Man you guys are to good , im about done with this game for the mean timecigsthecat wrote:Nice work Icarus.
Let's see if we can get G's before the dvd hits!
3,728,440 - Trevor spencer - Stage 4 - Dyne (Type D)
Man you guys are to good , im about done with this game for the mean timecigsthecat wrote:Nice work Icarus.
Let's see if we can get G's before the dvd hits!
, hey ok , ill give it ago then , its that damn 4th mid boss , i always try to take its wings out when i have no lifes left to try and get an extend and always get taken outIcarus wrote:*updated*
Damn you, Rastan78. ^_-
Don't stop now Trev, the game gets really good the better you become. And Ibara does demand a lot of attention. Stick with it and try to break 4mil for now, not hard to do if you take on stage2 decently. ^_-
Ok thanks , when are the best times to suicide ? i cant seem to control my rank too wellIcarus wrote:*updated*
Fresh blood! Welcome guys, happy hunting! ^_^
@Trevor_spencer:
Not sure if you noticed, but I popped up a Shasta guide in the strategy forum, it should help you get to grips with Shasta and her attack patterns. Don't hesitate to ask a few questions if you need help. ^_-
That needle spray is only ever useful in Arrange Mode, as you can juice it for about 5mil at maximum rank. In Arcade Mode, however, you're best off going straight for the Extend.Triple Lei wrote:In this run I triggered that nasty purple needle spread from the mid-boss and I'm starting to think I shouldn't aim for the main body. Maybe aiming for the 1-up really is the safest way...?
Well, we are having fun,. that's what matters eh? ^_-Rastan78 wrote:Ibara is great, despite what some of the whiners in the chat section are complaining about. "I can't see the bullets. I'm uncomfortable with scantily clad women. The bosses are too hard. I want my bottle."
I'm not even sure that rank driving is the case at the moment. I've seen the clips on the INH website and players have 8.9mil at the end of the three trains section in stage3, 14mil by the second half of stage4 and so on. If that is the case, then there is an absolute ton of points missing from ACR's original G score play.Rastan78 wrote:The DVD is coming out soon, but I think that it'll be really tough to get those 20M+ high scores without being able to hoard lives and drive rank through the roof before reaching Teresa. Just working on the "fundamentals" still myself.
I have most of the scans from Arcadia still on my drive (plus stages 5 and 6 sections still to scan). I'll pop them up later today.Rastan78 wrote:The guide book with all the point values for shot or bomb destructions will be really nice though. You can access this info on the PCB (same with Garegga, Bakraid, Batrider) but it's kind of a pain.
Feel free to note if autofire is used or not, I have no problem with players using it.Rastan78 wrote:Quick question for Icarus: Will scores be allowed if autofire is used to speed up the shot rate? Should this be noted when posting?
The lack of autofire setups in Ibara drives me nuts. There are lots of places that benefit from an increased rate of fire, but having to hammer the fire button to increase the rate annoys the crap out of me, and it is dangerous when you have to do it in the middle of a bullet storm.Rastan78 wrote:Can't decide if increasing it is worth it or not. At least it resets to default every time you die so the rank boost is probably not that bad if not always abused. It also seems to be more difficult to increase it manually than in Garegga (easier to avoid accidental increase though). Could be worth using, especially when playing on Harder.