Been looking into this, since it's not supposed to be like that...but I can't seem to find the cause of this bug.BPzeBanshee wrote:No deadzones on turrets for loop 2!

Been looking into this, since it's not supposed to be like that...but I can't seem to find the cause of this bug.BPzeBanshee wrote:No deadzones on turrets for loop 2!
BPzeBanshee wrote:Oh, I thought that was deliberate.
Me too.BPzeBanshee wrote:Wish there was replay support,