For games with a 4 button setup, I always use my thumb for the 4th button. So for the DFK sample you were alluding to:Special World wrote:I'm perfectly fine with six-button fighters, but even four-button shooters throw me. I think it has something to do with arrangement: In fighting games, the button layout is so sensible. A row of three punches and a row of three kicks, in order of severity. In shooters, on the other hand, there's nothing intuitive about the arrangement. Shot/Bomb/Rapid/Hyper. Where's the sense in that? Sometimes it feels like I'm twisting my hand in knots. There's nothing complicated about it really, but I can kind of play my hand over the buttons in a fighter, whereas in a shooter I have to constantly hold rapid, then toggle shot with my ring finger, keep my middle finger finger hovering over bomb (which I often just forget about somehow), and then be prepared to tap hyper/special with my pinky. I think it's maybe just the amount of fingers that does it - screw using my pinky finger for anything, he's got no moxie.
[SHOT] [BOMB] [RAPID]
[HYPER]
is how I arrange my buttons. I can't imagine trying to use my pinky that way.