stryc9 wrote:CptRansom wrote:You always fight Kouryu, then Hibachi (with seriously toned-down patterns even on Laser (Normal) and Expert difficulties), then Inbachi (with VERY seriously toned-down patterns) even if you continue. No special requirements at all!
Thanks man. Well that will make the 1CC a little more difficult than I first thought.
360 Mode isn't really one to play just for the 1CC. It's extremely easy actually, especially in Shot if you're purely focused on a 1CC as all you need to worry about is keeping your meter near 10000 (just use low level hypers to recharge if you ever get hit and autobomb), which is surprisingly easy to do when it's your only worry. Having what amounts to a giant lifebar makes it pretty easy. It's far more satisfying to play for score, which involves dropping the meter dangerously low via use of the super laser to quickly regain hypers and spam them throughout the levels, which also bumps up the rank a good deal. Ignoring Saya's safety and putting yourself one hit away from a gameover for the sake of score is very satisfying when you clear the game that way.
Because Hibachi and Inbachi's patterns aren't affect by rank (apparently), they're also both pretty easy to memorize. Inbachi is actually the easier of the two in shot mode I find, oddly enough.
How many people got to Hibachi for their first time and got hit because they were lasering in front of her and didn't realize a wall of bullets would zoom out at you? I sometimes forget to get the hell outta the way in a run because I'm so used to starting off a boss fight dead center...