
http://www.greenmangaming.com/s/pt/en/p ... -saviours/
Use the code SPRING20 at checkout.
Easy to counter burst in the stage of Hungry Gluttons actually.EmperorIng wrote:I finally did it; I finally managed a 1CC of this game, doing the CFJ route!I can't believe after all this time I still cannot do burst countering for shit. The timing truly eludes me, and I have a 2/5 success chance when doing it; it really infuriates me.Spoiler
Because of this I have played as the Genesis more, because the burst laser is simpler and is a safer way of dealing damage. On the flip side, as I ruefully learned, you lose the ability to dodge a lot of shrapnel the bosses spit out at you.
Mirage Castle is still a nightmare with those dickish red lasers. It's horrendously frustrating that those little red shits come out all over the place and killed me twice with almost no way to properly react or dodge. Since Castle does not spend a long time firing his burst, it isn't a guaranteed fight-finisher like it is the other bosses. Seriously, I think I have to avoid that boss now whenever I play a route, because i don't see myself getting through without losing a life (especially if I can't burst counter).
Hungry Gluttons, by contrast is such an easier boss. Really tense with the blue-lasers inching in on you with all the black bullets (especially with no way to use a laser to cancel them), but much simpler patterns, and far less health.
Phew! Very happy I finally cleared a route in this game. I'm also sad at my slowness - there is more than half of CS mode to punch my way through (I come to it in bursts, no pun intended... I can only refight Hard Wheel so many times before needing a break), more routes, all of EX mode, and I haven't even bothered with Chronicle mode. =(
I'm a bit on the opposite side: of all 6 DLCs, Space Harrier is probably the one I enjoy less (because of the need to stop shooting, and press the opposite direction to where you want to shoot next), and I actually enjoy Opa-Opa (the purchase weapons mechanic seems a bit odd at first, but you easily get the hang of it, and those weapons/power ups are rather powerful).Firehawke wrote:Not so big on Opa-Opa, but the other two are pretty fun. I'll admit I had some questions about what they'd have to do to make Space Harrier work, but they managed to make him work well.
Holy stinking crap. I just looked ahead on the map at the "schedule" that is what I believe to be the final mission of Kyokkuho. That's...that's going to be quite an accomplishment. I mean, wow.Rupert H wrote:http://silverhawk.html.xdomain.jp/
This is an amazing resource for anybody intent on taking down CS mode.
Have you tried Super Stardust Delta on your Vita? It's my favorite game to play on the device. It's not quite as brilliant as Darius but it remains a very good shoot em up in my opinion. Sidenote, it's not PS TV compatible in case this matters to you.boagman wrote:I do feel the need to say this: this game is, singularly, making me glad I have a Vita. I'm enjoying the ever-living crap out of being able to play this on the go.
One caveat: the Vita's button(s) does/do cut into the finger after playing for a good while, but that's picking nits. This game is making the whole thing worthwhile, and to be honest, I hadn't been impressed with the Vita until now, other than in a "That's a pretty sexy little piece of hardware..." way. This singular game is making it a worthy purchase for me. Rayman Legends didn't do it, Dragon's Crown didn't do it (but that might be at least half my fault)...nothing until now.
Very, very good.
there is noneMalenko wrote:I still haven't figured out how the "life bar" works
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
I have not. Unfortunately, I am one of "those people" who almost exclusively always buy only physical forms of games, and if a particular title isn't available for physical release, I'm very, very, *very* hard to get interested in such things. To my recollection, PomPomGames' "Space Tripper" is the only game I've ever bought a DL of, and that was only because I was so very, very impressed with their full demo. Other than that, though? Yeah, I want the ability to hold onto (and therefore have some modicum of control of) the medium. I'm just that way. I don't have/use PS TV, so that's of no consequence.Dent4Face wrote:Have you tried Super Stardust Delta on your Vita? It's my favorite game to play on the device. It's not quite as brilliant as Darius but it remains a very good shoot em up in my opinion. Sidenote, it's not PS TV compatible in case this matters to you.
I apologize for going off topic for a minute, I guess I could have sent you a private message but since I'm new here.. it didn't feel right. Please let me know if this reply is frowned upon.
Any interest in AC mode?boagman wrote:Unfortunately, I am one of "those people" who almost exclusively always buy only physical forms of games, and if a particular title isn't available for physical release, I'm very, very, *very* hard to get interested in such things. To my recollection, PomPomGames' "Space Tripper" is the only game I've ever bought a DL of, and that was only because I was so very, very impressed with their full demo. Other than that, though? Yeah, I want the ability to hold onto (and therefore have some modicum of control of) the medium. I'm just that way. I don't have/use PS TV, so that's of no consequence.
I'll have to give it a better look. And no: your comments aren't out of bounds, at least not to my way of evaluation.
Haven't tried it yet, so nothing for or against it.gs68 wrote:Any interest in AC mode?
And yes, this applies to all modes, including AC mode. So if you've been putting off Chronicle Mode because of having to go through a lot of shit just to restart a mission, there you go.DBCS r5729 Patch details:
Addition of a "Restart" and "Return to Main Menu" button to the pause menu ingame
Addition of a Zoom function to Darius Odyssey
Fix to GALAXY FORCE II bug that would happen when picking up items while rolling