Non shmup arcade games you can 1CC?

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Re: Non shmup arcade games you can 1CC?

Post by xgunnBlaze »

Strider 2. Aww yeah
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

CIT wrote:
You 1cc'd Haunted Castle? I'm in awe of the pain you inflicted on yourself.
No, Haunted Castle is the botched Western release where they turned it into an unplayable quarter-muncher (happened to a lot of Konami games). The Japanese version is pretty well balanced and very much 1CC-able.
There are three revisions named Haunted Castle, and two revisions of the Japanese release.

All versions seem pretty easy - except for Haunted Castle revision M, which takes away half your life if you're hit by the first stage skeletons, by collision or as a result of getting hit by a thrown bone. Bats take off two bars of life. In the other releases, bats take off one bar of health, and I think the skeletons' bone throw only takes off one bar of health in other versions. Revision M also features different enemy behavior in some cases - bats fly further up and down, making it harder to hit them, and making the top path of the wall you can climb early in the game less safe than in the other versions.

MAME used to have just two Haunted Castle revisions, M and K. Revision E must be a newer addition. It seems to play like the others, though.

Of course, MAME would have version M as the default set, leading people to think that it's representative of the other sets.

Edit: Perhaps some other sets are even easier than HC K, if this nine-year-old post of mine has any truth in it.
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Re: Non shmup arcade games you can 1CC?

Post by CIT »

Ed Oscuro wrote:Of course, MAME would have version M as the default set, leading people to think that it's representative of the other sets.
I've played two Haunted Castle PCBs, and both were of the 1-hit-half-dead variety. Add to this, that there are other games Konami wrecked for the Western release (Thunder Cross for example), so I'm pretty sure Rev M is the default one. Of course that makes you wonder where the three different Haunted Caste releases came from. Could be further regional differences, perhaps EU and NA.
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Re: Non shmup arcade games you can 1CC?

Post by rapoon »

edit: reading comprehension, zero.
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Re: Non shmup arcade games you can 1CC?

Post by CIT »

Those aren't arcade games though.
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Re: Non shmup arcade games you can 1CC?

Post by Randorama »

200+ titles. I recalled that I reached 300+ including shmups.


1CCs were a craft for the methodical players, back in the day.
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Re: Non shmup arcade games you can 1CC?

Post by dark »

I can also 1CC 80s arcade game crazy rally sometimes :)
That one actually kind of feels like a shmup albeit focused on dodging things rather than shooting things
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

CIT wrote:
Ed Oscuro wrote:Of course, MAME would have version M as the default set, leading people to think that it's representative of the other sets.
I've played two Haunted Castle PCBs, and both were of the 1-hit-half-dead variety. Add to this, that there are other games Konami wrecked for the Western release (Thunder Cross for example), so I'm pretty sure Rev M is the default one. Of course that makes you wonder where the three different Haunted Caste releases came from. Could be further regional differences, perhaps EU and NA.
There is a good argument to make that revision K comes before revision M - some people have stated, though I don't know if they have evidence for it - and E could just be a European release. HC is rare enough that it's not easy to say what a "preferred" revision could be; I've seen various revisions of the games on sale through the years, but very infrequently. However, I wouldn't say that having played Version M on two occasions is much more than anecdotal evidence.

Perhaps somebody knows what the deal is with the revision naming and distribution of these games.
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

Ed Oscuro wrote:
CIT wrote:
You 1cc'd Haunted Castle? I'm in awe of the pain you inflicted on yourself.
No, Haunted Castle is the botched Western release where they turned it into an unplayable quarter-muncher (happened to a lot of Konami games). The Japanese version is pretty well balanced and very much 1CC-able.
There are three revisions named Haunted Castle, and two revisions of the Japanese release.

All versions seem pretty easy - except for Haunted Castle revision M, which takes away half your life if you're hit by the first stage skeletons, by collision or as a result of getting hit by a thrown bone. Bats take off two bars of life. In the other releases, bats take off one bar of health, and I think the skeletons' bone throw only takes off one bar of health in other versions. Revision M also features different enemy behavior in some cases - bats fly further up and down, making it harder to hit them, and making the top path of the wall you can climb early in the game less safe than in the other versions.

MAME used to have just two Haunted Castle revisions, M and K. Revision E must be a newer addition. It seems to play like the others, though.

Of course, MAME would have version M as the default set, leading people to think that it's representative of the other sets.

Edit: Perhaps some other sets are even easier than HC K, if this nine-year-old post of mine has any truth in it.
M is the one I played through. I knew it was the ultimate pain from a little research, but some guy on Youtube 1-lifed it so I was determined to get through it by hook or by crook. It's nightmarish, to say the least.

Which revision of the Japanese release is the best one?
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

I haven't even beaten the games yet, so I can't give you any comprehensive information about that. Mr. Galaxius is probably off in another solar system right now; I don't know if he still remembers the differences - plus MAME might have changed more since those days. Those posts were originally written at a time when MAME had the old bug of not loading background layers correctly when savestating, and other behavior might have been slightly off too.

I will do my best to find out what's what, but at a cursory inspection, damage and enemy patterns seem to be identical in all revisions and territories, except for Haunted Castle version M.

Pat yourself on the back for beating revision M. Its damage penalty from bats isn't that bad, just doubled to two bars, but I start to fall apart even in stage 2. I don't think I've got a good plan yet for getting past the damn snake things in the canyon / before the drawbridge, on one credit. And I'm not sure if I know how to dodge all the boulders at the start of that stage.
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

Ed Oscuro wrote: Pat yourself on the back for beating revision M. Its damage penalty from bats isn't that bad, just doubled to two bars, but I start to fall apart even in stage 2. I don't think I've got a good plan yet for getting past the damn snake things in the canyon / before the drawbridge, on one credit. And I'm not sure if I know how to dodge all the boulders at the start of that stage.
I've never punched the air like that just for finishing a game. The guy who 1-lifes it is absolutely legendary, makes it look so easy.

The damage is actually higher in stage 1 for some completely idiotic reason: you get your life stripped like a stacked chick walking into a prison shower room. If you can hold your nerve (not easy, fists through screens are a real possibility) it becomes more relaxed as far as damage goes but UNAVOIDABLE BOULDERS, SHIT ATTACKING FROM BEHIND, COMPLETE LACK OF DEXTERITY, NO BOSS DIFFICULTY CURVE, MEMORISATION OF IMPOSSIBLE SPEEDING LIFT SHAFTS, amongst others.

Honestly, it's not actually a good game by any stretch of the imagination, but the novelty of it is so alluring.
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

Skykid wrote:Honestly, it's not actually a good game by any stretch of the imagination, but the novelty of it is so alluring.
Pretty much the same feeling I got.

I love many of the set pieces so much it hurts, but actually playing it? Heheh.
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

Ed Oscuro wrote:
Skykid wrote:Honestly, it's not actually a good game by any stretch of the imagination, but the novelty of it is so alluring.
Pretty much the same feeling I got.

I love many of the set pieces so much it hurts, but actually playing it? Heheh.
Yeh, it's very poor. Simon is basically battling some kind of stomach ailment and accompanying incontinence throughout his journey, making his manoeuvrability rather useless. Enemy placement is haphazard, as is their random resilience, and the fact you can pretty much break the game by abusing certain subweapons goes to show a real lack of refinement. I think Konami just found an intern sleeping in the basement and forced him to code it before he was allowed to go home.
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Re: Non shmup arcade games you can 1CC?

Post by ACSeraph »

I wouldn't count most fighters since they are very easy to 1cc and I have no Idea how many I've actually 1cc-ed. There are however some particularly difficult ones I was proud to 1cc.

The one's I'm proud of would be:

Art of Fighting 1
King of Fighters 94 and 95
Fatal Fury 1 (though really it's easy aside from Geese)
Fatal Fury Special
Guilty Gear XX Slash and AC versus Order Sol (That guy is oldschool difficult)

As for non-fighters its a pretty short list because I haven't really tried with many games:

Time Crisis 2 (seriously easy)
Crisis Zone (pretty easy)
Streets of Rage 1
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

ACSeraph wrote: Streets of Rage 1
That's not an arcade game.
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Re: Non shmup arcade games you can 1CC?

Post by ACSeraph »

Oh fair enough then. In that case the version of Crisis Zone I 1cced was also the home version. TC2 was at arcades though along with all the fighters.
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

ACSeraph wrote:Oh fair enough then. In that case the version of Crisis Zone I 1cced was also the home version. TC2 was at arcades though along with all the fighters.
I 1cc'd/high scored all the TC games (up to 4, which is shit) as a kid in the arcade. TC1 was my first arcade clear ever at around 13yrs. The home version of CZ might be tougher, because IMO it's easier than TC2 in the arcade.
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Re: Non shmup arcade games you can 1CC?

Post by ACSeraph »

Nah it feels the same to me, I just never got around to finishing it at the arcade. Honestly both are pretty easy I just felt like TC2 gives you a longer window to dodge things than CZ making it easier. I play 3 a lot too, but I can't get past the last level yet. TC1 I've beaten on PS1 and honestly I was pretty proud to have beaten it at all within the credit limit. 1cc-ing TC1 is big accomplishment imo. Love the last fight with Wild Dog in that game, it feels like such an epic action movie. None of the other ones felt as exciting as that to me.
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Re: Non shmup arcade games you can 1CC?

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ACSeraph wrote:Nah it feels the same to me, I just never got around to finishing it at the arcade. Honestly both are pretty easy I just felt like TC2 gives you a longer window to dodge things than CZ making it easier. I play 3 a lot too, but I can't get past the last level yet. TC1 I've beaten on PS1 and honestly I was pretty proud to have beaten it at all within the credit limit. 1cc-ing TC1 is big accomplishment imo. Love the last fight with Wild Dog in that game, it feels like such an epic action movie. None of the other ones felt as exciting as that to me.
TC1 is a beautiful game. The Wild Dog fight is indeed incredible, although fighting him and his cohort in TC3's last stage is equally adrenaline induced. High scoring is a little more different, cos it's all head shots and no stray bullets.

Crisis Zone was like a hot knife through butter for me, but I'd already cleared the other two countless times. I think I got it in about 3 or 4 goes tops. I maintain it's the easiest because the shield gives you so much easy coverage, especially during boss fights, and you don't need to duck behind completely view obscuring scenery to use it. You can camp for ages and pot shot whenever you fancy it. It seems like more pressure because of the number of enemies, but there aren't that many that are actually deadly. I'd say the last stage of TC2 tips the challenge level more in its favour.
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Re: Non shmup arcade games you can 1CC?

Post by Smraedis »

The PS2 version of Crisis Zone is harder, though after quite a few plays it doesn't seem so difficult.
Finding a Crisis Zone machine in this country is a challenge in itself, and they usually don't work anymore...
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Re: Non shmup arcade games you can 1CC?

Post by Skykid »

Smraedis wrote:The PS2 version of Crisis Zone is harder
There you go. And Raedis is the TC expert, can't keep up with him these days. You must have a list of light gun arcade clears as long as your arm.
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Re: Non shmup arcade games you can 1CC?

Post by gabe »

Apparently I'm the only person on this forum who has never 1CC'd a fighter... :oops:
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Re: Non shmup arcade games you can 1CC?

Post by Ruldra »

^KoF '97 is the easiest I can think of at the moment. It isn't hard to reach the final battles and Orochi is a complete joke. I was really disappointed with him after fighting Goenitz in the previous game.
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

gabe wrote:Apparently I'm the only person on this forum who has never 1CC'd a fighter... :oops:
Michigan represent! Me neither.
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Re: Non shmup arcade games you can 1CC?

Post by Ex_Mosquito »

The ones I have recorded are. http://www.youtube.com/user/exmosquito

Metal Slug 1
Metal Slug X
Metal Slug 5
Toki
Shinobi
Tetris - The Grand Master
Strider
Daimakaimura
House of the dead 1

I've done a fair few more but I didn't like to play that many games growing up, I just played ones I liked. My weekly £6.51 paper-round money didn't go that far ;( and I had to buy Mean Machine magazine with that money as well ;)
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Re: Non shmup arcade games you can 1CC?

Post by Ed Oscuro »

Haha, if you die at the Bone Dragon (Gradius?) boss in Haunted Castle's Stage 2, you get sent all the way back to the boulders in the ice cave. AW YEA

Edit: I could've sworn I used to be able to defeat the ghosts that come out of the skeletons in the beginning of Stage 2. Even with good timing, I can't land enough hits on them (I think I've managed three with no apparent effect).

So, LOL, new tactic time. I tried bombing a skeleton repeatedly. Each time a bomb landed, the animation of the skeleton crumbling would play again. There's no indication you can't do this repeatedly as long as you have subweapon ammo, or that it affects the ghost when it comes out. LOL. Version K, for what it's worth.
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Re: Non shmup arcade games you can 1CC?

Post by xgunnBlaze »

You guys that cleared the Time Crisis games... that is an achievement. I saw a video on Youtube of a Time Crisis 4 1CC a while ago and I think it was from someone here on this forum.

Has anyone tried Time Crisis Razing Storm?
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Re: Non shmup arcade games you can 1CC?

Post by boagman »

I hope by "can 1CC" you're actually saying "have 1CCed in the past". If that's the case, I can say a bunch. Could I do them today? Most, probably not, but certainly some. Those that I can still knowingly currently 1CC shall be marked with an asterisk (*).

Outrun*
Outrun 2*
Metal Slug 1 (though, really, it doesn't require the "1", now does it?)
Metal Slug 2
Elevator Action Returns
Golden Axe (actually a very easy one if you ride the right animals)
Time Crisis 2
Crisis Zone*
Heavy Barrel
Double Dragon*
Shinobi
Dragon's Lair

If, in fact, driving games count (I don't think they really should, either), Virtua Racing, Daytona USA and Daytona 2 can be added, as well as several others I'm sure. This isn't a complete list I don't think, but it's a pretty decent list. Many of the 1CCs are the result of being a cash-poor kid who *needed* to be good to play as long as possible on one quarter.

And as you can tell...I loves me some action games.
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Re: Non shmup arcade games you can 1CC?

Post by boagman »

PC Engine Fan X! wrote:Back in 1989-1990, it was an 1CC affair with Data East's Heavy Barrel...could get the sixth & final component to assemble the super gun weapon and a few well-aimed shots would bring down the huge mechincal monsteriosity end-boss once & for all. On the average, scoring would be in the 1,400,000+ range.

Back in May of 1994, did a 1CC on a full-sized Atari Games upright cab of Klax with a final score of 6,000,000+. It was an two-two & half hour session with absolutely no breaks whatsoever. Talk about a serious arcade puzzler gaming session that's about four times as long as an average 1CC arcade shmup session these days. The fast tile waves surely will keep you on your toes as it gets crazy fast in the higher waves indeed.

With pinball, scores of 1 billion+ was possible on Demolition Man back in January of 1991. You could easily double your overall scores if you played a serious game with the outer trigger grip controls.

PC Engine Fan X! ^_~
Great post. Gotta respond to each of the above paragraphs.

Re: Heavy Barrel, you and I are in the same boat. Collecting the pieces at the right time, knowing where the right weapons were (as well as the 1UPs, grenades, etc.) was *essential*. That was back in high school for me, and I loved that game. Can't remember scores for the life of me, but I was the king of that game. One of Data East's best of that era, for darned sure.

You 1CCed Klax? Dude...I bow to your superior ability. I stinking *love* that game (always have...if you can find an Atari Lynx, the port is actually terrific), but to 1CC that thing? For me, it'd be impossible, especially the horizontal waves and such. This is im-freaking-pressive to me. My compliments.

Demolition Man? Dude. Getting a billion on that is the equivalent of getting a 1CC on Double Dragon...anyone can do it. Anyone can do that because it's just too stinking easy. If you *can't* get a billion on DM, then there's something wrong. Major scores to be had in that game, with lots of extra balls to be picked up. A game of DM can go on for a *long*, LONG time.
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Re: Non shmup arcade games you can 1CC?

Post by boagman »

xgunnBlaze wrote:You guys that cleared the Time Crisis games... that is an achievement. I saw a video on Youtube of a Time Crisis 4 1CC a while ago and I think it was from someone here on this forum.

Has anyone tried Time Crisis Razing Storm?
The TC games, especially those after the first, are quite easy to learn to 1CC, actually. TC2 and CZ are the easiest, I'd say. One of the biggest things you need is a fully-working, on-the-nut cabinet, whose pedal is ultra-responsive. If you don't have a good pedal, I don't care *how* good a player you are: you're screwed. Find yourself a good cabinet, and figure out where the "fire bursts" will come from, and you're 85% of the way to getting a 1CC (learning to use the pedal is far more vital than being able to shoot well, and learning where deathshots will come from is more important than shooting well, too). I think CZ is the easiest to learn, and the hardest part would be the two-on-one boss fight. It's a fun game for many reasons...one of them being that they really get creative in trying to shoot you down. In the third stage (the one you choose on the right), about 1/3-1/2 of the way through, there's a blue enemy who jumps through the air flat-out horizontally and about 50% of the time will manage to lock onto you with his shot. It's a *terrific* moment of choreography in the game, and I always enjoy it, *especially* when he gets his shot off. It's a smile-worthy moment.

TC4 lost its way. I haven't played it much because it wasn't *nearly* as satisfying as the first three.

I've thought about playing Razing Storm, but haven't. Not sure I've forgiven them for getting off-track with TC4 yet.
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