Preorder KETSUI DVD SET and Viper Phase 1 DVD SET now!

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ArrogantBastard
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Post by ArrogantBastard »

Can anyone translate this? I think it's an interview with SYO...

http://www.inhgroup.com/blog/index.php?itemid=19
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Post by Icarus »

I did a quick rearrangement of a machine translation, I think one of the Japanese literate members here can probably translate it better and more accurately though...
  • Q: What are your score initials, and the place where you play?
    A: SYO, and in the arcade MIKADO at Shinjuku.
  • Q: What is the origin ofyour score initials?
    A: They're taken from my surname.
  • Q: What are your records up to present?
    A: Quaid in DRAGON BLAZE, Yuan Nang in GUNBIRD, and Type B in KETSUI.
  • Q: Are there any games you think are as difficult as Ketsui?
    A: Nothing realy comes to mind. If I was forced to, though, I'd say... FF8 (smile)

    NOTE: seriously, that's what he says ^_-
    I: Is there any title which has intensity in addition to KETSUI?
    S: There is nothing especially. if it mentions by force -- FF8 (smile)
  • Q: How/when did you start playing shooting games?
    A: I saw a friend of mine going for a Strikers 1999 record for the third time, and they seemed to be interesting games. I thought that Technical Bonuses were in every shooting game back then. (smile)
  • NOTE: These next three questions I'm not too sure about...
    I: NAMIKI * Episode, recollections, etc. of a time?
    S: if it says so, Mr. 太菱 makes a mistake by KETSUI 1-5, and he is better in 椅子蹴 -- た .

    I: although Mr. SYO has driven the name by the active graduate student shooter, he is famous also as go-getter SUROTTA -- please let me know ? latest a favorite model and the struck favorite place.
    S: Although a savage beast king and Inoki itself are quite interesting, though regrettable, Hokuto has struck about 95%. Place ... It is a metropolitan area certain place.

    I: Does A type Mr. player 太菱 have a message?
    S: No
  • Q: Are you participating in the Ketsui competition in autumn?
    A: It's in my schedule.
  • NOTE: Not certain about this one either...
    I: It is also continued whether to play KETSUI.
    S: Do and it is delicate whether it is crowded. Now, since it is waiting to certain roux PUGE of UPL, it seldom does and becomes precocious.
  • Q: Do you have any advice for current Ketsui players?
    A: You'll need to cutback a lot in this game, so it is important to make sure you know what's ahead of you in your intended movement path. Learn the best and fastest way to defeat bosses.
    I also advise on using bombs a lot in the second loop, as it'll make your ALL attempt a lot easier.
    • READER'S QUESTIONS:
    • Q: Do you have any advice on good methods to study patterns?
      A: Think about the patterns that are giving you difficulty away from the game, try to devise a strategy, then try out that strategy when you play. Trial and error is definitely important. Ketsui is a game that finds this especially important.
    • Q: How much time did it take before you 2-ALL the game?
      A: About seven months. Since the surrounding environment was quite good (read: competitive - ICR) and there were a lot of skilled players taking part, I think I managed it quite quickly.
    • Q: How much time did you spend each day playing?
      A: When I was aiming for the Special Loop ALL, I think about 3-4 hours each and every day.
    • Q: Although the DVD has a very comprehensive replay to date, is there anything you think you would like to see improved?
      A: The replay up to stage 2-4 should be pretty consistent. However, there are a few mistakes around there, so I don't regard it as being totally consistent...

      NOTE: The actual translation was...
      Although a total of I:DVD expecting 1 over the whole volume by things, if it considers as a player and dares raise, where is the scene of wanting you to surely see?
      S: the reverse side -- up to 2-4 trip -- if -- it is the play which is made to regard it as it being stabilized that it is unexpected -- be. the まぁ actual condition -- where -- it is -- since a mistake is made, although it is not stabilized ...
    • Q: In shooting games in general, what part of the screen do you tend to look at?
      A: I tend to glance at the whole screen quickly, and look at the areas surrounding my ship to judge distances and gaps in bullets and such. Although I'd like to ask the other skilled players this (smile)

      NOTE: And again...
      I: While playing not only KETSUI but the shooting game, which neighborhood of a screen is mainly seen?
      S: When seeing the whole screen vaguely and passing through between cartridges usually, he is planning to see the surroundings of a self-opportunity. Although said greatly, he also wants to ask the skillful い people of 弾避け this (smile).
    • Q: How much of the second round would you say is pattern study, and how much of it is "ad-libbing" (or reflex actions - ICR)?
      A: I would say that the second loop is about 90% pattern study. Although a lot of the time the second loop is very dependent on enemy bullet behaviour (especialy if you watch a 2-ALL), it would be more in the region of 80% pattern study.
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Post by Vexorg »

I might have to think about grabbing the VP1 set (although I'd just about be able to get the SPI cart for the same price...) BTW, the page for that mentions a Playstation version of Viper Phase 1, which I've never heard of. Does such a thing really exist?
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Post by Rastan78 »

Thanks, Icarus. Interesting stuff. The fact that it took him 7 months to get the all practicing 3-4 hours a day does something to dispel the myth of Japanese gamers having some kind of superhuman "cyborg" skills. He also credits the environment he was playing in for part of his success.

I would have been curious to know how many games SYO is proficient at altogether and how many he plays at one time. My guess is that he probably focuses almost exclusively on one or two games at a time.
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Post by Rastan78 »

Vexorg wrote:I might have to think about grabbing the VP1 set (although I'd just about be able to get the SPI cart for the same price...) BTW, the page for that mentions a Playstation version of Viper Phase 1, which I've never heard of. Does such a thing really exist?
I think they're referring to a Playstation soundtrack that was a bonus with one of the Raiden games. DX maybe IIRC.
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Post by BulletMagnet »

Rastan78 wrote:The fact that it took him 7 months to get the all practicing 3-4 hours a day does something to dispel the myth of Japanese gamers having some kind of superhuman "cyborg" skills.
I dunno, I'd say that playing a single game which doesn't last more than an hour or two for a full runthrough for that long is a lot more than I think I could bring myself to do, heh. Not to mention that this is an arcade game we're talking about here, so presumably he was spending money every time he played it throughout that duration...he must have a heck of a job in the wings, to be able to spend so consistently and have time to do so, heh heh.
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Post by Icarus »

BulletMagnet wrote:I dunno, I'd say that playing a single game which doesn't last more than an hour or two for a full runthrough for that long is a lot more than I think I could bring myself to do, heh. Not to mention that this is an arcade game we're talking about here, so presumably he was spending money every time he played it throughout that duration...he must have a heck of a job in the wings, to be able to spend so consistently and have time to do so, heh heh.
I dunno. Obviously if you focus all your energy on one game, you're going to see more benefits with regards to proficiency than you would if you have a rotation of five or six games. Better to be more focused than to spread yourself thinly, I say.

Also, he says that he played about 3-4 hours a day. Some of that might have been at home on a supergun, and some of that might be in a competitive environment, an arcade. He wasn't too specific in his reply as to where he spent most of his free time, just how much of it he spent.
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Post by BulletMagnet »

Icarus wrote:I dunno. Obviously if you focus all your energy on one game, you're going to see more benefits with regards to proficiency than you would if you have a rotation of five or six games.
Well yeah, for most people that'd probably be the case (though some have said that when they "hit a wall" on a game they'll leave it alone for awhile, and then when they resume they'll solve it), but still, that much time on a game which takes only a fraction of that time to finish is a lot of time to stare at one screen, heh. I'm neither criticizing him nor putting him on a pedestal, just saying that devoting that much effort to a game is not something that most people are either willing or able to do.
He wasn't too specific in his reply as to where he spent most of his free time, just how much of it he spent.
Well, whether he played the thing at an arcade or forked out for the actual PCB or whatever, we're still talking pretty big bucks, heh heh.
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Post by Valgar »

Not really considering he only plays one game, if you added up all the games/systems people buy in place.... It isn't hard to play just one game, you just have to really fucking love it.
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Post by cigsthecat »

Thanks for the translation Icarus.
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Post by GaijinPunch »

[*]Q: What are your records up to present?
A: Quaid in DRAGON BLAZE, Yuan Nang in GUNBIRD, and Type B in KETSUI.
You left out "Koyori in Sengoku Blade". I think the way he's saying it, he means both bonus stages/2nd loops (omote and ura) of Ketsui (as B-Type).
[*]Q: How/when did you start playing shooting games?
A: I saw a friend of mine going for a Strikers 1999 record for the third time, and they seemed to be interesting games. I thought that Technical Bonuses were in every shooting game back then. (smile)
I saw a friend of mine playing Strikers 1999 when I was in my 3rd year (last year) of high school, which I thought was interesting.
I: NAMIKI * Episode, recollections, etc. of a time?
S: if it says so, Mr. 太菱 makes a mistake by KETSUI 1-5, and he is better in 椅子蹴 -- た .


I: Any recollections of episodes and whatnot back during the [Game Inn] Namiki* days?
S: Now that you mention it, ??-san died on 1-5 and kicked a chair. (Sorry -- don't know the proper name).

I: although Mr. SYO has driven the name by the active graduate student shooter, he is famous also as go-getter SUROTTA -- please let me know ? latest a favorite model and the struck favorite place.
S: Although a savage beast king and Inoki itself are quite interesting, though regrettable, Hokuto has struck about 95%. Place ... It is a metropolitan area certain place.


I: Although your name is well known as a shooter, you're also famous a slotter (someone who plays slots). Can you tell us of the machines you like and where you've been playing?

S: Mojuu-ou (??) and (something else) are very interesting. Unfortunately though, 95% of what I play is Hokuto no Ken. And, as to where I play? I'll just say certain places within Tokyo.

I: Does A type Mr. player 太菱 have a message?
S: No
I: Do you have a message for the A-type player, 太菱?
S: No.
[*]NOTE: Not certain about this one either...
I: It is also continued whether to play KETSUI.
S: Do and it is delicate whether it is crowded. Now, since it is waiting to certain roux PUGE of UPL, it seldom does and becomes precocious.
I: Will you continue to play Ketsui from here on?
S: It's hard to say whether I'll play other than casually. Right now I'm very into a certain loop game by UPL, so I haven't been playing much.
[*]Q: How much time did it take before you 2-ALL the game?
A: About seven months. Since the surrounding environment was quite good (read: competitive - ICR) and there were a lot of skilled players taking part, I think I managed it quite quickly
About 6 or 7 months. I was able to make videos, and there were a lot of skilled players around, so teh environment was quite good. I thought that was quite fast for me.

[*]Q: Although the DVD has a very comprehensive replay to date, is there anything you think you would like to see improved?
A: The replay up to stage 2-4 should be pretty consistent. However, there are a few mistakes around there, so I don't regard it as being totally consistent...
The question actually asks, "is there any part you particularly want everyone to see?". He was pretty proud of the 2-4 area.
NOTE: And again...
I: While playing not only KETSUI but the shooting game, which neighborhood of a screen is mainly seen?
S: When seeing the whole screen vaguely and passing through between cartridges usually, he is planning to see the surroundings of a self-opportunity. Although said greatly, he also wants to ask the skillful い people of 弾避け this (smile).
Translation was pretty accurate. At the end he just says, "I say so confidently, but I'd like to hear the answer of someone that's good at dodging bullets". [literal]

I'd say you did a pretty fantastic job considering what most online translators spit out.

*Game Inn Namiki is a game center which has a lot of high level players in it (apparently). The Girl that ran Magatta Banana plays there, and is a high level Progear & Ketsui player if I understand correctly.

-----------------------
he must have a heck of a job in the wings, to be able to spend so consistently and have time to do so, heh heh.
Probably not -- and probably wasn't spending that much money either. You'd shit your pants if you saw how much money my friends put into Virtua Fighter 4 (and it's sequels) per month. I guess me too for that matter. :/
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Post by Icarus »

Thanks for the corrections, GaijinPunch ^_^
I knew I made a bunch of errors in places ^_-

Infoseek gave me some fairly decent translations, but all machine translators tend to throw out more cryptic stuff than most, so I had to take an educated guess with some of it. I'm quite used to deciphering inane babble like this at least, you should hear some of my friends talking after a few drinks ^_-
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Post by FRO »

Vexorg wrote:I might have to think about grabbing the VP1 set (although I'd just about be able to get the SPI cart for the same price...) BTW, the page for that mentions a Playstation version of Viper Phase 1, which I've never heard of. Does such a thing really exist?
I was thinking the same thing...a console port of Viper Phase 1 would be a dream come true for me!
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Post by elbarto »

Mine arrived today.. thank you EMS shipping! :shock:

The Ketsui book is mostly artwork.. well over half of it is b&w sketch/concept art. There's no art "database" on the DVD this time round though.
DVD quality is good as you'd expect (still no tate view option though), haven't listened to the CD yet.

The Viper Phase 1 set is just labelled as a soundtrack, comes in a double-CD size case. What I've listened to so far sounds great, and the DVD has a load of design stuff on it.
The "Playstation" version music is referring to one of the three soundtracks in PS Raiden DX ("new release" IIRC)
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Post by sven666 »

Rastan78 wrote:Thanks, Icarus. Interesting stuff. The fact that it took him 7 months to get the all practicing 3-4 hours a day does something to dispel the myth of Japanese gamers having some kind of superhuman "cyborg" skills. He also credits the environment he was playing in for part of his success.

I would have been curious to know how many games SYO is proficient at altogether and how many he plays at one time. My guess is that he probably focuses almost exclusively on one or two games at a time.
true, 3-4hours a day for 7 months on end in a competitive enviroment with the ability to record your runs for future study will definetly get anyone ace at any game..

still to have that kind of devotion takes something superhuman on its own..

ed: mad props to icarus and gaijinpunch for the translation :D
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Post by Rastan78 »

Yeah, as much as I love games, I think after investing that kind of time I'd have to start wondering if it could be time better spent doing something a bit more productive (something I wonder at times about my own shmupping habits).

I think also Japan may be a bit more "game freak" friendly environment. In the US, once you've spent several hundred hours perfecting a high score people might start to look at you a bit funny. How do you tell your girlfriend/family/friends you cant spend time with them because you're once again spending four hours playing a game and keeping that up for more than a year or so?

"Normal" people might ask the question, "Superhuman or supernerd?"
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Post by GaijinPunch »

Yeah, mine arrived too. Haven't watched it yet. I like the book -- it looks good.
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Post by gameoverDude »

I've gotten my confirmation notice and I'm expecting to get my DVD set maybe Monday. I'm seriously looking forward to this.
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Post by Kewing Darksun »

elbarto wrote:Mine arrived today.. thank you EMS shipping! :shock:
Mine won't be coming for 3 weeks yet :( I preordered both Ketsui DVD and the Gunstar superheroes CD which doesn't come out until the 23rd this month. Oh man... guess I'll have to wait.

Just curious. how's the soundtrack CD? Is there any differences with the Ketsui/DOJ soundtrack? And about the arrange tracks: are they same the same as the previous CD? or are there new ones?

Oh and thanks lots to Icarus and GP for the trasnlation. Very interesting =)
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Post by Valgar »

They have the tracklist here...

http://www.inhgroup.com/item/ketsui/
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Post by Kewing Darksun »

Thanks a lot Valgar. Looks like there isn't much difference between the two releases, aside from the mobile soundtrack (a nice addition I guess, but not as interesting as, say, arranged tracks) and only 1 remix. Well at least the money wasn't only for the DVD and book =)
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Post by Valgar »

Can someone translate page 32 in the booklet? I think it is explaining how the amount of popcorn enemies after the 2nd and 5th mid-boss are determined.

edit: Also, in the last part of the "OUTTAKES" what is it talking about with the [ insert credit ] stuff?
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Post by Kiken »

Valgar wrote: edit: Also, in the last part of the "OUTTAKES" what is it talking about with the [ insert credit ] stuff?
Depending on which helicopter is chosen, a different Insert Credit message is displayed.
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Post by Valgar »

Kiken wrote:
Valgar wrote: edit: Also, in the last part of the "OUTTAKES" what is it talking about with the [ insert credit ] stuff?
Depending on which helicopter is chosen, a different Insert Credit message is displayed.
Is that what it says? From the videos I have, and from playing, I always get the same one. We thought it might be a different revision of the game.
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Post by chtimi-CLA »

just got the ketsui one in the mail. the illustration book includes gameplay data (hitboxes, enemy base values, ...)
haven't watched the replays yet.
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Post by ArrogantBastard »

Thanks to Icarus and GaijinPunch for the SYO interview translation.

However, there is another page that has another interview... Would you guys be up to the task to translate it once again?

It's the interview with that other guy who did the Type A superplay in Ketsui.

http://www.inhgroup.com/blog/index.php?itemid=20
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Post by sven666 »

so wheres the best place to order these DVDs, has to take paypal...

only got this on PA http://www.play-asia.com/paOS-13-71-ag- ... 0-tjg.html pretty close but no cigar :roll:
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Post by NTSC-J »

ArrogantBastard wrote:Thanks to Icarus and GaijinPunch for the SYO interview translation.

However, there is another page that has another interview... Would you guys be up to the task to translate it once again?

It's the interview with that other guy who did the Type A superplay in Ketsui.

http://www.inhgroup.com/blog/index.php?itemid=20
I can translate it if you want, unless GP already did it.
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Post by Neon »

who did the arrange track, out of curiousity?

Probably won't end up buying these myself, nice to know people are enjoying em though.
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