Pre-Order Link: http://www.amazon.com/gp/product/B00DZI ... UTF8&psc=1
More Info Link: http://hyperkin.com/blog/2013/03/retron ... g-classic/




shmups IRC wrote:wich linode wud u fuk
Interest now zero. I thought just for a moment they might have implemented the systems on chips.Fudoh wrote:It has a scanline option, but on the screenshots I've seen a few month ago, the Retron didn't honor the various systems' underscan areas, in other words, 224 lines were upscaled to (for example) 720p, resulting in ugly as hell scanlines. But since the complete system is just a number of software emus, everything's fixable.


That already exists: Retrode.org (but doesn't have 100% compatibility afaik)hermit crab wrote:Honestly I'd rather just have the cart readers be USB so I could play with better emulators on the PC or something. Dump roms or whatever.
it's supposed to resemble the NG-CD controller or the Pelican Fighting Controller released for 360 and PS3. I really appreciate that. I think that's a better approach than to include some sub-standard d-pad. If you want perfect controls you'll use the original controllers anyway.PreZZ at the Retrogaming Roundtable put it nicely: "WTF is that D-Pad? it looks like a reversed pudding in a bowl, its just FUGLY."
system11 wrote:Interest now zero. I thought just for a moment they might have implemented the systems on chips.Fudoh wrote:It has a scanline option, but on the screenshots I've seen a few month ago, the Retron didn't honor the various systems' underscan areas, in other words, 224 lines were upscaled to (for example) 720p, resulting in ugly as hell scanlines. But since the complete system is just a number of software emus, everything's fixable.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Interesting, I'll be looking forward to your review on this one and hope for the best. This thing could save me dragging several consoles in and out of the cupboard and jeopardising their condition - but it's going to have to be almost flawless (or have enough features to make the pros outweigh the cons - save states are pretty sweet) for me to make that leap over original hardware.Fudoh wrote:I trust emulation more than I trust a cheap SoC implementation, but lag can be a problem if the emus are not highly optimized.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Nevermind. Will wait for someone to make boards for these: https://www.youtube.com/watch?v=MXrjUgqq6ikundamned wrote:I'm most curious about the GBA support.
Yeah I meant the Gameboy Advance FPGA video upscaler Undamned linked to.I'm quite sure that the emus will run v-synced, so the GBA games themselves will be adjusted in their speed.