What [not shmup] game are you playing now?

Anything from run & guns to modern RPGs, what else do you play?
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vol.2
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Re: What [not shmup] game are you playing now?

Post by vol.2 »

I'm revisiting Might and Magic 1 in my grand scheme to play them all in order up to VI probably.

I started M&M1 years ago now, and I got frustrated after going to the second town and trying to walk around. I was already at level 5, but the game will Wizardry-style insta-kill your whole damn party so quickly that it feels super cheap. Even at level 5, there are a number of beginning area monsters that have one-hit whole party kill abilities. The Swarming Locusts are possibly the worst as they tend to come in large groups and will kill you off immediately if they are given initiative in battle. And levelling is slow in M&M1, and you have to pay for it; you have to pay A LOT for it actually. I guess that amount will become less important as the game moves on, but this is a game where the guides all recommend buying better equipment before investing in levelling your characters. Also, there are two levelling paths where your "weaker" characters level more quickly than you "stronger" characters. The weaker characters are like the Robber, where you just have one to open locks and doors without instantly killing your whole party. And that is a real and immediate concern in M&M1; locks and doors can wipe out an entire low-level party in one foul swoop and, even after you are much stronger, they continue to be a huge annoyance as they can severely reduce your health and cast status effects that you must cure for money at a temple. You don't get cure poison until your Cleric reaches level 7, and that's going to take you a very, very long time.

But I got back at it yesterday, and I'm at level 6. I did get my ass handed to me several more times, but that's just how this game is played. You have to expect to get wiped out and lose a bunch of progress every so often. I feel like things will get a little more fun when I've finally got cure poison and my people all have more than 30 hit points. But damn if isn't hard enough without all the insta-kills. There are plenty of monsters close to the second area that will do 15 damage in one hit to a level 6 party member with 22 hit points. After the first round, your Cleric basically has to heal someone every turn or someone will die. There are some chumpy monsters out there you can easily wipe out, but all areas are populated with a mix of them, and there's nothing stopping an unbeatable fight from finding you in any area.

Not sure if I'll do the Heroes of M&M series as well. I was a big fan of King's Bounty upon it's initial release, and I like turn-based strategy, but I often find it hard to get into the mixture of the two when it leans more heavily on the strategy. I never played FF Tactics for example, and I stalled on Shining Force after really loving Shining in the Darkness and feeling disappointed they didn't do a direct sequel. Honestly, my favorite incarnation of RPG themed turn-based is forever Warlords 1 and 2. I bought the first Warlords game from a computer store in Rockville as a kid, and dammit if I didn't squeeze every last drop out of that game. I love how it fits on a single 720k floppy, but it's addictive and fun, and it's got a lot of cool secrets to find. Turn-based doesn't need to be a lot more complicated than that to be fun.
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