Portable Shmupping
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Edmond Dantes
- Posts: 995
- Joined: Thu Sep 01, 2011 5:17 am
Portable Shmupping
I have a Gameboy Advance, a PSP, and a Neo-Geo Pocket Color.
I have R-Type DX, Gradius: The Interstellar Assault, and Gradius Collection.
I need more.
Start naming names. Particularly any for the Neo-Geo Pocket Color (I already have the two Metal Slug games, assuming those count)
I have R-Type DX, Gradius: The Interstellar Assault, and Gradius Collection.
I need more.
Start naming names. Particularly any for the Neo-Geo Pocket Color (I already have the two Metal Slug games, assuming those count)
The resident X-Multiply fan.
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Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Portable Shmupping
SolarStriker - first-gen GB games rock pretty hard.*
Zanac X Zanac - enough said.
Sonic Wings Special if you can play it in tate on the PSP.
*) There's a little bit of shmupping in Super Mario Land; guess who worked on both games.
Zanac X Zanac - enough said.
Sonic Wings Special if you can play it in tate on the PSP.
*) There's a little bit of shmupping in Super Mario Land; guess who worked on both games.
The rear gate is closed down
The way out is cut off

The way out is cut off

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Re: Portable Shmupping
NGPC:
Cotton is all I can see.
PSP:
NES, Genesis, CAVE-M68000 emus can be run without any custom firmware.
CPS1, CPS2, Neogeo emus need the firmware (there are soft ones, don't worry) AND you use the included utility to make cache files for each ROM you want to play.
GBA:
Ehh...er, Super Star Shooter, but being homebrew it needs a flash cart, and it's missing 5-minute mode anyway.
Cotton is all I can see.
PSP:
NES, Genesis, CAVE-M68000 emus can be run without any custom firmware.
CPS1, CPS2, Neogeo emus need the firmware (there are soft ones, don't worry) AND you use the included utility to make cache files for each ROM you want to play.
GBA:
Ehh...er, Super Star Shooter, but being homebrew it needs a flash cart, and it's missing 5-minute mode anyway.
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TransatlanticFoe
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- Joined: Mon Jan 24, 2011 11:06 pm
- Location: UK
Re: Portable Shmupping
Iridion II - GBA. Easy (urgh, lifebar) but quite fun.
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Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Portable Shmupping
For real, I like SolarStriker better than any GBA shmup bar maybe Gradius Galaxies/Gradius Advance. Not that I played Steel Empire a lot...
The thing is, GBA deservs a Caravan collection like you wouldn't believe (not lazy port or emulation; rather, something re-imagined and reworked). One hell of a gaping hole in its library.
The thing is, GBA deservs a Caravan collection like you wouldn't believe (not lazy port or emulation; rather, something re-imagined and reworked). One hell of a gaping hole in its library.
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Portable Shmupping
Gameboy/GBA: ZAS, Project S-11 (not excellent, but eh), Magical Chase, Gradius Galaxies, Phalanx
PSP: The Konami Salamander/Parodius/Twinbee collections, Star Soldier (vertical shmupping yay)
NGPC: Uhhh....Cotton?
There are many others on the PSP, but YMMV.
PSP: The Konami Salamander/Parodius/Twinbee collections, Star Soldier (vertical shmupping yay)
NGPC: Uhhh....Cotton?
There are many others on the PSP, but YMMV.
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shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Portable Shmupping
Don't forget you can convert PS1 games to play natively on the PSP.
Einhander is rad on a portable.
Einhander is rad on a portable.
Re: Portable Shmupping
Damn, I never realised there were emulators that ran on OFW. Now I've got NES, SNES and Megadrive emulators running smoothly on my PSP. Thanks!Iori Branford wrote:
PSP: NES, Genesis, CAVE-M68000 emus can be run without any custom firmware.
Re: Portable Shmupping
As well as Interstella Assault on GB, there was also Nemesis on the GB.
And dare I suggest Cave's iOS/Android offerings, plus the other decent iOS shmups like Shogun? No I don't.
And dare I suggest Cave's iOS/Android offerings, plus the other decent iOS shmups like Shogun? No I don't.
Re: Portable Shmupping
I own all the STGs for the GBA and almost all of them for the PSP.
On the GBA far and above the best one being Invader. A bit tough to get your hands on but well worth it. I got so many of my friends into it I hunted down a second copy to take advantage of the co-op link feature. Yeah, it has that.
After that I found Steel Empire (another tough find) to be surprisingly enjoyable. I actually prefer playing on my GBA over my Mega Drive copy. Phalanx is also a great port.
The PSP had a very healthy supply of portable shmups. Many are collection packs, several are pretty poor stand alones and few are great one shots for the system. If you're already a fan of a long time series like Parodius or Star Soldier, do yourself a favor and get the compilation packs available for the system.
As for the best ones just for the PSP, Darius Burst I found to be the best Hori. Great music, SFX and visuals. Lots of fun. Star Soldier, not the collection pack, but the Stand alone title made for the PSP. Vert takes full use of the PSP's wide screen. Played tate only, it's a very impressive means of getting some vert on the go. While Burst cost you, I highly recommend getting both of those.
On the GBA far and above the best one being Invader. A bit tough to get your hands on but well worth it. I got so many of my friends into it I hunted down a second copy to take advantage of the co-op link feature. Yeah, it has that.

After that I found Steel Empire (another tough find) to be surprisingly enjoyable. I actually prefer playing on my GBA over my Mega Drive copy. Phalanx is also a great port.
The PSP had a very healthy supply of portable shmups. Many are collection packs, several are pretty poor stand alones and few are great one shots for the system. If you're already a fan of a long time series like Parodius or Star Soldier, do yourself a favor and get the compilation packs available for the system.
As for the best ones just for the PSP, Darius Burst I found to be the best Hori. Great music, SFX and visuals. Lots of fun. Star Soldier, not the collection pack, but the Stand alone title made for the PSP. Vert takes full use of the PSP's wide screen. Played tate only, it's a very impressive means of getting some vert on the go. While Burst cost you, I highly recommend getting both of those.
"That which does not kill us, makes us stranger." ~ Trevor Goodchild
Always looking for obscure Castlevania ports and related items.
Always looking for obscure Castlevania ports and related items.
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Astraea FGA Mk. I
- Posts: 319
- Joined: Sat Oct 29, 2011 7:59 am
Re: Portable Shmupping
+1shmuppyLove wrote:Don't forget you can convert PS1 games to play natively on the PSP.
Einhander is rad on a portable.
So every PS1 shmup is available to you on the PSP. Horizontal games are ideal but there is nothing stopping you from turning your PSP sideways for vertical games.
You can play Progear on the PSP
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MOSQUITO FIGHTER
- Posts: 1734
- Joined: Sat Aug 13, 2005 7:32 pm
Re: Portable Shmupping
Progear on PSP!
Everytime I play this in public and someone walks by and notices me playing Progear they say "Man, that game looks really weird".
Everytime I play this in public and someone walks by and notices me playing Progear they say "Man, that game looks really weird".
Re: Portable Shmupping
Check out the Capcom collections for a bunch of stuff and the SNK Classics has Last Resort and Shock Troopers for the PSP.
Live Fast Die Ugly
Xbox Gamertag: Gunstar Hero 10
Xbox Gamertag: Gunstar Hero 10
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Re: Portable Shmupping
The GBA port of Steel Empire was released as a Japanese & European GBA title. They both run at an impressive silky-smooth 60fps framerate (whereas the original Japanese Mega Drive version runs at a 30fps framerate). Looks awesome/stunning if running on a Gamecube + Gameboy Player + modded Japanese D-Terminal to VGA output (via 480p format) + Ultracade UVc hooked up to a 15kHz low-res arcade monitor setup via a 56-pin jamma edge harness = 240p format is priceless.
It's a given with the GBA's resolution output at 240 x 160, the only minor issue of not being able to get rid of the ever-present border layout screen with the GB Player interface itself -- if it could be removed, then that'd be ace in my book.
Can't get any better than that, folks.
PC Engine Fan X! ^_~
It's a given with the GBA's resolution output at 240 x 160, the only minor issue of not being able to get rid of the ever-present border layout screen with the GB Player interface itself -- if it could be removed, then that'd be ace in my book.
Can't get any better than that, folks.
PC Engine Fan X! ^_~
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To Far Away Times
- Posts: 2067
- Joined: Tue Sep 11, 2012 12:42 am
Re: Portable Shmupping
You can play just about everything on a modded PSP.
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Edmond Dantes
- Posts: 995
- Joined: Thu Sep 01, 2011 5:17 am
Re: Portable Shmupping
I'm not really a big fan of emulation. I'd prefer native releases.
The resident X-Multiply fan.
Re: Portable Shmupping
There is also R-type 3 for the GBA.
The game is almost as good as the SNES version but has two main differences.
-Your normal shots travel slower
-THE MUSIC IS RUINED
The game is almost as good as the SNES version but has two main differences.
-Your normal shots travel slower
-THE MUSIC IS RUINED
Re: Portable Shmupping
I would hardly suggest smartphone releases, unless you have something like an Xperia Z1 where you have gamepad-style button layout, or the option to use a Bluetooth controller. Slide controls are annoying as hell.
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Temia Eszteri
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Re: Portable Shmupping
Uuugh. This reminds me of when I got a GP2X Caanoo because it was designed to be usable for shmups, and then the entire open-source handheld community shat itself in an Rot3K-style handheld war and collapsed entirely after smartphones swept over the remains... all without releasing anything good. :I all skippy or inertia-laden shit with more IP infractions than you could shake a stick at, and no verts to take advantage of the rotated control scheme GPH pointed at! *argh* ...that analogue stick was probably to blame, along with lolOSHcommunity.
Anyway, stuff I actually have:
DS(i): Metal Torrent (eh), Ketsui: Death Label (meh)
+ some smartphone stuff, partly as a show of support for CAVE's shmup-related coffers. I agree, slide is annoying, though at least a good stylus is cheaper than a good stick.
Anyway, stuff I actually have:
DS(i): Metal Torrent (eh), Ketsui: Death Label (meh)
+ some smartphone stuff, partly as a show of support for CAVE's shmup-related coffers. I agree, slide is annoying, though at least a good stylus is cheaper than a good stick.