
Game Dev Tycoon's unique ironic experiment
Re: Game Dev Tycoon's unique ironic experiment
Random p2p users are the scene now?I uploaded the torrent to the number one torrent sharing site, gave it a description imitating the scene
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shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Game Dev Tycoon's unique ironic experiment
Casual pirates can't be arsed to make sure they're downloading a real scene release.ZellSF wrote:Random p2p users are the scene now?
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shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Game Dev Tycoon's unique ironic experiment
Heh thanks, it still makes me giggle when I see it.opt2not wrote:Nice avatar shmuppy!


And unrelated, but still fucking hilarious:

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BareKnuckleRoo
- Posts: 6651
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: Game Dev Tycoon's unique ironic experiment
The main issue with the article is it's making the unstated claim that all the people who pirated it would have been interested enough to pay for it. Really, it doesn't look like that interesting of a game to me (oh look another generic career simulator), but if I can try it out for free I'd be more motivated to support the developer and actually purchase a legitimate copy. I suspect a lot of the people who pirate games download a lot they wouldn't have bought normally anyways simply because of availability. But how many of those people after enjoying a good game went and bought an actual copy? I know I got into a lot of games I wouldn't have even looked at otherwise thanks to stuff like emulation (hello CAVE)...
I'd be more interested to see how many people support the devs by buying a copy of a game they liked when they pirate it, and how many wouldn't have bought the game whether or not it was available via torrent due to lack of interest, lack of money, etc.
I'd be more interested to see how many people support the devs by buying a copy of a game they liked when they pirate it, and how many wouldn't have bought the game whether or not it was available via torrent due to lack of interest, lack of money, etc.
Re: Game Dev Tycoon's unique ironic experiment
There's a demo available. Didn't stop people from pirating the hell out of it.BareknuckleRoo wrote:if I can try it out for free I'd be more motivated to support the developer and actually purchase a legitimate copy.
Pirates gonna pirate I guess.
Re: Game Dev Tycoon's unique ironic experiment
Hey, if the devs themselves made it available, I guess it's okay if I go pirate it nao.
Re: Game Dev Tycoon's unique ironic experiment
Ha ha this is pretty neat. Sadly it's a good argument for DRM and I don't like that.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Game Dev Tycoon's unique ironic experiment
I don't get this whole story.
214 sales in one day is pretty good, especially for an indie game nobody knew about (they certainly do now). How the fuck can you make a definitive statement about this stuff after 24 hours? By my books, they had a pretty decent launch. Everything else is irrelevant.
You can't compare one pirate to one lost sale. If you take all that sensationalistic media whoring attention grabbing bullshit away, what do you have? A moderately successful game launch in a stupendously short period of time. Notice how they haven't updated that page, or posted statistics for the first week. That might take the wind out of their sails and their bullshit story.
in my personal experience (as a freelance developer who has several applications and games on the Apple store), anything above 200 sales/day is a damned good day. Pirates are pirates. I pulled a similar stunt about two years ago and absolutely nothing changed. Yeah, thousands of pirates downloaded and ran the thing. Only about 20% of them kept the app. My sales for that particular application didn't differ very much from the rest of my application launches.
So I dunno. It seems exceptionally lame to complain about a negative metric that you yourself are essentially responsible for creating.
-CMPX
214 sales in one day is pretty good, especially for an indie game nobody knew about (they certainly do now). How the fuck can you make a definitive statement about this stuff after 24 hours? By my books, they had a pretty decent launch. Everything else is irrelevant.
You can't compare one pirate to one lost sale. If you take all that sensationalistic media whoring attention grabbing bullshit away, what do you have? A moderately successful game launch in a stupendously short period of time. Notice how they haven't updated that page, or posted statistics for the first week. That might take the wind out of their sails and their bullshit story.
in my personal experience (as a freelance developer who has several applications and games on the Apple store), anything above 200 sales/day is a damned good day. Pirates are pirates. I pulled a similar stunt about two years ago and absolutely nothing changed. Yeah, thousands of pirates downloaded and ran the thing. Only about 20% of them kept the app. My sales for that particular application didn't differ very much from the rest of my application launches.
So I dunno. It seems exceptionally lame to complain about a negative metric that you yourself are essentially responsible for creating.
-CMPX
Re: Game Dev Tycoon's unique ironic experiment
Thought this was pretty cool. A time limited demo with a twist.
Re: Game Dev Tycoon's unique ironic experiment
The real irony is that they 99.9% ripped off this other game called Game Dev Story.
http://games.on.net/2013/05/game-dev-ty ... opriation/
http://games.on.net/2013/05/game-dev-ty ... opriation/
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BareKnuckleRoo
- Posts: 6651
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: Game Dev Tycoon's unique ironic experiment
"Game Dev Tycoon is bad and the developers should feel bad"Udderdude wrote:The real irony is that they 99.9% ripped off this other game called Game Dev Story.
http://games.on.net/2013/05/game-dev-ty ... opriation/
I knew I thought this game sounded familiar. Not surprised it's a ripoff, hypocritical morons blatantly misusing statistics to try and create a media frenzy of attention for the sake of their game, the losers deserve all the negative press they get.