I got Shikigami no Shiro 2....What is going on?

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MichiyoNoShiroIV
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I got Shikigami no Shiro 2....What is going on?

Post by MichiyoNoShiroIV »

Strange untranslateable text on the screen.

What is the game's storyline?
Kaspal
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Re: I got Shikigami no Shiro 2....What is going on?

Post by Kaspal »

MichiyoNoShiroIV wrote:Strange untranslateable text on the screen.

What is the game's storyline?
if you're gettin strange char sets on your game, means that you DONT have the japanese cahr compatibility on, so, you better use somethin like AppLocale, or set up your windows in japanese recognition, so it can show u the japanese chars the right way.

about the story line ... i never stopped to pay attention to it, i just played one level after another and enjoyd the game, so you can do it too.
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BrianC
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Post by BrianC »

Which version are you talking about? If it's the GCN one, you might want to use a region switch mod instead of freeloader since the freeloader makes some games show some funny text (not sure if Shikigami no Shiro 2 is one of them, though). If it's the PC version, refer to the above post.
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Zweihander
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Post by Zweihander »

Sadly enough, that IS the "translation".

....oh wait, you DIDN'T mean the PS2 'Castle Shikigami 2" version........ ;)
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MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

It's the Gamecube version I'm playing.
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BrianC
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Post by BrianC »

MichiyoNoShiroIV wrote:It's the Gamecube version I'm playing.
Probably a problem with Freeloader. The best solution is to mod the GameCube with a region switch. Freeloader has text problems on some games. The save menus in Mr. Driller Drill Land have that messed up unreadable text too. Also, some games, including that Drill Land game I mentioned, have problems with saving with Freeloader too.
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

I would have gotten it on Dreamcast but my DC died a month ago But at least I can get Ikaruga/Chaos Feild on Gamecube.

There aren't a whole lot of Import cube games I want just the anime fighters (Naruto 3 rocks my ass) and the Shmups.
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CMoon
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Post by CMoon »

I can't believe no one has said it:

Dude, the text is completely, utterly meaningless, you aren't missing anything ('cept saving a few brain cells). Continue enjoying the game, and next time chose the option that lets you skip the worthless dialogue.
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

CMoon wrote:I can't believe no one has said it:

Dude, the text is completely, utterly meaningless, you aren't missing anything ('cept saving a few brain cells). Continue enjoying the game, and next time chose the option that lets you skip the worthless dialogue.
You live in Providence? I'm like right near you in Scituate.

Still...if a Game has a story I'd like to know it.

I know Ikaruga's incoherent storyline.
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Zweihander
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Post by Zweihander »

CMoon wrote:I can't believe no one has said it:

Dude, the text is completely, utterly meaningless, you aren't missing anything ('cept saving a few brain cells). Continue enjoying the game, and next time chose the option that lets you skip the worthless dialogue.
Um... the Gamecube version was never localized. I was being sarcastic when i referred to the XS Games PS2 version, perhaps you thought he meant the XS version as well? Either way, the game DOES have a decent story. We're talking about gobbledy gook symbols replacing Japanese characters, NOT THE SHITTY TRANSLATION JOB BY XS GAMES.
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Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

so what is the story?

and whatever happend to the US XBOX Version?
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Zweihander
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Post by Zweihander »

MichiyoNoShiroIV wrote:and whatever happend to the US XBOX Version?
...there was going to be a US XBOX version...?
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Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
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Ganelon
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Post by Ganelon »

It got mysteriously cut, likely due to the game being risky in terms of profit.
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CMoon
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Post by CMoon »

Zweihander wrote:
CMoon wrote:I can't believe no one has said it:

Dude, the text is completely, utterly meaningless, you aren't missing anything ('cept saving a few brain cells). Continue enjoying the game, and next time chose the option that lets you skip the worthless dialogue.
Um... the Gamecube version was never localized. I was being sarcastic when i referred to the XS Games PS2 version, perhaps you thought he meant the XS version as well? Either way, the game DOES have a decent story. We're talking about gobbledy gook symbols replacing Japanese characters, NOT THE SHITTY TRANSLATION JOB BY XS GAMES.
I know about the gamecube version and also the XS games version. I sorta assumed that the XS version was the actual game text translated to english--because that story IS a waste of time.

If it is entirely made up and there's a whole different story, well then I am at a loss...
MichiyoNoShiroIV wrote: You live in Providence?
Indeed.
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BrianC
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Post by BrianC »

Minzoku translated some parts of Shikigami no Shiro 2 from the Japanese text and I was shocked at how close it was to the XS games translation. Seriously, I don't think the translation is as bad as it's made out to be. I wouldn't go as far to say it's a good translation, but, oddly enough, much of it seems to a translation of the original text rather than a localization. I am wondering if Roger Buster's story was altered since it's pretty wacked out, though.

Anyway, from what I could make out of the story, the main characters are out to stop this entity called the "world order" or something like that. Many of the bosses are spirits controlled by the entity working against their will.
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Post by MichiyoNoShiroIV »

Roger Buster is which one?
verbel1331
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Post by verbel1331 »

Is the DC version worth picking up? I waws thinking of getting the LE version.
marzzmatrix
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Post by marzzmatrix »

Zweihander wrote:Sadly enough, that IS the "translation".

....oh wait, you DIDN'T mean the PS2 'Castle Shikigami 2" version........ ;)
Sad thing is that's the first thing i thought of...
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

CMoon wrote:
MichiyoNoShiroIV wrote: You live in Providence?
Indeed.
Well then I should extend the invite to Shmup/Fight Fest 06....whenever I feel like having it.
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Post by PaCrappa »

verbel1331 wrote:Is the DC version worth picking up? I waws thinking of getting the LE version.
DC version has slowdown, Cube version has none. That was the big difference when I last played 'em side by side. There may be some modes or something in the GC that aren't in the DC, but I wouldn't know. It's been a long while.

Pa
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uwfan
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Post by uwfan »

does anyone know where i could buy the original shikigami no shiro for the PC.?

thanks
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

You can download the Demo at Shoot the core (becareful when you uninstall it because it deletes everything in the folder you installed it to (EVERYTHING)
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BrianC
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Post by BrianC »

PaCrappa wrote:
verbel1331 wrote:Is the DC version worth picking up? I waws thinking of getting the LE version.
DC version has slowdown, Cube version has none. That was the big difference when I last played 'em side by side. There may be some modes or something in the GC that aren't in the DC, but I wouldn't know. It's been a long while.

Pa
Actually, strangely enough, despite being a Naomi port, the GCN version was the first version released. The DC version actually has the same extras that made it to the PS2 version. The GCN version is lacking th extras of later home versions.
MichiyoNoShiroIV
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Post by MichiyoNoShiroIV »

BrianC wrote:
PaCrappa wrote:
verbel1331 wrote:Is the DC version worth picking up? I waws thinking of getting the LE version.
DC version has slowdown, Cube version has none. That was the big difference when I last played 'em side by side. There may be some modes or something in the GC that aren't in the DC, but I wouldn't know. It's been a long while.

Pa
Actually, strangely enough, despite being a Naomi port, the GCN version was the first version released. The DC version actually has the same extras that made it to the PS2 version. The GCN version is lacking th extras of later home versions.
Which are?
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BrianC
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Post by BrianC »

MichiyoNoShiroIV wrote:
BrianC wrote:
PaCrappa wrote: DC version has slowdown, Cube version has none. That was the big difference when I last played 'em side by side. There may be some modes or something in the GC that aren't in the DC, but I wouldn't know. It's been a long while.

Pa
Actually, strangely enough, despite being a Naomi port, the GCN version was the first version released. The DC version actually has the same extras that made it to the PS2 version. The GCN version is lacking th extras of later home versions.
Which are?
Don't you read gamefaqs or similar sites? That info can be easily found there. The extras are pictures for the art galleries (not sure if this is in the GCN one) and a special extra options menu to tweak the aspects of the game like game speed and bullet size (which isn't in the GCN version).

Roger Buster is the ninja. His original name was Roger Sasuke.
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uwfan
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Post by uwfan »

MichiyoNoShiroIV wrote:You can download the Demo at Shoot the core (becareful when you uninstall it because it deletes everything in the folder you installed it to (EVERYTHING)
i know about the demo thanks, but i want to buy the full game, shikigami no shiro for the PC, and i cant find it on the web for sale anywhere so far.
marzzmatrix
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Post by marzzmatrix »

ps2 emulator + mobile light force 2 ISO..

<_< what?
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Damocles
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Post by Damocles »

marzzmatrix wrote:ps2 emulator + mobile light force 2 ISO..

<_< what?
Which emulator? I was under the impression that only a handful of games were playable.
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Badaro
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Post by Badaro »

BrianC wrote:Don't you read gamefaqs or similar sites? That info can be easily found there. The extras are pictures for the art galleries (not sure if this is in the GCN one) and a special extra options menu to tweak the aspects of the game like game speed and bullet size (which isn't in the GCN version).

Roger Buster is the ninja. His original name was Roger Sasuke.
The GCN version has the Art Gallery.

[]s Badaro
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