Programming (C) design and graphics - Martin Barlow (matrox,nvidia,kickengine)
3d models, and music - Dylan Barry (the models were not uploaded at the time of this video)
Voice work - Connie Spence
Basically its space invaders in 2.5d, the gameplay is very early, tomorrow the models go on and the music
Just a fun little pick up and play game that will have leaderboards.
Last edited by railslave on Wed Oct 02, 2013 8:29 am, edited 1 time in total.
"When I get my hands on some money
I'll kiss it's green skin
And I'll ask it's dirty face
"Where the hell have you been?" - Michael Gira (Swans)
I think the "Blue-Tit" title has nothing to do with the actual gameplay.
I like the idea of a Space Invaders-style game that takes place literally around a planet. However, I suggest that the last enemy on a level to be much more aggressive. I also suggest a relative touch controls option but with the important fire button intact.
I express my apologies for posting a bunch of mobile shmup threads in this forum in recent months, because some members perceive them as "spam." I have to redeem myself.