I'd give Phalanx more of my time, but I just can't get into it.
(Sorry - that was terrible. One for fans of Ancient Greek military formations.)
Let's try another...
I wanted to impress the Cockney, but I drew the line when the guy suggested 'Trizeal'.
(Too parochial? Eel is a local delicacy in East London, home of the Cockney. "Try Eel" in a Cockney accent. If it needs explaining it's definitely bad enough to earn me a few points!)
One more...
From where I'm sat Viewpoint doesn't look all that.
spadgy wrote:I'd give Phalanx more of my time, but I just can't get into it.
(Sorry - that was terrible. One for fans of Ancient Greek military formations.)
Let's try another...
I wanted to impress the Cockney, but I drew the line when the guy suggested 'Trizeal'.
(Too parochial? Eel is a local delicacy in East London, home of the Cockney. "Try Eel" in a Cockney accent. If it needs explaining it's definitely bad enough to earn me a few points!)
One more...
From where I'm sat Viewpoint doesn't look all that.
Start the car...it looks like the crowd could turn nasty!! I think it originated from stand up comics that were performing for a tough crowd and were dying on stage.
Last edited by Jonst on Sat Sep 14, 2013 9:25 pm, edited 1 time in total.
Asada walks into Ikeda's office and says, "I've got a great idea for a new STG!"
"Alright, well what is it?" Ikeda asks.
Asada explains, "Instead of detailed pixel art, it'll have really fugly polygonal graphics. Instead of a complex scoring system, it'll be overly simplified with auto-bombs that don't penalize the player, plus chains that connect automatically and can't be broken or even increased with skillful play so beginner's can feel good about themselves! It'll have some recycled enemy sprites from Dodonpachi II to save us time and instead of original designs like in Guwange, we'll use generic loli shit! And when we port it, we'll be sure to screw up the slowdown, add lag, and make confusing menus and display settings!"
"That sounds like a hell of a shooter," says Ikeda. "What do you call it?"
BulletMagnet wrote:Hope you guys still have that engine running!
I'm still sat in the car, and the engine is running. It's a soft-top too, so leap in and we can accelerate to the nearest cliff like the Thelma and Louise of shmup 'jokes'.
A bunch of engineers working on the construction of the Vic Viper are all in a conference room together to discuss the ship's weaponry:
Engineer 1: Ok, so we've completed development on the anti-ground missiles, multi-shot blasters, and laser cannons; we have enough money in our budget to develop one more weapon.
Engineer 2: Um, sir? Beyond that shield that only protects the front and can't survive tight corridors, the Vic Viper has zero defense capabilities; in its current state, just grazing a single bullet will cause a critical hull breach, and-
Engineer 1: YOU SHUT YOUR DAMN MOUTH JARED. Anyway, any ideas?
Engineer 3: Well, we could integrate those little red-orange energy orbs that follow a ship around and fires whenever the ship does. I forget what they're called though...
Engineer 1: I think I know what you're talking about, and that's definitely an Option.