
righteous
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Oh wow this is getting a new release? Wouldn't have expected that. But you're totally right, it looks quite different from the Dreamcast port.Despatche wrote:It's probably gonna be a good idea to split or ban the Switch "port".
Nice, scoreboard is updated! The lack of a practice mode is a real downer, but oh well.LordHypnos wrote:This is from a while back, and I'm not actively playing, but I noticed that my score isn't actually the worst, so I'll go ahead and submit it! This game is one of my favorites that I've ever played, and I really wish that it had a practice mode, because I suck![]()
LordHypnos - 456,300 - 1-5 - ComancheDoes anyone happen to know what the best ship for survival is? Seems like Comanche is best for scoring.Spoiler
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
That's exactly how I understood you... and how I see it, too.LordHypnos wrote:^Thanks for the response! What I mean though about the practice mode is that I just don't know how to learn a game when I have to start at the beginning each time. This is compounded by the randomized stages, so for the first 4 stages I can't even practice them all at a consistent difficulty level, Maybe that wouldn't be a problem, but I can't consistently make it through any more than just the first two stages. Anyway, I suppose the answer is just that it takes way longer to learn the game than if I had a stage select.
What's that trick? I really need some practice on stage 7, but it's so much effort to get there and then so little chance to learn where to improve. (Those double robots at the end of the first third always get me.)Battletoad wrote: At least in the 2nd loop you can use a trick to practice the individual stages. But in the 1st loop you're screwed. The only downside for me in this game.
Difficulty is heavily reduced on the switch port. Don't know about scoring. The two should not at all be added to the same score boards however from what I've heard of the switch port, so far. There's been some discussion in the Psikyo arcade archives threadriccyjay wrote:Is there a big difference in scoring between the Dreamcast version and the Switch port? I've mostly been playing on normal so far but my first couple of scores trying arcade would be enough to hit the top ten of those already posted. I'll submit one after I get a good run and hopefully see how it compares to other Switch users.
What's that trick? I really need some practice on stage 7, but it's so much effort to get there and then so little chance to learn where to improve. (Those double robots at the end of the first third always get me.)Battletoad wrote: At least in the 2nd loop you can use a trick to practice the individual stages. But in the 1st loop you're screwed. The only downside for me in this game.
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Battletoad wrote:
Can you also practice the 2nd loop stages on the PCB by dying at the boss and continuing over and over to restart the stage?
That's what worked for me on the Dreamcast.