Loop 2 EPROM hacks

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alamone
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Loop 2 EPROM hacks

Post by alamone »

http://alamone.net/temp/
Outzone
Gradius IV
Tatsujin-Oh
XEXEX
Last edited by alamone on Mon Feb 25, 2013 3:32 am, edited 2 times in total.
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emphatic
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Re: Loop 2 EPROM hacks

Post by emphatic »

:shock:

Awesome! Any more looping games "in the loop"? :lol:
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
alamone
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Re: Loop 2 EPROM hacks

Post by alamone »

I was thinking of doing the Strikers series next.
If I had a DDP board, I would want to try that too.
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emphatic
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Re: Loop 2 EPROM hacks

Post by emphatic »

Out Zone would be cool.
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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undamned
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Re: Loop 2 EPROM hacks

Post by undamned »

Robotron. Just kidding. I have a co-worker that told me when he was younger, him and his pals would go to the bowling alley and camp out @ the Robotron machine and loop the crap out of it. Not sure how many loops it has before it garbles memory, but he said they would play for hours straight on the same credit.
-ud
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jepjepjep
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Re: Loop 2 EPROM hacks

Post by jepjepjep »

alamone wrote:Tatsujin-Oh / Truxton II
http://www.alamone.net/temp/tp024_1.bin.loopselect.ips
Start = 1st loop
A+Start = 2nd loop
B+Start = 3rd loop
A+B+Start = 4th loop
C+Start = 5th loop
Rank doesn't change past 2nd loop though
That's awesome, alamone! Can't wait to try it out.
alamone
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Re: Loop 2 EPROM hacks

Post by alamone »

Necro-bump. Added Gradius IV. Also conslidated the URL.
alamone
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Re: Loop 2 EPROM hacks

Post by alamone »

Bump. Gradius IV got a major update:
- Stage select by buttons + start (plus full powerup)
- 20hz autofire for all weapons
- No need to set test mode DIPSW1
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jepjepjep
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Re: Loop 2 EPROM hacks

Post by jepjepjep »

alamone wrote:Bump. Gradius IV got a major update:
- Stage select by buttons + start (plus full powerup)
- 20hz autofire for all weapons
- No need to set test mode DIPSW1
Really awesome. Thanks for sharing the rom.
alamone
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Re: Loop 2 EPROM hacks

Post by alamone »

Bump.

Added Outzone (set 1) stage and round select.
BGM is incorrect when using stage select.
Edit: Verified working on PCB
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emphatic
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Re: Loop 2 EPROM hacks

Post by emphatic »

alamone wrote:Bump.

Added Outzone (set 1) stage and round select.
BGM is incorrect when using stage select.
Edit: Verified working on PCB
Cool! Does it appear on credit start, or how does it work, practically?
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
alamone
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Re: Loop 2 EPROM hacks

Post by alamone »

As with the other mods it is based on the direction of the joystick and the buttons pressed while hitting start.
Check the readme.txt to see the specific combinations.
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