Hello have a small problem. Last night I wanted to play some samidare, but when I started the game the stick moved itself all over the menu.
Going down all the time, I tried disconnect it and reconnect it but didn't help. There's no problem in MAME. Just in some doujin games.
I have Windows 7 installed and using a Hori Real Arcade Pro VX SA, and when I plugged it in the first time it didn't install drivers so I installed this: http://www.microsoft.com/hardware/en-us ... or-windows
Maybe some of you have some tips or mayne know what the problem could be!
Arcadestick moves own it's own! Help!
-
BareKnuckleRoo
- Posts: 6733
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: Arcadestick moves own it's own! Help!
Have you tried using Joy2Key? It sounds like it's not a controller issue itself, but a problem with the way the game handles joysticks. For that, it's usually best to emulate keyboard input via your gamepad using Joy2Key, so that it thinks you're playing using the keyboard. I know for a few PC games, their native handling of a gamepad didn't work so well, but emulation via Joy2Key fixes the issue, could be the same case for Samidare?
Re: Arcadestick moves own it's own! Help!
I tried with Xpadder, but didn't help, still goes down in the menu automaticly.
Tried Joy2Key too, but didn't help
Tried Joy2Key too, but didn't help


Re: Arcadestick moves own it's own! Help!
What/which games give you this?

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Arcadestick moves own it's own! Help!
Samidare, Refrain, Zen-Ichi and Raiden 3 and Shikigami no shiro 1 and 3, second one works 
MAME and SuperCade (for fighting games online) works fine, some mame I need Xpadder because it does't find the stick.

MAME and SuperCade (for fighting games online) works fine, some mame I need Xpadder because it does't find the stick.

-
shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Arcadestick moves own it's own! Help!
Almost sounds like you've got the HRAP switched to one of the analog sticks (LS or RS), and for some reason it's reading dead center as something else.
Emulators should be fine, as they won't really respond properly to analog input anyway (except for games that actually have analog controls), but some native PC games are probably reading the input from the stick.
When you open the properties for the stick in Game Controllers, is the stick registering dead center?
Emulators should be fine, as they won't really respond properly to analog input anyway (except for games that actually have analog controls), but some native PC games are probably reading the input from the stick.
When you open the properties for the stick in Game Controllers, is the stick registering dead center?
-
Drachenherz
- Posts: 1555
- Joined: Fri Oct 22, 2010 5:03 pm
- Location: Zürich, Switzerland
- Contact:
Re: Arcadestick moves own it's own! Help!
I dunno, joy2key was the best thing that happened to me for playing doujins. Especiay with xbox360 sticks, which usually are not correctly recognized by the doujins I have. Never had a single joystick-doujin problem since using joy2key.
Truth - Compassion - Tolerance
Re: Arcadestick moves own it's own! Help!
In properties it dosent show movement, and seems to work OK. Don't know what it can be, when I look at the config in Refrain it says MS-driver for Gaming controller as pad option
but can't choose any other device, and in properties it says it is a HARP VX :/
This is annoying!
but can't choose any other device, and in properties it says it is a HARP VX :/
This is annoying!
