That's because you're reading it wrong, shiftace. Zanac is in last, and Silver Surfer is in first. It's a "worst" list, counting down to the worst NES shmup.shiftace wrote:Entertaining list, especially Zanac at #1 given the horrible things you've said about it.
Rob's NES shooter countdown.
-
Battlesmurf
- Posts: 1435
- Joined: Mon Oct 09, 2006 8:14 am
- Location: California
On the surface, sure. I think the bases are really fun, though, since each tile target will be shooting out its own type of weapon. It gets a little more hectic and crowded than "remember to charge bomb at point x, release at y." A few of the Recca bosses are tough, the rest are total pushovers.Sonic R wrote: I think one knock against Zanac is the bosses. Pretty much just a bunch of bases really. I feel Recca is have more exciting bosses.
Haha. I was switching between 8 and 9.Ceph wrote:I'd like to add that you have to play Recca on the original hardware to fully appreciate it, it just doesn't look as good emulated.
PS.
Rob, is your rating Recca only 8/10 a stab at my second post? Nah, you wouldn't do that, would you?
Hah! I wasn't about to play anything that was on Capcom Classic(s?) Collection, except for my favorite Gun.Smoke.FRO wrote:1943 isn't even on the list, & yet it belongs in the top 10 NES shmups of all time. Bah humbug, I say. I feel cheated after all that waiting.
That was probably Zanac Neo. It's a pretty sad excuse for an update.shiftace wrote:Entertaining list, especially Zanac at #1 given the horrible things you've said about it.
Turrican wrote:Rob, it's time for me to part from that copy of Biometal (japanese, complete). Surely you'll put it to better use than I did.
If you want it, free of any charge, pm me your address.
Also, I thought I might get called out on the "started with Zanac" thing. I made a half-hearted attempt at researching their timeline and left it (wikipedia, you suck).
Final list for anyone who doesn't want to click through the pages:
Zanac - 9/10
Recca - 8/10
Gradius 2 - 8/10
Terra Cresta - 8/10
Battle Formula - 7/10
Life Force - 7/10
Abadox - 6/10
Gradius - 6/10
Adventures of Dino Riki - 6/10
Crisis Force - 6/10
S.C.A.T. - 6/10
Gyruss - 6/10
The Guardian Legend - 5/10
Gun.Smoke - 5/10
Hector 87 - 5/10
Burai Fighter - 5/10
Chuka Taisen - 5/10
Gun Nac - 5/10*
Over Horizon - 5/10
Twinbee 3 - 4/10
Twinbee - 4/10
Stinger - 4/10
King's Knight - 4/10
Star Soldier - 4/10
Silk Worm - 4/10
Macross - 4/10
Bee 52 - 4/10
Argus - 4/10
Parodius - 3/10
Galg - 3/10
Alpha Mission - 3/10
Sky Shark - 3/10
Zombie Nation - 3/10
Super Xevious - 2/10
B-wings - 2/10
Tiger Heli - 2/10
Volguard 2 - 2/10*
Exerion - 1/10
Silver Surfer - 1/10
Average: 4.3/10
Let's compare:
SNES: 3.8/10
Genesis: 4.9/10
...
DC: 7/10
Zanac - 9/10
Recca - 8/10
Gradius 2 - 8/10
Terra Cresta - 8/10
Battle Formula - 7/10
Life Force - 7/10
Abadox - 6/10
Gradius - 6/10
Adventures of Dino Riki - 6/10
Crisis Force - 6/10
S.C.A.T. - 6/10
Gyruss - 6/10
The Guardian Legend - 5/10
Gun.Smoke - 5/10
Hector 87 - 5/10
Burai Fighter - 5/10
Chuka Taisen - 5/10
Gun Nac - 5/10*
Over Horizon - 5/10
Twinbee 3 - 4/10
Twinbee - 4/10
Stinger - 4/10
King's Knight - 4/10
Star Soldier - 4/10
Silk Worm - 4/10
Macross - 4/10
Bee 52 - 4/10
Argus - 4/10
Parodius - 3/10
Galg - 3/10
Alpha Mission - 3/10
Sky Shark - 3/10
Zombie Nation - 3/10
Super Xevious - 2/10
B-wings - 2/10
Tiger Heli - 2/10
Volguard 2 - 2/10*
Exerion - 1/10
Silver Surfer - 1/10
Average: 4.3/10
Let's compare:
SNES: 3.8/10
Genesis: 4.9/10
...
DC: 7/10
Sky Shark has really nice tunes by Tim Follin, I thought to mention this for anyone interested in trying these games. (on second notice, this might very well be the only "euro shmup" in that list; meaning western port of a Japanese original, of course).
And Rob, although you didn't list it, I'd like to know what you think of NES Twin Cobra. Despite the lackluster graphics, I was impressed with the overall fast pace, and quantity of bullets. Cool sound effects too. I'd like to ask the resident Twin Cobra experts as well (llabnip comes to mind).
http://kelesis.free.fr/
And Rob, although you didn't list it, I'd like to know what you think of NES Twin Cobra. Despite the lackluster graphics, I was impressed with the overall fast pace, and quantity of bullets. Cool sound effects too. I'd like to ask the resident Twin Cobra experts as well (llabnip comes to mind).
You got the url wrong. Compile holds such a relevant place in the history of mankind that it's got its own Wikipedia, here:Rob wrote:Also, I thought I might get called out on the "started with Zanac" thing. I made a half-hearted attempt at researching their timeline and left it (wikipedia, you suck).
http://kelesis.free.fr/
We look forward to that, it seems noone wants this thread to fade away soon
Also in the series for all the faithful readers:
SNES hidden gems tournament (repost).
http://shmups.system11.org/viewtopic.php?t=3896
Rob's Complete list of SNES shmups.
http://shmups.system11.org/viewtopic.php?t=1796
Official Quality Guide to Genesis:
http://shmups.system11.org/viewtopic.ph ... 592#176592
Updated Official Quality List:
http://shmups.system11.org/viewtopic.ph ... 845#202845
(I haven't found a proper Genesis thread of yours, if you ever did it)
Also, what's the meaning of (*) near Gun°Nac and Volguard II
Also in the series for all the faithful readers:
SNES hidden gems tournament (repost).
http://shmups.system11.org/viewtopic.php?t=3896
Rob's Complete list of SNES shmups.
http://shmups.system11.org/viewtopic.php?t=1796
Official Quality Guide to Genesis:
http://shmups.system11.org/viewtopic.ph ... 592#176592
Updated Official Quality List:
http://shmups.system11.org/viewtopic.ph ... 845#202845
(I haven't found a proper Genesis thread of yours, if you ever did it)
Also, what's the meaning of (*) near Gun°Nac and Volguard II
I was trying to bury this thread.Turrican wrote: SNES hidden gems tournament (repost).
http://shmups.system11.org/viewtopic.php?t=3896
[Bio Metal's] most distinct feature being a clumsy shield
The * mean I need to change the score a little.
You say that every time you're away from the game for more than three weeks. Then you pop it in your genesis, and it's love at first sight all over again. So yeah, it's a lot easier than its sequel; so what? Proof that challenge alone cannot make a game's reputation.Rob wrote:Speaking of the Genesis lists, I (with the rest of the board) seriously overrate Thunder Force 3. That is nostalgia.
I'm with you however, that TF II needs to be seriously re-evaluated. Awesome.
Missing games, a selection:
-some games that were overlooked and still no 1943
Twin Cobra - 6/10
Some of the fastest action in an NES shooting game and no restarts after a death. An enjoyable Toaplan port.
Uchuu Keibitai - 4/10
Waits a few stages/10 minutes to get any good (power-ups, action) or explore visuals beyond Halley Wars-quality space, and then shot in the foot by entire level restarts after each death. Could've been decent.
Halley Wars - 3/10
10x more fun shooting at discs, see: Duck Hunt.
Gyrodine - 2/10
Proto-Under Defeat helicopter tilting, action nonexistent.
Twin Eagle - 2/10
Another contender for worst helicopter shooter.
See you Q1 2008 for my PC-Engine countdown.
-some games that were overlooked and still no 1943
Twin Cobra - 6/10
Some of the fastest action in an NES shooting game and no restarts after a death. An enjoyable Toaplan port.
Uchuu Keibitai - 4/10
Waits a few stages/10 minutes to get any good (power-ups, action) or explore visuals beyond Halley Wars-quality space, and then shot in the foot by entire level restarts after each death. Could've been decent.
Halley Wars - 3/10
10x more fun shooting at discs, see: Duck Hunt.
Gyrodine - 2/10
Proto-Under Defeat helicopter tilting, action nonexistent.
Twin Eagle - 2/10
Another contender for worst helicopter shooter.
See you Q1 2008 for my PC-Engine countdown.
Rob not trying to steal your thunder or anything but I feel you are missing one of my all time favrouate NES shmups. (sorry for big wad of text that aproching but I need to explain fully why I like this game so much!)
Isolated Warrior ~ Vap 1991
and yes it is a shmup before anyone starts...
Isloated Warrior is one of those forgotten treasures on the NES which I have to admit completely skipping when it first came out way back in 1991 but I did discover while randomly selecting it over my friends house when we got bored and wanted something to play. Essentaly it's an isometric Shmup and let's face it there are not to many of those on the NES. Now what makes this game kind of speical is that it may be the first ever isometric shmup beating another, more well known game to the punch by one year...
Anyway while Viewpoint played a lot like R-Type, a well established icon of the shmup gender at that time Isolated Warrior played like nothing else at that time.
The controls of this game are fairly simple, the B button is you fire button (which is auto fire, thank god!) while the A button allows you to jump. Think of this as your 'loop' button on your 1940 games for example while if you press jump again in the air you will use your 'Bomb' attack which clears enemies out of the way just like in any other shmup. Then there is the select button which allows you to change from focused shot to split shot. Both shots have to be leveled up by collected either L or W power up's and are maxed out at level 12 but don't worry because the game is fairly generious with these power ups.
The design of the game itself is fantastic. There is tons of varaity in the levels were some times you are on foot while other times you are on a hoverbike of some description. Also the enemies, they don't really let up. There are normaly plenty of enemies filling up the screen and the bosses are very big and very well designed with plenty of decent attack paterns for the player to dodge. Speaking of dodging some times the player will have to jump over holes or other obstacles using the jump button but that add's to the excitment. Also it's worth mentioning that this game also has a solid scoring system which gives you bonus points for health remaining, bomb power and bombs left so the game does actualy reward you for playing the game with some skill, not many NES games can claim they do the same.
The only forseeable downside to this game is that once you are fully powered up, speicaly with the split lazer some of the enemies on the later stages don't stand a chance in the hands of a savy vetrain shmup player. That's not to say the game is really easy (dispite the fact that it has a password system!?!) in fact is pays for the player to switch between weapons depending on the situation (focused lazer on bosses etc.) it might of been nicer if they beefed up some of the later enemies just a tiny bit more, that's all.
Overall I feel that Isolated Warrior desveres to be less Isolated and welcomed in to you NES collection right away, you won't regreat it! [8/10]
Isolated Warrior ~ Vap 1991
and yes it is a shmup before anyone starts...
Isloated Warrior is one of those forgotten treasures on the NES which I have to admit completely skipping when it first came out way back in 1991 but I did discover while randomly selecting it over my friends house when we got bored and wanted something to play. Essentaly it's an isometric Shmup and let's face it there are not to many of those on the NES. Now what makes this game kind of speical is that it may be the first ever isometric shmup beating another, more well known game to the punch by one year...
Anyway while Viewpoint played a lot like R-Type, a well established icon of the shmup gender at that time Isolated Warrior played like nothing else at that time.
The controls of this game are fairly simple, the B button is you fire button (which is auto fire, thank god!) while the A button allows you to jump. Think of this as your 'loop' button on your 1940 games for example while if you press jump again in the air you will use your 'Bomb' attack which clears enemies out of the way just like in any other shmup. Then there is the select button which allows you to change from focused shot to split shot. Both shots have to be leveled up by collected either L or W power up's and are maxed out at level 12 but don't worry because the game is fairly generious with these power ups.
The design of the game itself is fantastic. There is tons of varaity in the levels were some times you are on foot while other times you are on a hoverbike of some description. Also the enemies, they don't really let up. There are normaly plenty of enemies filling up the screen and the bosses are very big and very well designed with plenty of decent attack paterns for the player to dodge. Speaking of dodging some times the player will have to jump over holes or other obstacles using the jump button but that add's to the excitment. Also it's worth mentioning that this game also has a solid scoring system which gives you bonus points for health remaining, bomb power and bombs left so the game does actualy reward you for playing the game with some skill, not many NES games can claim they do the same.
The only forseeable downside to this game is that once you are fully powered up, speicaly with the split lazer some of the enemies on the later stages don't stand a chance in the hands of a savy vetrain shmup player. That's not to say the game is really easy (dispite the fact that it has a password system!?!) in fact is pays for the player to switch between weapons depending on the situation (focused lazer on bosses etc.) it might of been nicer if they beefed up some of the later enemies just a tiny bit more, that's all.
Overall I feel that Isolated Warrior desveres to be less Isolated and welcomed in to you NES collection right away, you won't regreat it! [8/10]
Just as well I put "it may be", cheers for the correction. Now I am off to play Zaxxon!shinsage wrote:Zaxxon.Now what makes this game kind of speical is that it may be the first ever isometric shmup beating
What did you think of it then Turrican?Turrican wrote:Just tried it. Qualifies as shmup, the same way Knightmare and Aleste Gaiden are. Added to the xenofiles.Danny wrote:and yes it is a shmup before anyone starts...
Well, I liked the post-atomic-esque setting, but I'm not sure this kind of isometry really works in favor of the game. The actual gameplay area gets a little cramped.Danny wrote:What did you think of it then Turrican?
@Rob: since you're evaluating Volguard II again, I thought these links might prove useful:
http://cgi.ebay.es/MSX-VOLGUARD-DB-SOFT ... 0127257625
http://cgi.ebay.com/VOLGUARD-II-FAMICOM ... 0144982912
http://strategywiki.org/wiki/Volguard_II
http://t-kun.sakura.ne.jp/fo/room02/othergame04.htm
I kinda wanna start a Hi Scores Twin Cobra (NES) thread.
I just got 654510
This is a really good port, I love shooting buildings and stuff looking for the end of level bonus stars things.
Also, stuminator and I gave Volguard II a shot, it wasn't so bad, don't think we experienced the not being able to shoot thing. It's maybe a 3 or 4. Ok, 3. Damned if that ship doesn't look like a guitar.
I just got 654510
This is a really good port, I love shooting buildings and stuff looking for the end of level bonus stars things.
Also, stuminator and I gave Volguard II a shot, it wasn't so bad, don't think we experienced the not being able to shoot thing. It's maybe a 3 or 4. Ok, 3. Damned if that ship doesn't look like a guitar.
That is Galactic Dancing
Terra Cresta has an interesting sound difference between the USA release and the Japanese one (which, accordingly to copyright, came out a year later). I personally prefer much more the american sound.
I wonder if this audio change is related in any way to the two known boards of the original arcade.
I wonder if this audio change is related in any way to the two known boards of the original arcade.
"look guys IT HAS SPECIAL OPTIONS the game is really challenging if you enable them, no really, nevermind that they could have made the game actually a challenge to begin with"Turrican wrote:And I'm still waiting a fair, suicide-bullet-enabled rating for Gun*Nac.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
You're right, I'm thinking about buying the PS2 release of Terra Cresta. The impressions of the Oretachi releases seem to be good and the price is also good.
I'll redo Gun Nac for you and Twiddle. Seriously, Turrican is right that the mode reduces the amount of crappiness by at least 70%.
Just Crisis Force, I hope.Turrican wrote:or a big mistake.
I'll redo Gun Nac for you and Twiddle. Seriously, Turrican is right that the mode reduces the amount of crappiness by at least 70%.
Pfft, what's this now? A controversy against difficulty setting menu? I got it that you were dumb, but I thought you were able to mess with a couple of options...Twiddle wrote:"look guys IT HAS SPECIAL OPTIONS the game is really challenging if you enable them, no really, nevermind that they could have made the game actually a challenge to begin with"
@Rob: just Crisis, yes. I still need to practice with both Battle Formulas to see which one is better of the two. And Dino Riki, I need to try that one.
"no carpel tunnel" mode isn't exactly an option it's disability preventionTurrican wrote: Pfft, what's this now? A controversy against difficulty setting menu? I got it that you were dumb, but I thought you were able to mess with a couple of options...
and in doujin games named soldier force it's very easy to activate the "special feature" without intending to, since one can do so more frequently with negative effort than if one actually tried to
and don't bug me about the hitbox setting there. anyone who likes hitboxes that extend past your sprite has some form of mental disability which allows said people to enjoy games like r-type final
actually i'm going to say you have a point with the hitbox -- even though it's small by default last i played (which is an old version)
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays