
I like how there was no apparent regulation of Famicom cart colours or opacity. Even a set of loose FC carts can look pretty snazzy with a range of different shells.
There are some pretty strange looking custom shells for MD/GEN too. The EA games all had the big shell with the ridiculous yellow tab on them. Turrican has a big shell, and Psycho Pinball has a really weird rounded one. And then there's Virtua Racing and the Micro Machines one with the integrated controller ports.BrianC wrote:I noticed MD/Genesis has a few custom cart shells (Taito and Sunsoft), but they don't vary as much as the JP Famicom shells, where Konami, Sunsoft, Namco, Irem, and Taito had their own designs. I like the standard cart shells for both JP and US MD/Genesis.
Doh. I think I meant the JP cart shells there, since I only mentioned Taito and Sunsoft. I actually have a few of those you mentioned (EA games, Psycho Pinball, VR, and Turrican). I don't have the J-Cart with the ports. Come to think of it, I still need to pick up Micro Machines Turbo Tournament '96. The odd thing is that some of those Codemasters games seem to be at least partially optimized for 60 Hz since the music isn't sped up. I know Super Skidmarks is one of those games that rolls on US TV's, though. I don't have any problem PAL games, but I did try some PAL games with the Harmony cart on the 2600 and got screen roll (good thing the good ones have NTSC conversions).CIT wrote:There are some pretty strange looking custom shells for MD/GEN too. The EA games all had the big shell with the ridiculous yellow tab on them. Turrican has a big shell, and Psycho Pinball has a really weird rounded one. And then there's Virtua Racing and the Micro Machines one with the integrated controller ports.BrianC wrote:I noticed MD/Genesis has a few custom cart shells (Taito and Sunsoft), but they don't vary as much as the JP Famicom shells, where Konami, Sunsoft, Namco, Irem, and Taito had their own designs. I like the standard cart shells for both JP and US MD/Genesis.
It will come as no surprise that Panorama Cotton uses those shells as well. I think they look, and feel really cool.BIL wrote:The only odd cart I remember seeing recently was Batman MD, which I sold on. I can't remember if Super Fantasy Zone uses the same shell. Certainly has the same tiny Sunsoft case.
You have chosen wisely. The parallax scrolling backgrounds are very impressive in this game. Toaplan forever!BIL wrote:Musha Aleste get!
That reminds me of the dialog in Goemon's Great Adventure for N64. I assumed that the plot was Americanized because it has silly references to actors like James Dean, but the game actually kept the JP voices intact (though a song was cut out) with the one thing I could understand being names like James Dean. The plot wasn't changed, it was just outrageously silly to begin with.BIL wrote:Musha Aleste get! And hyper obscure factoid get too. Like HG101, I'd assumed "Metallic Uniframe Super Hybrid Armor" was an acronym cooked up for the US version. But it's actually right there in the JP manual under the player mech's portrait. Along with lots of other badass, super-detailed, super metallic-illustrations of enemies from tiny popcorns to boss machine behemoths.
Owning both PCB and PS1, I always feel like the PS1 is running at a lower frame rate (30?) than the PCB version.BIL wrote:I thought I was warming up to the MD version of Kyuukyoku Tiger and nabbed a cart, but having gone back to the arcade-perfect Toaplan Shooting Battle on PS1,.
Are you playing with the game's speed set to "Arcade?" That might cause the problem you mention, since the PCB's refresh rate is sub-60hz.yojo! wrote:I run it on a modded US PS1; unlike Euro zone consoles (50hz), US ps1 run in NTSC (60hz) just like the Japanese one, so it shouldn't suffer any slow down.
NTSC games run at 60 Hz on PAL units. It's PAL Saturn that needs a hardware mod to display 60 Hz. No such problem on PSX.yojo! wrote:I run it on a modded US PS1; unlike Euro zone consoles (50hz), US ps1 run in NTSC (60hz) just like the Japanese one, so it shouldn't suffer any slow down.
TSB1's apparent timing issues remind me of the ongoing Night Raid debacle - apparently that has laggy controls on some non-JP PS1s but not others. Maybe it's a BIOS rev issue.BrianC wrote:Final Fantasy Anthology has some issues with older PS1 models, so it could be something along those lines with the Toaplan collection.
No they aren't. They don't have any female baseball players.CIT wrote:the two Super Shinobis are still in a league of their own.