The implacable song?

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Captain
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The implacable song?

Post by Captain »

So apparently in the next-to-last stage of R-type Delta, a brief song plays as the corrupted player-ships fight you, the fight lasts incredibly short so i have never heard it to it's full extent?

Is there a "full version" of this theme or is it just the tiny tune we hear before the boss appears?

Any way to access the sound files from a rom (not asking for links/emus, so i think this is fine).
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KAI
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Re: The implacable song?

Post by KAI »

Try ripping the game with CubeMedia2
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BIL
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Re: The implacable song?

Post by BIL »

R-Type Delta OST Track 11 ("Stage 6 / Awakening") segues into that bit towards the end - it's the climax of the song, not an individual track. Can't check right now but maybe it's the same in the game's sound test / disc?

edit: fixed timestamp
Last edited by BIL on Sun Oct 20, 2013 11:28 pm, edited 1 time in total.
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Sly Cherry Chunks
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Re: The implacable song?

Post by Sly Cherry Chunks »

^

Skip to 3:15
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Captain
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Re: The implacable song?

Post by Captain »

BIL wrote:it's the climax of the song, not an individual track.
You have no idea how sad this makes me.
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BIL
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Re: The implacable song?

Post by BIL »

Just get an mp3 / FLAC / etc of the song, some basic audio editing software and edit the bit you want into its own track, voila.

I think it's a lot cooler as the climactic release from an immense slow burn, though. Delta's got a hell of an OST.
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Captain
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Re: The implacable song?

Post by Captain »

I already did that and therefore ninja'd you, but it's way too repetitive.

Man I wish it was a separate song.
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BIL
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Re: The implacable song?

Post by BIL »

That's why you don't tinker with perfection! ;3 The other 75% of the song wouldn't be nearly as good without the release towards the end, either.

Currently blasting STAGE 3 / MASSIVE ATTACK at volume: windows rattling.
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Re: The implacable song?

Post by Sly Cherry Chunks »

Stage 6 and it's soundtrack are perfectly paced. Shit, what happened between 1997 and 2003 that made Irem forget how to design games?
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