z0mbie90 wrote:Rozyrg can you please stop doing so cool sprites. You make me very jealous man!
Shmuppet wrote:Rozyrg, these graphics are too godlike!
Thank you thank you thank you!dark wrote:Awesome sprite work! The upgraded graphics must have taken you hundreds of hours!

At this point, it's likely it's been close to hundreds, yes; but mostly because of those backgrounds!
Glad you like it!Shmuppet wrote:I LOVE ZPF! It's slower and a little easier. Fire Arrow was too hard/fast for me! Hey Rozyrg, I just noticed... why are all of your games SO FREAKING HARD!?

Wellllll, technically Megatank and Laser Carrot are complete, they're just such short/simple games that they don't really count. Also, I can already think of tons of ways to improve them or make them 'more complete' and those are wasps nests I don't need to start smacking.BPzeBanshee wrote:which one would you say is the most 'complete' out of the lot Rozyrg?

- Fire Arrow would've been about the same as those (quick,cheap) had I not kept fiddling with it, with placeholder gfx and all. I've gone beyond finishing it in that respect; but yeah, of my current goals : 1 main stage, 1 bonus stage, 4 endings, with the only holdup being ending pics and the finer details of the bonus stage, it's pretty damn close.
XYX: has 4/6 levels and 6/7 bosses fully complete, with the other 2 stages mostly complete. No endings are done beyond a few boring text scrawls. Right on the line; but I pretty much had gotten total brain freeze for new enemy ideas or anything else by the time I had reached that point.
Flying V: was only supposed to be 3 levels long originally; but now has 4. From all the requests I've gotten to 'finish it' after it's expansion, I'd estimate that more was expected, so I'll judge it's completeness by an arbitrary 6 stage standard: therefore, 4/6 levels and bosses completed.
ZPF 3 levels (mostly) and 2 bosses completed. I never really had a specific length in mind for this one: in theory, I could keep adding levels until I'm totally out of ideas for it. Still, assuming said standard, it's 3/6.
Last Chance 2~3 levels and 2 bosses complete. This one's a bit trickier to estimate as it has half-stages and the progress I've made is fairly well scattered between them all; but the general plan is to have at least 10 of these and 5 bosses.
... and with any other side stuff I've shown here or elsewhere (the ninja platformer, space harrier clone, DQ-ish rpg thing), WYSIWYG.