STG Weekly #16: Imperishable Night

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chempop
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Location: Western-MA USA

Re: STG Weekly #16: Imperishable Night

Post by chempop »

Thanks hail good sir, definitely helps me realize that these games are of no interest to me :(
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
hail good sir
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Re: STG Weekly #16: Imperishable Night

Post by hail good sir »

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Last edited by hail good sir on Tue Jun 11, 2013 1:01 pm, edited 1 time in total.
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Zaarock
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Joined: Mon Nov 07, 2005 4:18 pm
Location: Finland

Re: STG Weekly #16: Imperishable Night

Post by Zaarock »

Great episode as usual and nice replays. Game looks really interesting(esp. with Youmu), definitely going to try it at some point. Exceeded my expectations certainly.

@chempop: hey, Dimahoo scoring doesn't sound much less complex to me :p then again a lot of these systems are simpler in practice than what they sound like.
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