Edmond Dantes wrote:I thought it was Fourth game that everyone hated?
SH4 actually always had its devoted fans in the Western SH community. I've grown to love it over the years, but the game design - escort difficulties, over-reliance on combat, merciless inventory system, constant back-and-forth between 302 and outside - does merit criticism. Fans who wrote it off wholesale for being "not like SH" were always dead wrong, however. A surreal horror adventure through a realm of psychological trauma? Yeah WTF, that's not like SH at all!
SH3 and SH4 are a step down chiefly for recycling past material more than contributing their own, understandable with the progressively dwindling dev time Konami allocated the series. They're certainly still extremely good horror games and worthwhile sequels. I like to replay the four KCET titles in release order every couple of winters, when the nights are nice and long.
Edmond Dantes wrote:I honestly consider SH2 kind of overrated (although by no means terrible). On a technical level its better than the first game, but I prefer the first game for storyline reasons... I never really jibed with the whole "town is basically torturing a guy for his past sins" thing.
I think SH1 and SH2's stories are perfect complements. It's the same concept of "a world of someone's nightmarish delusions come to life" Harry identified in SH1, experienced from the third and first-person respectively. Naturally SH1 is detached and terrifying, and SH2 less so but more personal. The contrast makes them two of my favourite games to play back to back.
Since the writers avoided over-exposition, the series is nicely interpretable as about human experience rather than the machinations of Count Chocula. I don't believe the town is torturing anyone, or even sentient. It's just an echo chamber these damaged minds have been drawn into, with a long guest list and centuries of strife preceding them. James certainly isn't shown to be driven or bound by anything other than his own obsessions, nor are Angela, Eddie or Laura. I don't think "God" or other divine figures from the four games' backstory are anything more than manifested dogma, either. Congratulations on finally appearing before our eyes, God! But watch out, that guy has a gun!