General youtube shmup thread.

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CRI
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Re: General youtube shmup thread.

Post by CRI »

sorry to spam this thread but i just did this:

Ketsui - 207,440,210 - Stage 2-4 - Omote
https://www.youtube.com/watch?v=A0T7LenwvxA

beating an old pb from 2008 is awesome. ketsui hype! :D
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Mills
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Re: General youtube shmup thread.

Post by Mills »

Shepardus wrote:
Jaimers wrote:Apare Usapie! 2-ALL.
This is quite a game.
This raises so many questions, like "how'd you find this," "why'd you bother 2-ALL'ing this," and simply "what." Especially the "what."
Also raises the question, WTF did I just watch? Arguably the most BIZZARE shump title ever.
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horaceappleton
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Re: General youtube shmup thread.

Post by horaceappleton »

Jaimers wrote: Apare Usapie! 2-ALL.
This is quite a game.
I'm honestly impressed by how well-made this seems. Where are you finding these (I assume) japanese post-Dezeamon shmups like this & mecha ritz?
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Re: General youtube shmup thread.

Post by Kino »

Cotton Boomerang - 28,358,000 pts.
Part 1 Part 2 Part 3

Gonna come back to this one at some point. That world record looks somewhat attainable...
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Re: General youtube shmup thread.

Post by ProjectAKo »

Kino wrote:Cotton Boomerang - 28,358,000 pts.
Part 1 Part 2 Part 3

Gonna come back to this one at some point. That world record looks somewhat attainable...
That's pretty damn sweet.

For WRs, it seems to be based on how popular the game was and how much work was put into the score. Here's a site I check sometimes http://www.north-wind.ne.jp/~yoshino/ch ... 3%89%83%93

It shows the evolution of high scores over time. As you can see, it seems that score only had about 2 months of effort put into it, and this was probably before anyone was able to practice the game through MAME. 2 months is pretty low compared to some of those games which have been practiced for literally years. If you dump enough time into it, you could take it.
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Re: General youtube shmup thread.

Post by The Armchair General »

Hello~ this is my first post on this forum.

I recently did a Raiden no miss 1-all.

This is pretty insane for me as I never thought I could clear Raiden, let alone no miss it. I also wrote a little guide for the game in the annotations because I'm frustrated with how little is written about Raiden.
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Re: General youtube shmup thread.

Post by OmegaFlareX »

Youtube has supported 60fps for almost a year now. Please, I'm begging you all, for the good of the internet (and my OCD), upload 60fps vids.
The Armchair General wrote:I recently did a Raiden no miss 1-all
Sound is out-of-sync. It's not watchable like that.
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Re: General youtube shmup thread.

Post by chempop »

The Armchair General wrote:Hello~ this is my first post on this forum.

I recently did a Raiden no miss 1-all.

This is pretty insane for me as I never thought I could clear Raiden, let alone no miss it. I also wrote a little guide for the game in the annotations because I'm frustrated with how little is written about Raiden.
Welcome and congratulations! Raiden is a game I’ve tried 1-Alling for many years, it’s a doozy.
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Re: General youtube shmup thread.

Post by The Armchair General »

OmegaFlareX wrote:Youtube has supported 60fps for almost a year now. Please, I'm begging you all, for the good of the internet (and my OCD), upload 60fps vids.
The Armchair General wrote:I recently did a Raiden no miss 1-all
Sound is out-of-sync. It's not watchable like that.
Wow, how did I not notice the out-of-sync sound :( . The weird thing about it is that my unedited mp4 of my 1CC has audio lag and I just did a test recording with the same exact settings on my screen recorder (movavi screen recorder) and there was no audio lag. This leads me to believe it was just movavi randomly F*cking up. As for the 60 fps I turned it down to 30 because shmupmame lags my computer at certain parts of Raiden.

I'm sorry about these mistakes and I hope to fix them in later vids.
Welcome and congratulations! Raiden is a game I’ve tried 1-Alling for many years, it’s a doozy.
thx.
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Re: General youtube shmup thread.

Post by Shepardus »

Welcome! I'm not sure if shmupmame supports it since I don't use it but command-line versions of MAME let you pass in -pb <input file> -aviwrite <output file> as command-line arguments to record an uncompressed video that won't lag even if your computer lags during the recording. I do that with my input files and then scale them up using ffmpeg so YouTube doesn't see the video as low-resolution and butcher the quality and framerate.
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Re: General youtube shmup thread.

Post by Squire Grooktook »

I wouldn't worry about the audio desync in that video, not like anyone plays Raiden 1 for the ost anyway :3 Impressive feat for sure and a great watch.
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Re: General youtube shmup thread.

Post by Kino »

ProjectAKo wrote: That's pretty damn sweet.

For WRs, it seems to be based on how popular the game was and how much work was put into the score. Here's a site I check sometimes http://www.north-wind.ne.jp/~yoshino/ch ... 3%89%83%93

It shows the evolution of high scores over time. As you can see, it seems that score only had about 2 months of effort put into it, and this was probably before anyone was able to practice the game through MAME. 2 months is pretty low compared to some of those games which have been practiced for literally years. If you dump enough time into it, you could take it.
Thanks for the vote of confidence. I was going to call it quits after hitting 25 million, but seeing your work on Sonic Wings 2 got me thinking that anything is possible.

So Japan only played this game for 2 months, and pretty much no other western player has the slightest interest in it? I couldn't have picked a better game to shoot for the WR in. :mrgreen:
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Re: General youtube shmup thread.

Post by Mills »

chempop wrote:
The Armchair General wrote:Hello~ this is my first post on this forum.

I recently did a Raiden no miss 1-all.

This is pretty insane for me as I never thought I could clear Raiden, let alone no miss it. I also wrote a little guide for the game in the annotations because I'm frustrated with how little is written about Raiden.
Welcome and congratulations! Raiden is a game I’ve tried 1-Alling for many years, it’s a doozy.
You guys do realize that Raiden is 15yrs old from it arcade coin-up release. Last time I played it around 1996-97 when I 3rd loop it for 10million.
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Re: General youtube shmup thread.

Post by ProjectAKo »

Kino wrote:
ProjectAKo wrote: That's pretty damn sweet.

For WRs, it seems to be based on how popular the game was and how much work was put into the score. Here's a site I check sometimes http://www.north-wind.ne.jp/~yoshino/ch ... 3%89%83%93

It shows the evolution of high scores over time. As you can see, it seems that score only had about 2 months of effort put into it, and this was probably before anyone was able to practice the game through MAME. 2 months is pretty low compared to some of those games which have been practiced for literally years. If you dump enough time into it, you could take it.
Thanks for the vote of confidence. I was going to call it quits after hitting 25 million, but seeing your work on Sonic Wings 2 got me thinking that anything is possible.

So Japan only played this game for 2 months, and pretty much no other western player has the slightest interest in it? I couldn't have picked a better game to shoot for the WR in. :mrgreen:
Yep, but you gotta be wary. According to wikipedia boomerang came out in 98, but that site only says scores were submitted for 99 january and 99 february only, so maybe people had been playing it for even longer, and that score may be stronger than I'm assuming...
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Re: General youtube shmup thread.

Post by Kino »

ProjectAKo wrote:
Kino wrote:
ProjectAKo wrote: That's pretty damn sweet.

For WRs, it seems to be based on how popular the game was and how much work was put into the score. Here's a site I check sometimes http://www.north-wind.ne.jp/~yoshino/ch ... 3%89%83%93

It shows the evolution of high scores over time. As you can see, it seems that score only had about 2 months of effort put into it, and this was probably before anyone was able to practice the game through MAME. 2 months is pretty low compared to some of those games which have been practiced for literally years. If you dump enough time into it, you could take it.
Thanks for the vote of confidence. I was going to call it quits after hitting 25 million, but seeing your work on Sonic Wings 2 got me thinking that anything is possible.

So Japan only played this game for 2 months, and pretty much no other western player has the slightest interest in it? I couldn't have picked a better game to shoot for the WR in. :mrgreen:
Yep, but you gotta be wary. According to wikipedia boomerang came out in 98, but that site only says scores were submitted for 99 january and 99 february only, so maybe people had been playing it for even longer, and that score may be stronger than I'm assuming...
I can almost guarantee you that 32 million is doable in Cotton Boomerang. I've added up all my highest scores for every level. Comes to roughly 31.2 million, and I still have a few tricks I haven't tested out yet. As you may have noticed from my video, my chaining is less than airtight during the second half of the game, and my pursuit count could be improved as well. Every 10 enemies you chain after the initial 200 is worth 100k, and every 100 hits on a seal after the initial 100 is worth 100k. Suddenly, that last half a million doesn't seem so far away...

The WR holder didn't use a Fire character in his run, he used 2 Ice and 1 Wind. What I'm banking on is that he (and the other Japanese players) didn't know about that trick that only Fire can pull off, which provides huge boosts to your chain in stages 5 & 6. And that the only reason the WR hasn't been broken since the 90's is because the Japanese haven't played it since the 90's.
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Re: General youtube shmup thread.

Post by Perikles »

Cleared Forgotten Worlds with a respectable score, I'm quite happy with the run bar the beginning of the fifth stage (the video is still processing, but it should be possible to watch it through its entirety). This game strikingly proves that health bars and shops can indeed work well in a shooter. My only real issue with the game (besides the forgettable soundtrack) is that prick of a final boss. Sometimes he behaves himself, but if he decides to fly down and to abuse his screen-covering laser barrages there's not much one can do but hope to outlast him.
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Re: General youtube shmup thread.

Post by emphatic »

CRI wrote:sorry to spam this thread but i just did this:

Ketsui - 207,440,210 - Stage 2-4 - Omote
https://www.youtube.com/watch?v=A0T7LenwvxA

beating an old pb from 2008 is awesome. ketsui hype! :D
Wow, that 2-3 midboss 1UP fight was hairy.
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Re: General youtube shmup thread.

Post by sikraiken »

Mills wrote:
chempop wrote:
The Armchair General wrote:Hello~ this is my first post on this forum.

I recently did a Raiden no miss 1-all.

This is pretty insane for me as I never thought I could clear Raiden, let alone no miss it. I also wrote a little guide for the game in the annotations because I'm frustrated with how little is written about Raiden.
Welcome and congratulations! Raiden is a game I’ve tried 1-Alling for many years, it’s a doozy.
You guys do realize that Raiden is 15yrs old from it arcade coin-up release. Last time I played it around 1996-97 when I 3rd loop it for 10million.
Hey Mills, you do realize you're once again being a jerk? To a brand new user, no less! How egotistical are you that you need to belittle someone else and then post about what you've done? I thought maybe you would have grown up a bit over the six years since this was last pointed out to you.


Anyway - nice job, The Armchair General. And welcome! Keep on playing! It's nice to see more commentary added to videos nowadays.
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Re: General youtube shmup thread.

Post by ProjectAKo »

Kino wrote: I can almost guarantee you that 32 million is doable in Cotton Boomerang. I've added up all my highest scores for every level. Comes to roughly 31.2 million, and I still have a few tricks I haven't tested out yet. As you may have noticed from my video, my chaining is less than airtight during the second half of the game, and my pursuit count could be improved as well. Every 10 enemies you chain after the initial 200 is worth 100k, and every 100 hits on a seal after the initial 100 is worth 100k. Suddenly, that last half a million doesn't seem so far away...

The WR holder didn't use a Fire character in his run, he used 2 Ice and 1 Wind. What I'm banking on is that he (and the other Japanese players) didn't know about that trick that only Fire can pull off, which provides huge boosts to your chain in stages 5 & 6. And that the only reason the WR hasn't been broken since the 90's is because the Japanese haven't played it since the 90's.
Awesome. I don't know much about that game so I couldn't really comment. Good luck achieving that, it sounds like it's gonna be possible. It was the same for me in fact. In the 90s everyone in the arcade just played Silver and Rafale, because they had big damage and didn't have to use too many bombs to kill bosses, allowing for decent bomb bonus. No one could be bothered to play Mao because she had to face down the very unfair loop 2 bosses with crappy damage. I was able to get quite a higher score by using various tricks with Mao which would've been impossible to figure out in the arcade.
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Re: General youtube shmup thread.

Post by The Armchair General »

sikraiken thanks!

I was originally going to replay to Mills but his comment is written so horribly I couldn't take him seriously.
you do realize you're once again being a jerk?
Is this a reoccurring thing with him? I think what Mills needs to understand is that not everybody is as good as he is and that what people count as a big STG accomplishment is different then what he counts as a big STG accomplishment.
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Re: General youtube shmup thread.

Post by trap15 »

Even more-so considering a bare 1-ALL of Raiden is hard as hell anyways. Great work.
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Re: General youtube shmup thread.

Post by CStarFlare »

Kino wrote: I can almost guarantee you that 32 million is doable in Cotton Boomerang. I've added up all my highest scores for every level. Comes to roughly 31.2 million, and I still have a few tricks I haven't tested out yet. As you may have noticed from my video, my chaining is less than airtight during the second half of the game, and my pursuit count could be improved as well. Every 10 enemies you chain after the initial 200 is worth 100k, and every 100 hits on a seal after the initial 100 is worth 100k. Suddenly, that last half a million doesn't seem so far away...

The WR holder didn't use a Fire character in his run, he used 2 Ice and 1 Wind. What I'm banking on is that he (and the other Japanese players) didn't know about that trick that only Fire can pull off, which provides huge boosts to your chain in stages 5 & 6. And that the only reason the WR hasn't been broken since the 90's is because the Japanese haven't played it since the 90's.
I tried playing Cotton Boomerang a couple years ago but never quite got an emulator to run it properly. It's been great watching someone pick it up seriously - hope you're able to keep going. :)
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Re: General youtube shmup thread.

Post by system11 »

trap15 wrote:Even more-so considering a bare 1-ALL of Raiden is hard as hell anyways. Great work.
Plus while the game existed 15 years ago, it doesn't mean everyone has known it for 15 years.
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Re: General youtube shmup thread.

Post by Despatche »

Mills wrote:You guys do realize that Raiden is 15yrs old from it arcade coin-up release. Last time I played it around 1996-97 when I 3rd loop it for 10million.
meh, saucy can 4-loop rydeen ii
The Armchair General wrote:Is this a reoccurring thing with him? I think what Mills needs to understand is that not everybody is as good as he is and that what people count as a big STG accomplishment is different then what he counts as a big STG accomplishment.
yes, he did it in the old raiden score thread

he's part of what i call the "old twin galaxies culture"... which, funny enough, would normally never include games like raiden
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Re: General youtube shmup thread.

Post by BIL »

Raiden is in fact 25 years old (1990). Just saying. Misinformation is a blight to be exterminated with utmost prejudice. (・`ω´・)

Also Mills WAY TO PROVE THIS GUY RIGHT :[
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Re: General youtube shmup thread.

Post by 1up »

Help. I'm trying to find a video I once saw. It was Gradius played by a lot of different player or a lot of different runs and the replays were played on top of eachother so it show every play at once.

Does anyone know what video I'm talking about?
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Re: General youtube shmup thread.

Post by BIL »

1up wrote:Help. I'm trying to find a video I once saw. It was Gradius played by a lot of different player or a lot of different runs and the replays were played on top of eachother so it show every play at once.

Does anyone know what video I'm talking about?
There's at least one video with that concept under the title "Averaging Gradius." The one I recall used the NES/FC version. youtube link
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Re: General youtube shmup thread.

Post by Ghegs »

That's the one. If you'll check the credits there's many people from the forums participating. The original thread is here.
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Re: General youtube shmup thread.

Post by Erppo »

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Re: General youtube shmup thread.

Post by 1up »

BIL wrote:
1up wrote:Help. I'm trying to find a video I once saw. It was Gradius played by a lot of different player or a lot of different runs and the replays were played on top of eachother so it show every play at once.

Does anyone know what video I'm talking about?
There's at least one video with that concept under the title "Averaging Gradius." The one I recall used the NES/FC version. youtube link
Yes, that's exactly the one. Didn't know people from this forum participated in that little project.
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