Super Mario 3D World

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Tokyo-J
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Re: Super Mario 3D World

Post by Tokyo-J »

The anticipation of this game has made me smoke myself silly in the last 48 hours.

I keep watching videos and chain smoke the hell out 18 hours str8!
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Obiwanshinobi
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Re: Super Mario 3D World

Post by Obiwanshinobi »

Looking forward to impressions of co-op. Looks like the Big Hyped Thing about it and this time I think they got serious.
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Re: Super Mario 3D World

Post by replayme »

BulletMagnet wrote:
CMoon wrote:Personally hoping they make a galaxy 3 for the 3DS instead of dooming another high quality mario on a home console nobody is gonna buy.
I dunno, plenty of people bought the Wii, and I can't imagine that very many Mario fans never got around to Sunshine (which is one of the very few Mario titles I have little to no affinity for, but that's another topic) or 64. I've got no data to support myself with, but I suspect that most people who would go out of their way to play a Mario game in the first place will at some point (legally, mostly) do so.
Loved 64. Didn't like Sunshine - found it to be "soulless". Have yet to play Galaxy 2, despite owning it for around 1.5-2 years.

Is 3D World online co-op or local?
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Re: Super Mario 3D World

Post by broken harbour »

With this game, Wind Waker HD, and New Super Mario Bros U and Super Luigi U, things are looking up for the Wii U. If another good Metroid game comes out for it I might be forced to buy one. :mrgreen:
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Re: Super Mario 3D World

Post by cools »

You know what? I was planning on not playing SMG2 once I clear SMG1, giving the concept a rest until I'd played something else. But noone seems to have bothered with it despite it widely being acknowledged as the game that 1 should have been, so I'll play it immediately following just to buck the trend.
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Tokyo-J
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Re: Super Mario 3D World

Post by Tokyo-J »

This game is awesome. Played 3 players and it runs smooth and is fast paced frantic fun. Great game to play by yourself or with a group of friends. Played on the TV and the Pad and it looks amazing. All kinds of different control schemes work. Wii Mote , Classic Controller , Wii U Pad and Pro Controller. Changes the game as far as platformers go.
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Re: Super Mario 3D World

Post by japtor »

cools wrote:You know what? I was planning on not playing SMG2 once I clear SMG1, giving the concept a rest until I'd played something else. But noone seems to have bothered with it despite it widely being acknowledged as the game that 1 should have been, so I'll play it immediately following just to buck the trend.
I loved SMG1 way back and tried out SMG2 this week. I found myself getting really annoyed by a lot of stuff in it. The basic platforming is generally fine but it feels like a bunch of extra crap it really doesn't need. Looking back, SMG1 had a lot of the same issues too but it didn't bother me back then I guess, and I'm not sure if 2 just made some stuff (all the out of level parts in particular) worse.

As for 3D World, bought it last night and almost done with world 4 now, having a blast with it...except for the few gamepad required levels, which haven't been much yet thankfully. Those seem like they'd be fun/horribly evil in multi but not so good for a single player. The Captain Toad ones are cool (wouldn't mind a full puzzle game of those) but the gamepad really all that needed there either (map blow to a button or something).
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Re: Super Mario 3D World

Post by hail good sir »

I wasn't that impressed at first but I finished world 3 just now and really warming up to the game, there were a lot of fun levels there.
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Obiwanshinobi
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Re: Super Mario 3D World

Post by Obiwanshinobi »

Visually reminds me of Power Stone 2.
There should be some multiplayer game (mode), where the TV-hogging person sees more playfield, but the other players can see areas the former can't (reach). A bit like Pac-Man Vs. (in 3D).
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Tokyo-J
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Re: Super Mario 3D World

Post by Tokyo-J »

On the last stage now. Plan on beating it in the next day.
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Re: Super Mario 3D World

Post by Octopod »

The game is amazing. I have two games going on - one alone and one with my four year old daughter. She likes Peach, of course, but seems to have settled on Toad as her main character. :)
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Re: Super Mario 3D World

Post by Tokyo-J »

Octopod wrote:The game is amazing. I have two games going on - one alone and one with my four year old daughter. She likes Peach, of course, but seems to have settled on Toad as her main character. :)
Have 3 going myself. One with my Girl another with my daughter and girl and another by myself :)
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Re: Super Mario 3D World

Post by Drum »

Octopod wrote:The game is amazing. I have two games going on - one alone and one with my four year old daughter. She likes Peach, of course, but seems to have settled on Toad as her main character. :)
Your daughter is hardcore - Toad is hard mode for non-speed-runners apparently.
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Re: Super Mario 3D World

Post by evil_ash_xero »

What's the difficulty on this game like?
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Re: Super Mario 3D World

Post by Skykid »

Joystiq creamed for this one. Watched a little of the video review and the game looks amazing. I'm wondering how Nintendo can keep regurgitating a formula with this much invention, that rightly should have been stale ages ago. But then I think that every time I sit down with a new bona fide Mario title, and by the end it's been worth every minute.

Sadly I have no plans to get a Wii U. Make a 3DS version!
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Re: Super Mario 3D World

Post by japtor »

Obiwanshinobi wrote:Visually reminds me of Power Stone 2.
There should be some multiplayer game (mode), where the TV-hogging person sees more playfield, but the other players can see areas the former can't (reach). A bit like Pac-Man Vs. (in 3D).
Nintendo Land has some games with vaguely that kind of idea in mind.
evil_ash_xero wrote:What's the difficulty on this game like?
I've died enough that I think it's a nice enough difficulty, although it might be that it scales with the stars and stamp items you collect in each level. Some are just hard to get, some are hidden in some way. I think most of my deaths have come from going for the stars at least, and otherwise my usual Mario game recklessness. Speed runs should be fun.

And like 3D Land it has the old power up system of the 2D games, except you start out big (unless you finished a previous level while small). Also like the 2D games there's no default melee attack like the other 3D Marios (the secret character being an exception*), which makes a big difference when dealing with enemies. Instead of just walking up and whacking them you have to jump on them, which can be harder than it sounds in 3D space.

*Rosalina has the spin attack/extra jump from Galaxy and feels overpowered as hell, but the game treats it as a power up itself. It's mapped to the run button like other power ups, so if you get an item you lose the spin move as long as you're powered up with something else. (Guess spoiler tags don't work here :oops: Well it's been revealed a lot elsewhere already)
Last edited by japtor on Mon Nov 25, 2013 8:39 pm, edited 1 time in total.
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Re: Super Mario 3D World

Post by Obiwanshinobi »

Sweet, Rosalina is the only Galaxy character I like (maybe that she barely has any voice did it for me), so I guess fanservice was inevitable.
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Re: Super Mario 3D World

Post by replayme »

Apparently the game hasn't done that well in Japan. It'll be interesting to see how the game does worldwide, and if it can help rescuscitate Wii U sales. But if it doesn't, what are the chances for it being down-ported to the 3DS in a few months?

Edit: or being ported across to MS/Sony home consoles in 2 years?
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Re: Super Mario 3D World

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replayme wrote:Apparently the game hasn't done that well in Japan.
The game sold 107k in the first week. :|

What kind of sales figures constitute not doing that well?
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Re: Super Mario 3D World

Post by replayme »

Skykid wrote:
replayme wrote:Apparently the game hasn't done that well in Japan.
The game sold 107k in the first week. :|

What kind of sales figures constitute not doing that well?
99,588 apparently.

http://www.mcvuk.com/news/read/japanese ... io/0125039

http://www.eurogamer.net/articles/2013- ... number-one

I assume the headlines for those articles imply that the game is "not doing well".

Edit: you're right. It is 107k... But the overwhelming reaction from arm-chair experts NeoGaf implies that the game hasn't done well.

http://www.neogaf.com/forum/showthread.php?t=723751
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Re: Super Mario 3D World

Post by Skykid »

Dunno, considering the Wii U userbase it sounds enormous. How can you compare it to Galaxy when everyone and their Grandma had a Nintendo Wii during its release. Makes no sense. :idea:

Have to laugh at those Pokemon sales. 4 million!
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Re: Super Mario 3D World

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Skykid wrote:Dunno, considering the Wii U userbase it sounds enormous. How can you compare it to Galaxy when everyone and their Grandma had a Nintendo Wii during its release. Makes no sense. :idea:

Have to laugh at those Pokemon sales. 4 million!
I personally never compared it to Galaxy. "Analysts" are referring to the sales as being disappointing. That's why I used the word "apparently".

I don't think I've ever mentioned Galaxy in relation to 3D World once. In fact, I think I've only ever mentioned the Galaxy series once (or twice?) on this forum, in that I bought Galaxy 2 for about £4 many months ago, and have yet to play it.
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Re: Super Mario 3D World

Post by Obiwanshinobi »

The real question seems to be how many people bought Wii U for the sake of playing this game. If Mario titles aren't system-sellers anymore, well, that must hurt.
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Re: Super Mario 3D World

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Obiwanshinobi wrote:The real question seems to be how many people bought Wii U for the sake of playing this game. If Mario titles aren't system-sellers anymore, well, that must hurt.
There is a quote on Neogaf that mentions as to how little sway the Mario IP has in the current games market. Something to do with milking the Mario brand name via numerous sequels and releases (ala COD). It's a really lengthy comment, and makes a number of fair assessments, and I will find it (and post it up here) once I go through the thread.

I think Neogaf establishes that only 10% of all Wii U owners in Japan bought the game.
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Re: Super Mario 3D World

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replayme wrote:
Skykid wrote:Dunno, considering the Wii U userbase it sounds enormous. How can you compare it to Galaxy when everyone and their Grandma had a Nintendo Wii during its release. Makes no sense. :idea:

Have to laugh at those Pokemon sales. 4 million!
I personally never compared it to Galaxy. "Analysts" are referring to the sales as being disappointing. That's why I used the word "apparently".

I don't think I've ever mentioned Galaxy in relation to 3D World once. In fact, I think I've only ever mentioned the Galaxy series once (or twice?) on this forum, in that I bought Galaxy 2 for about £4 many months ago, and have yet to play it.
I was referring to the EG article you linked.
replayme wrote: I think Neogaf establishes that only 10% of all Wii U owners in Japan bought the game.
Lifetime Japanese Wii U sales are almost 2 million, so that would be closer to 5%. You're right, it could have done better.

All this is for the birds though, who really cares if it's fucking amazing?
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Re: Super Mario 3D World

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Skykid wrote: All this is for the birds though, who really cares if it's fucking amazing?
Man... I really wish I didn't have to pay £250 for the privilege of playing one videogame. Actually, make that two (Mario Kart).

Edit: PS4 is going to have two by the end of this year too. FF XV and MGS. Three if you count Watch Dogs. So I know which machine I'll be getting first.
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Re: Super Mario 3D World

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replayme wrote: Edit: PS4 is going to have two by the end of this year too. FF XV and MGS.
Ha ha, if that's what it's got for must-buy titles, I'll happily wait around for the two-year price drop! :wink:

All I want is Resogun.

And my Super Famicom.
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Re: Super Mario 3D World

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I really don't understand the appeal of Resogun tbh. It's great and all, but not a system seller for me. That FF XV trailer looks amazing though. I'm looking forward to that. MGS and Watch Dogs too.

As for the SFC, are you going to get the Retron 5 when it comes out next year? I might get that actually. I just might. Especially if I can play SFC and US games on my HDTV.

What the world (including Nintendo) needs right now is a portable Snes with downloadable games.
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Re: Super Mario 3D World

Post by Moniker »

I suppose I'll probably pick up a WiiU once a couple other major franchises get represented. Having a killer Mario, Metroid, Zelda, and Smash Bros. game would be too much to pass up. Hopefully Z:ALBW signals recognition of the direction the next 3D Zelda needs to go.

3D World looks amazing, but I can wait a bit.

replayme wrote:What the world (including Nintendo) needs right now is a portable Snes with downloadable games.
It's called the PSP. :P
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Re: Super Mario 3D World

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replayme wrote: As for the SFC, are you going to get the Retron 5 when it comes out next year? I might get that actually. I just might. Especially if I can play SFC and US games on my HDTV.

What the world (including Nintendo) needs right now is a portable Snes with downloadable games.
I'm holding out until I see Fudoh's review. Lo-res and HDTV's are not a good mix without an upscaler, and I have reservations about its emulated hardware. Fingers crossed its great though, as it sure would be a handy portable solution for me.

Resogun is amazing btw.
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