The PS Vita Thread - Remote Play for all PS4 Games

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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

Finished Ys, started Ys II.

Difficult to see the game's age through such a beautiful veneer. Complete's graphical and audio overhaul is lovely, and as odd and limited as the bump system is, I appreciated it's uniqueness - definitely a new way to play an ARPG.

Only areas I felt the game's age, perhaps, was in the crazy obscurity of some of its demands. Finding innacessible doors at the end of dungeons, npc's divulging info at the wrong time (I.e. after the undertaking had ocurred - this happened) and the complete insanity of Darm tower. Some strange and exhausting requirements in there.

Also the first game I've encountered where armour and weapon upgrades can actually be a downgrade - and no-one tells you! Crazy! :)

But I enjoyed nonetheless. A lot of charm in it and an awesome soundtrack.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by CMoon »

Given how many psp games I might want to go download on the vita, what are the memory requirements like? Would I need to buy a new memory card or something right away?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

CMoon wrote:Given how many psp games I might want to go download on the vita, what are the memory requirements like? Would I need to buy a new memory card or something right away?
Yes. I got a bundle with a 4gb card and it's plainly useless - no way near enough. You may as well add a cost to your purchase valuation for at least a 16 gigger.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Friendly »

If you intend to get lots of digital content, then you should probably go for 32GB right away. As has been rightfully criticized many times, memory card pricing is the only thing about Vita that sucks (used to subsidize the hardware, which was at least initially sold at a loss). Fortunately, with the release of the new 64GB cards, 32GB memory cards have become slightly cheaper than before.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by null1024 »

The price of Vita memory is still a massive sticking point with me. Being able to use a $15 32GB MicroSD card in a $5 mSD->MS converter is the best thing about the PSP.

Also, the saddest thing is that Vita memory isn't even out of line with Sony's other memory formats when it comes to being way too expensive, the only issue is that unlike MicroSD and Memory Stick, you can't just buy from a different vendor....
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

CMoon wrote:Given how many psp games I might want to go download on the vita, what are the memory requirements like? Would I need to buy a new memory card or something right away?
I want to see my PSP games in super Oled format. And for that, the US store is cheaper. Unfortunately however, I have a UK PSN account with tonnes of shit on PS+.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

CMoon wrote:Given how many psp games I might want to go download on the vita, what are the memory requirements like? Would I need to buy a new memory card or something right away?
My PSP's 32 GB memory stick is full, and there's quite a few games there where I've ripped out movies, install data, alternative languages... Which Sony doesn't do for PSP-PSN titles. On the Vita I also have over 32 GB of Vita games already plus PSX games...

64 GB if you want to keep all your games with you.
32 GB if you want to have a comfortable amount of space.
16 GB is the minimum, if you're selective with what games you need with you you'll still manage though.

Keep in mind the stupid 100 bubble limit is still there on the Vita. You can only have 100 games+applications on the Vita and that's including system apps (which there are like 15 of) so if you have many really small games then the 64 GB card isn't going to help you much.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

And the exploit game is public, if you want it now is your last chance, it'll likely be gone after the weekend.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

Sorry. I must have missed this. What exploit game?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by soprano1 »

replayme wrote:Sorry. I must have missed this. What exploit game?
EDIT:oops...
Last edited by soprano1 on Sat Dec 14, 2013 12:27 pm, edited 1 time in total.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

soprano1 wrote:
replayme wrote:Sorry. I must have missed this. What exploit game?
101-in-1 megamix (US and EU)
And this does?

Sorry if I'm a bit slow...

Edit: found it.
http://wololo.net/2013/12/14/ps-vita-fw ... -for-free/

I don't know about this. Can Sony not just release a firmware update to block and brick your Vita if you do something like this?
Last edited by replayme on Sat Dec 14, 2013 12:12 pm, edited 1 time in total.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by soprano1 »

replayme wrote:
soprano1 wrote:
replayme wrote:Sorry. I must have missed this. What exploit game?
snip
And this does?

Sorry if I'm a bit slow...
http://wololo.net/2013/12/14/ps-vita-fw ... -for-free/
Last edited by soprano1 on Sat Dec 14, 2013 12:57 pm, edited 1 time in total.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

Yeah... I had to do a Google search. Is this a good idea though?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

Aren't we supposed to not mention the name in public? :|
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

We aren't supposed to mention it publicly until Wololo releases it publicly, which he just did.

As for if it's a good idea... Worst case scenario, Sony bans your PSN account. I don't think they've done that at all yet for PSP, PS3 or PSP-Vita CFW though, so I wouldn't worry.


Edit: they probably CAN brick your Vita when you eventually update, but I can't think of a single company ever that has intentionally bricked hardware with updates...
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

ZellSF wrote:We aren't supposed to mention it publicly until Wololo releases it publicly, which he just did.

As for if it's a good idea... Worst case scenario, Sony bans your PSN account. I don't think they've done that at all yet for PSP, PS3 or PSP-Vita CFW though, so I wouldn't worry.


Edit: they probably CAN brick your Vita when you eventually update, but I can't think of a single company ever that has intentionally bricked hardware with updates...
Nah... I think I might stick to legit practices. The Vita needs all the support it can get.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Jonathan Ingram »

ZellSF wrote:As for if it's a good idea... Worst case scenario, Sony bans your PSN account. I don't think they've done that at all yet for PSP, PS3 or PSP-Vita CFW though, so I wouldn't worry.
Actually, they have banned CFW PS3s from accessing PSN. But one must bear in mind that these wololo releases are not native Vita hacks. They are launched from within the emulated PSP environment and don`t modify or overwrite the Vita OS in any way unlike the CFW for PS3 and Wii soft mods nor no they give you access to any of its functions. A memory stick re-format(or a cleanup with the handy PSP Filer utility) removes any and all the traces that eCFW was ever on your system.

Technically, there`s no reason for Sony to ban you for using eCFW(assuming they can even detect its presence which I seriously doubt). As soon as you update to the official firmware, the exploit that launches it is good for nothing. So, what`s the point?
replayme wrote:Yeah... I had to do a Google search. Is this a good idea though?
It is, if you want to be able to run any PSP game on Vita and not just the ones available on PSN. The emulators, too. But say goodbye to online when a new firmware rolls out.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Jonathan Ingram »

@Skykid

This may be relevant to you since you are a Mac user.

If you are to keep eCFW on your Vita, you will need to get Open CMA. As you are probably aware by now, the official Sony CMA requires constant internet connection for you to be able to transfer files back and forth. On top of that, it can force an update if it detects that your Vita`s firmware is not up-to-date. I don`t think I need to spell it out what it will mean for your eCFW.

Open CMA is a handy little hack that enables CMA to function in offline mode. Now the problem here is that it`s only available for the Windows 7 version of CMA. There is a way for Mac users to get around this hurdle described in this thread, but it can be a bit complicated.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Other than transferring the save initially... you're not likely to need the content manager though.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Jonathan Ingram »

I use it all the time to transfer ISOs, homebrew and PSP save files. I know of the FTP method, but it`s incredibly slow.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

Ugh, thanks for the heads up JI. That's going to be problematic.

It is rather complicated setting up a windows environment. I have Wine, but never been able to use it effectively. I can attempt some of the other stuff, but the slow FTP might be simplest - any tips on how that works?

So essentially CMA is a bridge for Sony to force FW updates, and I should delete it from my Mac completely?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

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Skykid wrote:I can attempt some of the other stuff, but the slow FTP might be simplest - any tips on how that works?
You`ll need to install a Vita FTP client using eCFW, launch it, then access the provided IP address with the internet browser on your PC/Mac(your Vita will need to be in Wi-Fi mode). If everything is done correctly, the PSP folders should show up in your browser.
So essentially CMA is a bridge for Sony to force FW updates, and I should delete it from my Mac completely?
That`s up to you. If you ever plan on going back to the official firmware, then it`s best to leave it be.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

Thanks for the tip, seems that will be the best way to get it done.
Jonathan Ingram wrote: That`s up to you. If you ever plan on going back to the official firmware, then it`s best to leave it be.
Right, but CMA is still on the Vita. Removing it from the Mac is just to ensure the two don't talk to each other if ever connected (for charging etc). Re-installing it from the Vita is as easy as a few taps, as far as I'm aware?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Friendly »

CMA (or Open CMA) refers to the PC software. The content manager of PS Vita is part of the system software and can't be removed.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

Does anyone know if PSP Lunar, Ys and Trails in the Sky will be in a sale over Xmas?

Thinking of going US/NTSC native on my Vita, only because of the PS1 stuff, and would like to play the aforementioned titles on the Vita's bigger screen.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by professor ganson »

replayme wrote:Does anyone know if PSP Lunar, Ys and Trails in the Sky will be in a sale over Xmas?
Trails and Lunar have been on sale at US Amazon leading into Christmas, but that probably doesn't address your question.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Jonathan Ingram wrote:I use it all the time to transfer ISOs, homebrew and PSP save files. I know of the FTP method, but it`s incredibly slow.
I didn't find it that much slower than using Content Manager.

But both of those can be defined as incredibly slow. I wouldn't want to be switching what PSP games are on my Vita on a daily basis, but I don't think anyone is considering that.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Jonathan Ingram wrote:
ZellSF wrote:As for if it's a good idea... Worst case scenario, Sony bans your PSN account. I don't think they've done that at all yet for PSP, PS3 or PSP-Vita CFW though, so I wouldn't worry.
Actually, they have banned CFW PS3s from accessing PSN. But one must bear in mind that these wololo releases are not native Vita hacks. They are launched from within the emulated PSP environment and don`t modify or overwrite the Vita OS in any way unlike the CFW for PS3 and Wii soft mods nor no they give you access to any of its functions. A memory stick re-format(or a cleanup with the handy PSP Filer utility) removes any and all the traces that eCFW was ever on your system.

Technically, there`s no reason for Sony to ban you for using eCFW(assuming they can even detect its presence which I seriously doubt). As soon as you update to the official firmware, the exploit that launches it is good for nothing. So, what`s the point?
Forgot this. Yes, there's really no reason for Sony to ban you for using this... They still could though. Just like Nintendo can ban you for using DS flashcards on your 3DS. While we're at it, both Nintendo and Sony can intentionally bricks 3DS/Vita units with firmware upgrades regardless of if you're doing anything wrong or not.

Yes I think that worrying about Sony bricking units over this is ridiculously stupid paranoia, I just still think that it should be mentioned that it is possible if someone asks.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by trap15 »

They can't legally brick your system in a lot of jurisdictions, so it's a non-issue.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by replayme »

I kind of liken subjecting my Vita to "malicious" code as being the equivalent of giving it tramp Aids. It'll just feel really dirty afterwards, and there is no way that I'll ever be able to look at it in the same way again.

I'm sorry, but in the name of Pro-Choice, I'm choosing to keep my Vita baby classy and pure!
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