I'd like to know too.null1024 wrote:What's so wrong with the PS1 version that makes even the choppy and pixelated Sega CD version more preferable?
In actual MD games, the 3 buttons thing makes a kind of sense. Where I don't really get it are doujin computer games. The latest odd one - Gigantic Army. Is it a vengeance? Sega's learnt its lesson in humility, so it's up for the crowd to pay the price, huh?EmperorIng wrote:Alien Soldier would have been a better game if there were more buttons to perform all the functions and moves the game wants you to do. Fitting everything on a d-pad and 3 buttons just makes half the game (for me anyhow, playing on the VC, lol) fighting the controls as opposed to all the bosses.
Now, Dynamite Headdy is the Genesis Treasure game worth playing, in my opinion. Very solid all-around, even if the shmup stage is a bit wonky (too loose to control honestly).
As for Dynamite Headdy, it's like those Sega games namedropped all over the shop I struggle to believe even former cool kids really play these days. MD/Genny has got so much more playable stuff after all...
Maybe when I softmod my Wii. Apparently MD emulation is excellent there, and the remote makes for a decent digital controller of few buttons. Also, I seek an excuse to use the MK Wii wheel for something else than Excite Truck (yes, I tried it with Other M, but gave up).Rob wrote:Kid Chameleon is a system top 5'er for me. Give it a little chance, at least.
Come to think of it, maybe Landstalker will be more enjoyable with the Wiimote.