Fudoh wrote:I see quite some artefacts, especially jailbars in the third picture (from the 2nd set), which are likely caused by emphasizing the luma channel. In my opinion (don't take it personal, the 2nd picture looks much better). Nevertheless, thanks a lot for the concept and I hope to able to try the CXA2075 with RGB output sometime. The lack of visible banding is a huge plus in my book.
Snes rgb always has video "artifacts". The built in encoder is just so blurry it's not as visible. Anytime you use a better encoder that produces a sharper image these artifacts become more obvious. Luckily none of this shows up at all on my tv it's just my capture card picks up everything. I don't take it personally but once again....my youtube capture:
http://www.youtube.com/watch?v=skXPiuRQlPY
No artifacts in the video.
Any interference I pick up with the cxa2075 is also there using the encoder built into the snes jr. The problem isn't the encoder, it's built into the video signals right from the ppu.
Also as I mentioned before if you're just using rgb then instead of using a cxa2075 just wire up a ths7314 rgb amp to the same tap points that I use for my circuit. I only use the cxa2075 because I'm using s-video. The cxa2075 is sort of an all-in-one package it amps the rgb, and generates s-video (also composite video but I don't bother using that). The cxa2075 is a great solution for people who want s-video without that annoying translucent bar.