Same. Region locking is archaic, should have ben fazed out by now.Drum wrote:I agree with this. Fuck that. Even though NoE seems to have done a major face turn lately, which would benefit me (if I owned or planned to buy a 3DS), it still sucks.Friendly wrote:If anything, it deserves success in order to show that Nintendo's anti-consumer region-locking of 3DS is the wrong way to go.
The PS Vita Thread - Remote Play for all PS4 Games
Re: PS Vita Western Launch
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: PS Vita Western Launch
I prefer my Vita to the 3DS, by alot.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Jonathan Ingram
- Posts: 1062
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- Location: Moscow
Re: PS Vita Western Launch
Now this here is the problem. There`s no guarantee these killer apps will ever come. The PSP had only one game that could legitimately be called a killer app - Monster Hunter. And now that the series has gone over to the 3DS(which was a total and complete hype killer for the Vita in Japan), there`s seemingly very little Sony can do to make up for such a huge loss and remedy the situation. Sony makes better and more consumer friendly hardware, but Iwata`s Nintendo is simply a more competent company which also happens to have much deeper pockets.Skykid wrote:See, I don't think the Vita is destined for X360 style failure in Japan. I think it will find its market with price drops and some killer software apps.
When I get it, I too will prefer it to my 3DS. It`s a better piece of hardware by a landslide.Strider77 wrote:I prefer my Vita to the 3DS, by alot.
Re: PS Vita Western Launch
I agree, I think Sony is very much dependent on third parties to come up with a magic trick for the platform. Even MH was a fluke - who knew it would bring the PSP such good fortune? Their strategy has always been about relying on achieving a large userbase and using that to draw in developers and new IP's, but it's been increasingly risky over the last decade. They need to throw more money around, a bit like MS did with Bungie and Squaresoft.Jonathan Ingram wrote:Now this here is the problem. There`s no guarantee these killer apps will ever come. The PSP had only one game that could legitimately be called a killer app - Monster Hunter. And now that the series has gone over to the 3DS(which was a total and complete hype killer for the Vita in Japan), there`s seemingly very little Sony can do to make up for such a huge loss and remedy the situation. Sony makes better and more consumer friendly hardware, but Iwata`s Nintendo is simply a more competent company which also happens to have much deeper pockets.Skykid wrote:See, I don't think the Vita is destined for X360 style failure in Japan. I think it will find its market with price drops and some killer software apps.
I don't doubt it, I think it's the platform with games more to your taste (from what I understand of your taste.)Strider77 wrote:I prefer my Vita to the 3DS, by alot.
Personally I'm in no rush to get either, although I do find the reception the new Mario games received quite an attractive selling point.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: PS Vita Western Launch
There's been reports from a supposedly reliable source that the Vita is getting a Monster Hunter around the end of the year. Still, Sony no longer has exclusive domain over that franchise in the handheld market. The damage is done.
And yes, MH's dominance on PSP in Japan was a complete accident. The first two games were only moderate successes on PS2, and the decision to make a portable version was made rather lightly....I think it was just something the developers wanted to try. Monster Hunter 1's American release infamously had all the blood edited out, so you couldn't tell where monster weak points were.
Capcom USA/Europe's complete abandonment of the franchise after Tri is pretty sad.
And yes, MH's dominance on PSP in Japan was a complete accident. The first two games were only moderate successes on PS2, and the decision to make a portable version was made rather lightly....I think it was just something the developers wanted to try. Monster Hunter 1's American release infamously had all the blood edited out, so you couldn't tell where monster weak points were.
Capcom USA/Europe's complete abandonment of the franchise after Tri is pretty sad.
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Re: PS Vita Western Launch
I don't think Capcom has abandoned Monster Hunter in the west - they've been trying to release MHP 3rd's HD version on the PS3, but there are some complications that are holding them back (it doesn't have trophy support, which is a requirement for all PS3 games, so Sony would have to grant an exception, and it uses Sony's ad-hoc party program for multiplayer, which is only available on the Japanese PSN). They never released the PSP version of 3rd because by the time they would've been done with the translation, the western PSP market would be non-existent (as it is now).
They might release the 3DS version here, but its lack of online play will kill its chances of success.
They might release the 3DS version here, but its lack of online play will kill its chances of success.
Re: PS Vita Western Launch
Not buying this story. Square-Enix announced a US release of FF Type-0, and the Vita is backwards compatible. The problem was that Portable 3rd didn't have online play (without Ad-Hoc Party), which they've stated they believe is a requirement for MH to be at all successful outside Japan. We won't be seeing any more MH games localized until they have online.iconoclast wrote:They never released the PSP version of 3rd because by the time they would've been done with the translation, the western PSP market would be non-existent (as it is now).
Of course there's Frontier, but that would be a monolithic effort to set up and maintain outside Japan, which they didn't want to bother with.
Re: PS Vita Western Launch
The Wii MH was a pretty big success outside of Japan and it being a Wii game it might as well have had no online at all. You're dreaming if you think the 3DS version won't make it over. I think NHP3 will make it over, but I don't know in what form.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: PS Vita Western Launch
I could see MH4 making it over. It's open-world, and Westerners definitely like that. There's a good chance it'll have online play. But the ship for a P3rd/3G localization has sailed.
Re: PS Vita Western Launch
Senko no Ronde Vita announced, new game, not a remake.
Re: PS Vita Western Launch
still no release date on the totally new Bioshock that is getting developed for the system
RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.
Where could I E-mail or mail to if I want to address my ideas and Opinions?
Re: PS Vita Western Launch
http://www.gamespot.com/news/grand-thef ... rt-6364921
Product page at UK retailer indicates Rockstar building GTA: Vice City Nights for Sony's new portable; Monster Hunter Portable 3, Tales of Innocence R, and FF: Type O-HD planned for device.
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BulletMagnet
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Re: PS Vita Western Launch
Apparently those "announcements" were 4chan jokes.
Re: PS Vita Western Launch
Hahahahaha. That's awful. So gamespot did no fact checking at all before posting this. 
Video game "journalism" never fails to disappoint.

Video game "journalism" never fails to disappoint.
Re: PS Vita Western Launch
I've got no source for this either, but word is making it around that some Vita games are going to be announced tomorrow. Here's hoping for a localization of Persona 4 Golden.
Re: PS Vita Western Launch
It's a Japan-only event, not gonna announce localisations - tho I'm sure it will make it.
Meanwhile, numbers from the fine sales nerds on gaf:
GBA June 11, 2001 870K
PSP March 24, 2005 619K
NDS November 21, 2004 480K
3DS March 27, 2011 ~400K
PSV February 22, 2012 220-230K
(those are terrible numbers, fyi)
Meanwhile, numbers from the fine sales nerds on gaf:
GBA June 11, 2001 870K
PSP March 24, 2005 619K
NDS November 21, 2004 480K
3DS March 27, 2011 ~400K
PSV February 22, 2012 220-230K
(those are terrible numbers, fyi)
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: PS Vita Western Launch
To put things into perspective, around 550,000 PS Vitas were sold during the week of its western launch (in the USA, 225,000 Vitas were sold during the first 4 days).
Kindly don't post numbers without telling us which region they are supposed to be from. Those numbers can't be American launch day sales, and they aren't global launch day sales, either.
Anyway, PS Vita is currently doing fine. Japanese sales continue to be low, but globally it outsold Xbox 360 by ~30% last week.
Kindly don't post numbers without telling us which region they are supposed to be from. Those numbers can't be American launch day sales, and they aren't global launch day sales, either.
Anyway, PS Vita is currently doing fine. Japanese sales continue to be low, but globally it outsold Xbox 360 by ~30% last week.
Re: PS Vita Western Launch
They're US launch month sales. This is NPD data. You aren't 'putting things in perspective', you are obfuscating.Friendly wrote:To put things into perspective, around 550,000 PS Vitas were sold during the week of its western launch (in the USA, 225,000 Vitas were sold during the first 4 days).
Kindly don't post numbers without telling us which region they are supposed to be from. Those numbers can't be American launch day sales, and they aren't global launch day sales, either.
Anyway, PS Vita is currently doing fine. Japanese sales continue to be low, but globally it outsold Xbox 360 by ~30% last week.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: PS Vita Western Launch
Both of which you didn't mention in your post.Drum wrote: They're US launch month sales. This is NPD data.
Launch month, I see. I suppose it's "obfuscating" to mention that PS Vita's launch month was only 4 days long.Drum wrote: They're US launch month sales.
Sorry for looking at the current global situation. I forgot that America = world, my bad.Drum wrote: You aren't 'putting things in perspective', you are obfuscating.
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Jonathan Ingram
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- Joined: Thu Feb 21, 2008 1:55 pm
- Location: Moscow
Re: PS Vita Western Launch
The current global situation is just as sad. Come to think of it, what you are doing is pretty sad too.Friendly wrote:Sorry for looking at the current global situation. I forgot that America = world, my bad.

Re: PS Vita Western Launch
He's fighting the good fight on behalf of his Vita.Jonathan Ingram wrote:The current global situation is just as sad. Come to think of it, what you are doing is pretty sad too.Friendly wrote:Sorry for looking at the current global situation. I forgot that America = world, my bad.

I always like to see good old fashioned console allegiance, even if this thread has actually convinced me I don't want one.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: PS Vita Western Launch
You know you'll Cave, when the time is right. 

Re: PS Vita Western Launch
So, any announcements from that event yet?
Re: PS Vita Western Launch
Metal Gear Solid HD Collection and Phantasy Star Online.
Re: PS Vita Western Launch
One thing we already knew about, and one that was pretty much a given. Great.
The Vita version of MGS HD won't have Peace Walker. This probably has more to do with the 4 GB limit of Vita cards than not wanting to cut into Peace Walker PSN sales.
The Vita version of MGS HD won't have Peace Walker. This probably has more to do with the 4 GB limit of Vita cards than not wanting to cut into Peace Walker PSN sales.
Re: PS Vita Western Launch
LOL WUT. Please tell me that's imposed by temporary supply chain constraints or somesuch and isn't a fundamental limit of the format.Estebang wrote:the 4 GB limit of Vita cards
Re: PS Vita Western Launch
What difference does it make? Nobody's going to be dumb enough to blow money on making games that actually fill all that space. At worst, watered-down ports of HD console games will just be a little more watered-down.Ex-Cyber wrote:LOL WUT. Please tell me that's imposed by temporary supply chain constraints or somesuch and isn't a fundamental limit of the format.Estebang wrote:the 4 GB limit of Vita cards
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: PS Vita Western Launch
Not counting pre-rendered hd videos and uncompressed audio, are there really any games that are larger than 1GB at this time? I'd assume most are a couple of hundred MB at best.
Anyway, there already are 32GB microsd cards and those are much smaller physically than PS Vita game cards, so there is no reason to belive that 4GB is going to be the upper limit.
Anyway, there already are 32GB microsd cards and those are much smaller physically than PS Vita game cards, so there is no reason to belive that 4GB is going to be the upper limit.
Re: PS Vita Western Launch
Developers will fill whatever space they feel they need to unless they're deliberately trying to make the medium cheaper (smaller ROM, smaller download, avoiding multiple discs) or fit within some upper limit of a format. I'm mostly surprised at the idea that Vita, which could reasonably be expected to get a lot of PS3 ports/spinoffs, tops out at 4 GB when PS3 tops out at 50 GB.Drum wrote:What difference does it make? Nobody's going to be dumb enough to blow money on making games that actually fill all that space. At worst, watered-down ports of HD console games will just be a little more watered-down.
Anyway, I wonder if perhaps the size limit has more to do with online distribution than with any inherent limitation of the card format. Apart from CDN costs and issues of download time vs. battery life, it would be a shitty deal to have to blow an extra $60 or $100 on a memory card for each game you want to keep handy.
Re: PS Vita Western Launch
It currently is a limit of the format. Sony says there will be higher capacity cards in the future, but for now, developers can't use any larger than 4 GB.Ex-Cyber wrote:LOL WUT. Please tell me that's imposed by temporary supply chain constraints or somesuch and isn't a fundamental limit of the format.Estebang wrote:the 4 GB limit of Vita cards
This was also the case with the DS, which saw much larger cards in its later life than were available in 2004.