filled in the wrong bubble. I only got 2 hours of sleep and had a cold, and as a result was kinda woozy when taking it, though. Maybe I won't have that issue with the real SATs if I get more sleep the night before.
maximo310 wrote:Atheistgod, once you're down with your PSAT's, what game are you gonna 1cc to show us your godly skills?
I already took the PSATs and got a score of 1210: 610 for reading/writing, and 600 for math. If I got a lot of answers wrong due to filling in the wrong circle despite knowing the correct answer, however, it should be a lot higher.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Shepardus »

atheistgod1999 wrote:A. Wouldn't playing more shmups increase my speed, accuracy, and concentration in general?
Possibly, but standardized test-taking and video games are very different activities exercising very different sets of skills. Even if the skill sets are related, it'd still be far more efficient to practice your skills on problems that actually resemble what you'll be faced with, in an environment resembling the one you'll find yourself in. You don't practice shmups by taking the SAT, do you? Don't use SATs as an excuse to play video games - you're not being clever, you're just being lazy and undisciplined.
atheistgod1999 wrote:B. It's not about me not studying enough; I didn't make the mistake because I didn't know the answer, it's because I filled out the wrong bubble. I got only 2 hours of sleep and was kinda woozy when taking it, though. Maybe I won't have that issue with the real SATs if I get more sleep the night before.
That could explain a lot of careless mistakes, you'll need to get more than two hours of sleep before taking the actual test. Don't be too quick to attribute your mistakes to lack of sleep, however - you'll need to take practice tests with the proper amount of sleep and see how you perform under those circumstances.
atheistgod1999 wrote:If I got a lot of answers wrong due to filling in the wrong circle despite knowing the correct answer, however, it should be a lot higher.
No it absolutely shouldn't. It doesn't matter whether you "knew" the answer or not, what matters is what bubble you filled in, and you filled in the wrong bubble. In shmup terms, it doesn't matter what button you meant to press, if you pressed the wrong button that's your fault and the game is perfectly justified in punishing you for that mistake. You may think you knew the answer, and maybe you really did, but there are different tiers of how well you know something, from "I could get that question correct" to "this isn't any harder than if the answer key were already in front of me." Do you think you would have gotten those questions wrong if the answer key were already in front of you and all you had to do was copy the answers to your answer sheet? If you're not that confident in your answers, there's still room for improvement, and the easiest explanation I can think of for how to get there is to practice.

For the sake of keeping this somewhat related to shmups (which it really isn't), there are people who can 2-ALL Gunbird 2, and then there are people who are so familiar with the ins and outs of the game and everything that it could possibly throw at them that they can wake up in the morning and casually eat the game for breakfast. I felt like I knew the first five stages of Dragon Blaze pretty well when I first 1-ALL'd it and all I needed to do was play it enough to get "lucky" enough not to make a "stupid mistake," but practicing past then, especially the far harder second loop, has made the first loop feel even easier, to the point where I can reliably clear the first loop even when I'm sleep-deprived and thinking about something else. I still have a ways to go before I can reliably no-miss the first loop, but even that's attainable.
Last edited by Shepardus on Tue Dec 13, 2016 1:39 am, edited 1 time in total.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by atheistgod1999 »

Shepardus wrote:In shmup terms, it doesn't matter what button you meant to press, if you pressed the wrong button that's your fault and the game is perfectly justified in punishing you for that mistake.
That's exactly why I'm thinking playing shmups could help.

Maybe playing a puzzle game with a really short time limit could help?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Shepardus »

atheistgod1999 wrote:Maybe playing a puzzle game with a really short time limit could help?
Sure, I have a puzzle game in mind where you read questions and fill in bubbles on an answer sheet corresponding to the answer you think is correct.

The SAT's time limit really isn't that bad especially since they doubled the time given for the essay portion - if you find yourself crunched for time you need more practice.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by maximo310 »

Dude :roll:
You didn't really answer the question ( since you're now done with your PSAT's)
or i can suggest Zing Zing Zip!
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by MaXXX »

Yeah I dodged all of the bullets I just moved my ship at the wrong time. I died at the 1-2 midboss but I should have got the 2ALL.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by TransatlanticFoe »

Mistakes happen, they're part of life and can't be eradicated entirely. Sat in a comfort zone doing easy stuff and relaxing too much can bring on a silly mistake - whether it's answering a question midway through it being asked, or Ayrton Senna driving into the barrier in Monaco while leading the race by miles. Or dying in stage 1 because it's oh so boring and I just want to clear stage 4 FFS!

No point giving a shit about it unless you're constantly and totally fucking up simple stuff by outright not paying attention.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Blinge »

Would people recommend the arcade or SNES versions of Smash TV? which is easier? =P

Also has anyone here cleared it?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Stevens »

Jeez Blinge...glutton for punishment? I kind of prefer Total Carnage myself:D

I don't know the answer, but I would guess that maybe the SNES version is easier due to sprite limit but I'm not sure.

Which is harder people -

DDP or SDOJ Novice?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Bananamatic »

anything novice is easier
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by TransatlanticFoe »

Blinge wrote:Would people recommend the arcade or SNES versions of Smash TV? which is easier? =P

Also has anyone here cleared it?
I'd assume the SNES version is possible, at least with whatever credits it gives you? I have the arcade on one of the PS2 Midway discs and.... yeah I spent a lot of credits just getting to Mutoid Man. It feels like you're so at the mercy of decent power ups to stay alive that even a 1CC attempt is for the insane.

Play the SMS version for maximum choppy confusionism! Nah it's actually okay and quite faithful. The bosses are much less drawn out than in the arcade and I had way more fun with it than I did on the PS2! It gives you a few credits per stage and only really gets tight getting through the key rooms at the end.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by BIL »

Blinge wrote:Would people recommend the arcade or SNES versions of Smash TV? which is easier? =P

Also has anyone here cleared it?
The SNES one is Mark J. Turmell's personal favourite, IIRC... either way, it's a great game. Picked up the SFC version for cheap and didn't regret it! Definitely easier than the AC game, but considering how overwhelmingly cruel that version is, it's not saying much. Still tougher than the console norm, and totally relentless.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Bananamatic »

wtf i hate steam now
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by DoomsDave »

kane wrote:It was due to the Safedisc drivers being disabled with a recent Windows 7 update.

The crack that's floating around is no good. Looks like the game never used full-fledged safedisc encryption to pack the binary, just some CD checks. Therefore, the cracked exe also took shortcuts to just bypass those checks, but not entirely strip away the dependence on the safedisc driver.

Solution: 1) Temporarily enable+start secdrv service before launching the game. Stop+disable it afterwards, it is a security vulnerability. If somebody needs it I can share a simple script to automate this. Only works on Win7, since secdrv has been removed altogether with Win10. Or 2) safedisc can be permanently patched out. Please understand that I won't be sharing this one.

It is sad to think that one day in the not-so-distant future our precious shooters on Steam will share the same fate.
This has been bugging me for months so thanks for the info. If you could share your script that would be really appreciated. I have it on 360 but was running the Wii version through Dolphin when I wanted to play on PC.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Magicalbottle »

Looking for the name of a new shmup: I saw it on here a few months back. It was JPN produced, horizontal, and graphics were old school, very detailed and small like Garegga. Any ideas?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Stevens »

Last year new or 15 years ago "new"?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Magicalbottle »

Stevens wrote:Last year new or 15 years ago "new"?
2015-2016
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Stevens »

Only hori I can think of that new is this, it isn't even out yet:

https://www.google.com/search?q=xydonia ... 80&bih=360

Might be some on Steam I don't know about though.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by tomwhite2004 »

I forget its name but what about the game the mecha ritz developer is working on?

Edit: http://shmups.system11.org/viewtopic.php?f=1&t=57866
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Stevens »

I think we have a winner.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by DoomsDave »

Big thanks for that.
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Magicalbottle »

tomwhite2004 wrote:I forget its name but what about the game the mecha ritz developer is working on?

Edit: http://shmups.system11.org/viewtopic.php?f=1&t=57866
that's it! thanks!
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by MrChiggins »

Anyone know if the Darius Gaiden world record is available to watch? And if it isn't what's the best replay out there?
The highest one I can find is this 12572760 run:

https://www.youtube.com/watch?v=6OWE5-0FTtU
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by Erppo »

This one is close at least: http://www.nicovideo.jp/watch/sm27742494
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by MrChiggins »

Thanks a lot!
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by atheistgod1999 »

Back when I was playing Crimzon Clover, I was playing in 120Hz via the menu, which was good because even though the game is only 60fps, it lets me see the bottom of the screen faster and makes screen tearing less of an issue.

Anyway, now I raided my dad's office room and got an awesome >10-year-old (remember seeing it when I was 5) PC gamepad (six face buttons, four shoulder buttons, and dual analog sticks 8) ), so I no longer have to use a fucking joystick (main reason I stopped playing; hard to set up and uncomfortable). Now the game will only let me select 60Hz. What the fuck? I'm booting it up with my OS set to 120Hz!
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by WelshMegalodon »

atheistgod1999 wrote:six face buttons, four shoulder buttons, and dual analog sticks
You're not using one of these, are you?
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Re: Shmup Related Questions That Don't Deserve a Thread

Post by atheistgod1999 »

WelshMegalodon wrote:You're not using one of these, are you?
No; I'm using this. The buttons (d-pad in particular) could be a little more tactile, but I still prefer it over my fightstick.

I'm still wondering how I can make Crimzon Clover 120Hz so I can have full frames (because if screen tearing occurs, the frame it changes to in the middle of one refresh will still be completely shown at the same time in the next, due to it refreshing twice per frame) without V-Sync (which adds a frame of lag).

Like, in Half-Life, I disabled V-Sync, set the FPS cap from 100 to 72, and set my graphics card to 144Hz, and the game doesn't judder and screen-tearing isn't really an issue.
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