TM-Shooter - Shmup on Web Browser

A place for people with an interest in developing new shmups.
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daishi_hmr
Posts: 1
Joined: Fri Feb 21, 2014 1:19 pm

TM-Shooter - Shmup on Web Browser

Post by daishi_hmr »

Hello.

I created bullet hell shmup by JavaScript.

TM-Shooter
http://tmshooter.net/

Image

HTML5 is great game platform unexpectedly :shock:

This game depend tmlib.js library.

tmlib.js
http://phi-jp.github.io/tmlib.js/
vvv
Posts: 21
Joined: Mon May 06, 2013 8:24 am

Re: TM-Shooter - Shmup on Web Browser

Post by vvv »

Hi daishi_hmr,
Didn't know you're on this forum :wink:
I already playing the game since first launch. Nice game.
The only problem is unstable fps. But it seems depend on hardware huh?
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BPzeBanshee
Posts: 4859
Joined: Sun Feb 08, 2009 3:59 am

Re: TM-Shooter - Shmup on Web Browser

Post by BPzeBanshee »

I attempted to submit score anonymously and it didn't work. Bummer.
EDIT: Well, it said error but I found it actually did submit after all. http://tmshooter.net/ranking/530876f441083d6e4cd71a34
Very detailed stat page, I'm liking this!

Aside from that, this is probably one of the best shmups I've seen done in HTML5, and I say this even though I generally don't like Cave-clones. Well done! :D

Regarding performance, I had some issues here, but with any HTML5 app you'll find sound/music/visual performance is going to change depending on browser. When I get my tower up and running again I'll be sure to fire this up with Firefox Nightly too.
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