Favorite non-Cave arcade shmup developers?

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Favorite non-Cave Arcade shmup developers?

Irem
4
4%
Konami
4
4%
Psikyo
18
18%
Raizing
38
39%
Seibu Kaihatsu
8
8%
Taito
6
6%
Takumi
4
4%
Toaplan
11
11%
Treasure
5
5%
 
Total votes: 98

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Jonst
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Re: Favorite non-Cave arcade shmup developers?

Post by Jonst »

Toaplan
Raizing
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trap15
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Re: Favorite non-Cave arcade shmup developers?

Post by trap15 »

I'm surprised by the Raizing love. Maybe it would be interesting to compare against CAVE :?:
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Obscura
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Re: Favorite non-Cave arcade shmup developers?

Post by Obscura »

Psikyo just a hair over Raizing.

Toaplan would probably be #3.
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DMC
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Re: Favorite non-Cave arcade shmup developers?

Post by DMC »

I think it is the about time this site arranges a top-shmup developers voting, similar to the top 25.
That is, where one can vote on any shmup developer, and on more developers than just one.

One problem though is that there is still a lot confusion about whether some of these games were developed or published by a certain company.

And I think the voting would be more valid if it was preceded by comprehensive, although not necessarily exhaustive, list of developers and their games.
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Jeneki
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Re: Favorite non-Cave arcade shmup developers?

Post by Jeneki »

My top three would probably be Raizing, Psikyo, and Toaplan.

For a "not really top tier but I have a lot of nostalgia for" pick, Kaneko. Cyvern is amazing, but everything else is meh. Air Buster was my first arcade 1cc though (in an actual arcade no less).
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TransatlanticFoe
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Re: Favorite non-Cave arcade shmup developers?

Post by TransatlanticFoe »

I love pretty much all of Toaplan's shmups.

A few from Psikyo and Taito (seriously the latter have done LOADS).

A couple of Raizing

Comparison with Cave: only really played and enjoyed DonPachi and DoDonPachi anyway.
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heisenbergman
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Re: Favorite non-Cave arcade shmup developers?

Post by heisenbergman »

Wow, Raizing ran away with that poll pretty quick all of a sudden...
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Leandro
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Re: Favorite non-Cave arcade shmup developers?

Post by Leandro »

I chose LieZing but I really should've voted for Toaplan
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pestro87
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Re: Favorite non-Cave arcade shmup developers?

Post by pestro87 »

Leandro wrote:Lice Inn
Fixed
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Post by Limbrooke »

Voted for Gazelle.
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ratikal
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Re: Favorite non-Cave arcade shmup developers?

Post by ratikal »

Man, wheres Qute at?
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Nifty
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Re: Favorite non-Cave arcade shmup developers?

Post by Nifty »

DMC wrote:I think it is the about time this site arranges a top-shmup developers voting, similar to the top 25.
That is, where one can vote on any shmup developer, and on more developers than just one.
I've been considering slotting it in somewhere next year, amongst other things.
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Pretas
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Re: Favorite non-Cave arcade shmup developers?

Post by Pretas »

ratikal wrote:Man, wheres Qute at?
Not an arcade developer.
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Pinehed
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Re: Favorite non-Cave arcade shmup developers?

Post by Pinehed »

For me, as a novice shmupper, it's

early Psikyo > late Psikyo > Raizing > Cave > the rest

And for the oldschool stuff:

Namco > Nichibutsu > the rest
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Re: Favorite non-Cave arcade shmup developers?

Post by VHS-porn »

The only good non Cave game is Dimahoo, so I have to go with Raizing.
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2D•TRON
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Re: Favorite non-Cave arcade shmup developers?

Post by 2D•TRON »

For me it has to be Toaplan.
Without them Cave/Raizing/*Takumi Might not have been what we know today.






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DMC
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Re: Favorite non-Cave arcade shmup developers?

Post by DMC »

heisenbergman wrote:Wow, Raizing ran away with that poll pretty quick all of a sudden...
Maybe you should make a new poll: Favorite non-Cave, non-Raizing arcade shmup developers? :P

Nifty: You can count on my support!
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chempop
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Re: Favorite non-Cave arcade shmup developers?

Post by chempop »

VHS-porn wrote:The only good non Cave game is Dimahoo, so I have to go with Raizing.

HAHAHA Where did you come from? I like you already :oops:
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Sinful
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Re: Favorite non-Cave arcade shmup developers?

Post by Sinful »

Wow, this is a though one. I really love Irem, Konami, Raizing, Seibu, Taito, and Toaplan.

Well, Seibu only made the Raiden games, so, lets, leave them out. (Though I love my Raiden games)

Irem I need to play more of ther other games to know for sure, so out.

Taito. Haven't got into Darius series yet. So out.

Raizing I think may be the pinicle of vert genre? But I'm thiniking I should save their games for a bit later would work out better? (That, and they seem to be winning in the poll np).

Toaplan I just discovered rock more then I initially thought. But...

Let's just say Konami cause Gradius III & rest of AC series is my fave. The rest of their AC shmups I've tried (Trigon, Xexex, A-Jax, MX 500, Thunder Cross) seem really good too? Too bad they've stopped making shmups. (Don't say Otomedius).
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Re: Favorite non-Cave arcade shmup developers?

Post by Aleksei »

EmperorIng wrote:My vote goes to Taito, because of their excellent mixture of pick-up-and-play game style in their shmups, mixed with often wholly unique, bizarre, surreal, and memorable aesthetic choices.

After that it would be Psikyo and Konami, with Takumi after them. I may love Soukyogurentai, but I don't think Raizing games are all that hot. I just haven't 'gotten' them.
wow, I can't believe I am one of two who voted for Taito, there is something in the water.
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Furry Fox Jet Pilot
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Re: Favorite non-Cave arcade shmup developers?

Post by Furry Fox Jet Pilot »

I'd vote for Seibu any day. (although I do like Taito's music; Ashura Blaster, Gun Frontier, etc.) Raiden DX tops any other shmup I've played from any of those other developers, enough said.
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EmperorIng
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Re: Favorite non-Cave arcade shmup developers?

Post by EmperorIng »

Aleksei wrote: wow, I can't believe I am one of two who voted for Taito, there is something in the water.
Everyone else closed their eyes, and closed their heads, and then a fish shot 'em and left 'em for dead.
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Aleksei
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Re: Favorite non-Cave arcade shmup developers?

Post by Aleksei »

EmperorIng wrote:
Aleksei wrote: wow, I can't believe I am one of two who voted for Taito, there is something in the water.
Everyone else closed their eyes, and closed their heads, and then a fish shot 'em and left 'em for dead.
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