No, the QR code is generated from the loged in user. All is still shown.HydrogLox wrote:only shows scores for the currently logged in gamertag.
I do too and I think it's quite logical. You've done your first loop when you're starting the second "lap", right? Hence, you're in the first loop from the beginning and you then get into the second loop.spadgy wrote: I count the first loop as the moment from when your press start

Welcome to the discussion!spadgy wrote:is that I'd love to see split/separate high-score boards

So, user case, as everyone sees it and is the natural inside-the-box kind of thinking thing:
Press Start -> Select Easy/Hard/Insane (except if hard or insane is selected in the options menu)
-> Play to game over -> View local hiscore table (from played difficulty setting) -> Upload top score for that user/difficulty (through QR)
-> Press Start -> Select Easy/Hard/Insane (except if hard or insane is selected in the options menu)
-> Play to game over -> View hiscore table (from played difficulty setting) -> Upload top score for that user/difficulty
-> View online table for the selected difficulty
"Issues" with this, as I see it (imho, of course and I would most likely not find good references for any my points):
* You're never going to invite people over to play with you so all you're ever going to see is your name at the top in all of the local tables. Hence, they're useless, you could have them all in one list instead only showing the top for each difficulty per user (if you actually invite someone someday).
* The divided global lists will have fewer entries in each. Quantity is good, generates interest. You shouldn't separate you user base.
* The divided global lists won't make the players, that select Easy, to recognize that there are people so good that they get the same amount of score as they are on harder difficulties.
If I was to do as everyone else have done I wouldn't have made a retro gam...ey, wait a minute...
