The problem with online leaderboards

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Icarus
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The problem with online leaderboards

Post by Icarus »

If there's one thing I particularly dislike about online leaderboards, is when you're in the middle of a potentially decent credit in Score Attack, and this kind of thing happens.

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The issue isn't the fact that the game pauses to tell you you've been disconnected, but the fact that it kicks you back to the title screen straight afterwards. I should be thankful at least it did it there at the fifth midboss and not a second before I kill Inbachi, but it still leaves a sour taste in the mouth.
Is it so hard to make netcode that allows for later uploading of Score Attack plays? Discuss.
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TrevHead (TVR)
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Re: The problem with online leaderboards

Post by TrevHead (TVR) »

Did it happen while you were recording for STG weekly? that shit luck. EDIT NVM I see you have your own twitch channel. So look on the bright side you have me as a new viewer! :lol:

But yeah you would think not resetting your run and just moving to offline mode would be the sensible thing to do. Then again CAVE aren't exactly smart in this area, like having to waste a bomb everytime I pause in Guwange, Akia Katana isn't much better in that respect.

Lucky I rarely have internet dropouts while in score attack as usually I either have a really solid connection or Live drops every 5 minutes because my hub loves to prioritise other PC's that are been used in the house.
Last edited by TrevHead (TVR) on Sun Aug 25, 2013 1:38 am, edited 2 times in total.
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Icarus
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Re: The problem with online leaderboards

Post by Icarus »

TrevHead (TVR) wrote:Did it happen while you were recording for STG weekly? that shit luck.
I was in the middle of a random stream session, trying to beat my personal best on X360 Mode-Laser. This run would have been potentially 30bil+, 35-40bil before Kouryuu without a chain drop.
Like I said, I was at least thankful it didn't DC at a later point when the run could have been the one, but it still kind of upsetting to know that a chance was taken away from me because of some weird netcode.
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TrevHead (TVR)
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Re: The problem with online leaderboards

Post by TrevHead (TVR) »

Ouch! Well atleast you can look on the bright side, I found out you have a twitch channel. Having me as a viewer is worth any full chain run! :P
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CStarFlare
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Re: The problem with online leaderboards

Post by CStarFlare »

That's not a problem with online leaderboards, it's a problem with Cave never putting any work into their online system. I'm pretty sure Treasure got it right the first time, so why didn't Cave ever get a clue?
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AntiFritz
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Re: The problem with online leaderboards

Post by AntiFritz »

I think this has only happened to me like once in deathsmiles, but it seems it happens fairly frequently for some people. It's dumb that it completely kicks you to the title screen though.
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Re: The problem with online leaderboards

Post by dannnnn »

This used to happen to me once every half hour in Deathsmiles and is the reason I stopped playing in Score Attack. I've only ever experienced it with Cave games, you would think they'd have sorted it by now.
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Re: The problem with online leaderboards

Post by BareKnuckleRoo »

This is part of the reason I don't bother with the online leaderboards. It hasn't actually happened to me yet, but I'd be so irritated if it did that I'm happier just playing offline and not worrying about it (my scores are never noteworthy anyways, and if I really got something impressive, I'd put in an actual effort to record it).
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Re: The problem with online leaderboards

Post by emphatic »

BareknuckleRoo wrote:This is part of the reason I don't bother with the online leaderboards. It hasn't actually happened to me yet, but I'd be so irritated if it did that I'm happier just playing offline and not worrying about it (my scores are never noteworthy anyways, and if I really got something impressive, I'd put in an actual effort to record it).
Exactly this.
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Zaarock
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Re: The problem with online leaderboards

Post by Zaarock »

the problem with Cave's online leaderboards* ?

I can't think of any non-cave games that kick you to title screen if you disconnect but I guess there are some?
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Re: The problem with online leaderboards

Post by BPzeBanshee »

TrevHead (TVR) wrote:having to waste a bomb everytime I pause in Guwange
What the fuck? Why are you needing to press B at all? I could've sworn when I paused and played there was a resume button which A worked with just fine.

Also, hubs are oldhat and have collision issues, better off with a switch.

Edit: Fixed my quote bug.
Last edited by BPzeBanshee on Sun Aug 25, 2013 1:59 pm, edited 1 time in total.
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Re: The problem with online leaderboards

Post by emphatic »

BPzeBanshee wrote:
TrevHead (TVR) wrote:having to waste a bomb everytime I pause in Guwange
What the fuck? Why are you needing to press B at all? I could've sworn when I paused and played there was a resume button which A worked with just fine.

Also, hubs are oldhat and have collision issues, better off with a switch.
Because he's assigned bomb to A for some reason I can't work out.
Last edited by emphatic on Sun Aug 25, 2013 3:23 pm, edited 1 time in total.
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BareKnuckleRoo
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Re: The problem with online leaderboards

Post by BareKnuckleRoo »

BPzeBanshee wrote:What the fuck? Why are you needing to press B at all? I could've sworn when I paused and played there was a resume button which A worked with just fine.
Akai Katana has this problem too if the bomb button is set to A - it has no delay between the menu closing and the game resuming, and hitting A to close the menu will also launch a bomb because it picks up on the input. You have to remember to use the start button to close the menu (or not pause at all) but it's definitely a bug unlike something like Futari where the pause screen takes a half-second to fade out, so it doesn't bomb if A is the bomb button.

I sometimes play with A assigned to bomb when I'm using a pad instead of a stick (X shot, RT rapid, A bomb).
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Re: The problem with online leaderboards

Post by trap15 »

SO MANY FAILED QUOTINGS

That is all...
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Re: The problem with online leaderboards

Post by AntiFritz »

BareknuckleRoo wrote:
BPzeBanshee wrote:What the fuck? Why are you needing to press B at all? I could've sworn when I paused and played there was a resume button which A worked with just fine.
Akai Katana has this problem too if the bomb button is set to A - it has no delay between the menu closing and the game resuming, and hitting A to close the menu will also launch a bomb because it picks up on the input. You have to remember to use the start button to close the menu (or not pause at all) but it's definitely a bug unlike something like Futari where the pause screen takes a half-second to fade out, so it doesn't bomb if A is the bomb button.

I sometimes play with A assigned to bomb when I'm using a pad instead of a stick (X shot, RT rapid, A bomb).
They should have implemented it like espgaluda 2 does on ps2 (and I assume doj aswell), with the 5 second countdown after unpausing.
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Re: The problem with online leaderboards

Post by BPzeBanshee »

trap15 wrote:SO MANY FAILED QUOTINGS

That is all...
OMG TWO IS A LARGE NUMBER

Seriously I swear I hit the Quote button, previewed it and it worked correctly. Oh well. Fixed it anyway.
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Re: The problem with online leaderboards

Post by emphatic »

"Seriously I swear I hit the Quote button, previewed it and it worked correctly. Oh well. Fixed it anyway." - BPzeBanshee
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Re: The problem with online leaderboards

Post by TrevHead (TVR) »

Yeah Akia allows you to press start to resume the game but it did catch me out alot when I first played it. Guwange XBLA is A button nothing else, which is my default bomb button on pads (X shot, A bomb, Y & RB special, RB or RT auto (thumb covers both X&A) and stick. What bomb button the std mapping in arcades? Y? (shot, bomb, special, auto? thumb & 3 fingers or 4 fingers?)
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Re: The problem with online leaderboards

Post by malchitos »

AntiFritz wrote:I think this has only happened to me like once in deathsmiles, but it seems it happens fairly frequently for some people. It's dumb that it completely kicks you to the title screen though.
It happens to me a lot with deathsmiles....it's odd but it seems like xbox-live is bad about logging out during games that use it just for leaderboards. I've only had it happen once in SDOJ and twice in AK.....but also a few American games have done it to me too....Indie games especially.
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Re: The problem with online leaderboards

Post by Devdan »

Zaarock wrote:the problem with Cave's online leaderboards* ?

I can't think of any non-cave games that kick you to title screen if you disconnect but I guess there are some?
This. If anybody cared about this genre, I'm sure this would be one of those things that would cause an outcry, and Cave would've fixed it right away. I can't even imagine how anybody could've thought it was a good design decision. I guess the internet in Japan is generally better, but it still goes down sometimes...I think...I actually can't recall it happening while I was there now that I think about it. :?
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Re: The problem with online leaderboards

Post by BPzeBanshee »

TrevHead (TVR) wrote:Yeah Akia allows you to press start to resume the game but it did catch me out alot when I first played it. Guwange XBLA is A button nothing else, which is my default bomb button on pads (X shot, A bomb, Y & RB special, RB or RT auto (thumb covers both X&A) and stick. What bomb button the std mapping in arcades? Y? (shot, bomb, special, auto? thumb & 3 fingers or 4 fingers?)
I got myself a Hori Fighting Stick VX for 360, so perhaps that's why I got a "normal" Xbox-like setup for my buttons. Seems odd though. Doesn't Guwange allow pressing START to resume either?
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