Does a bigger screen size make shmups easier or harder?
Anything from 20"-29" is fine. I don't notice too significant of a difference anywhere between those sizes. As long as you can feel it out and can see everything happening NEAR the hitbox, it's great for me.
I have to definitely agree in full about the playing near to the screen point though. You get a lot more focused and pumped up when all you see is the action.
I have to definitely agree in full about the playing near to the screen point though. You get a lot more focused and pumped up when all you see is the action.
Haha yeah everybody likes to hang out in our dorm room. And I haven't even tried any verts on it. It's just too big. I know I wouldn't last long.ST Dragon wrote:Playing shooters on my 21" Stereo TV is just fine. But on my Mom's 29" TV, playing Axelay, Gaiares & Thunder Force III & RayStom, is a shocking experience indeed!
Imho anything larger than that sligthly deforms the sprites & it's harder to dodge the bullets.
With a display of that size, playing vertical shooters in Yoko mode, is the least you should worry aboutBUHA wrote:I've played my PS2 and Gradius V on a 125 inch screen (I am not kidding). My friend has a projector that he plays his games and watches movies on and it takes up our WHOLE dorm living room wall. We're pretty popular around here because of it.
But back on topic. Obviously, it was just TOO big. You have to totally look all the way across the screen to see what is on the other side. and then you can't see your ship anymore, and then you can't see the bullets that are near you. I've never played any vertical games on it, his projector won't "tate". But it'd probably be pretty fun.
Playing F-Zero GX on that thing is impossible. We play it on first person mode on one of the crazier courses and it just goes too fast it makes us all want to puke. Playing 4-player split screen is chaos.
Oh.. and can I be your friend, please?
But movies on it is friggin awesome
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At my local movie theater, they use TI DLP for movies now...
At my local movie theater, they use the latest in Texas Instruments' Digital Light Projection (DLP) system to show all the latest Hollywood flicks on the big screen. I got to see a DLP version of Star Wars Episode III and the details of the background scenery were super crisp. In fact, watching the limited release of SW-Episode 3 DLP version was exclusive to the Central Valley of California. My local movie theater got exclusive rights to show it in entirely in digital format from George Lucas himself.
I can just imagine playing some of the cool horizontal or vertical arcade shmups on the kick-ass movie screen...that would be fucking cool or what!?
PC Engine Fan X! ^_~
I can just imagine playing some of the cool horizontal or vertical arcade shmups on the kick-ass movie screen...that would be fucking cool or what!?
PC Engine Fan X! ^_~
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gameoverDude
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I've tried the Ultracade version of Robotron on a 33" cabinet- gah. Trying to micromanage your enemies on a 33" screen is tough unless you're far back enough to get a decent view. It's not a problem if you sit about 5' from the screen, however.Dave_K. wrote:I agree, with your Robotron example. In that game you need to keep the entire playfield in view at all times since you are being attacked from all directions at once.TalkingOctopus wrote:Another vote for larger screens make SHMUPS easier. However, they don't make all types games easier. I find robotron much more difficult on a large screen.
If I'm using my 19" Tate monitor, I tend to sit closer.
Kinect? KIN NOT.
been used to playing only on a 19", it was also at a low angle (classic cab), but now that i've been playing on the aero city (26 or 27" ??) i feel more involved in the game, although there have been a couple times where I've messed up because I wasn't paying attention to the top right corner of the screen. I've also beaten high scores finally. I'd say its a great size, I wouldn't want it any larger really.
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MadSteelDarkness
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Re: At my local movie theater, they use TI DLP for movies no
Actually, the Highland 10 here in Austin has a DLP system, and I saw ROTS (in it's entirely digital form) on it there, so I don't know how exclusive that is. But you're right, the picture quality was absolutely amazing.PC Engine Fan X! wrote:At my local movie theater, they use the latest in Texas Instruments' Digital Light Projection (DLP) system to show all the latest Hollywood flicks on the big screen. I got to see a DLP version of Star Wars Episode III and the details of the background scenery were super crisp. In fact, watching the limited release of SW-Episode 3 DLP version was exclusive to the Central Valley of California. My local movie theater got exclusive rights to show it in entirely in digital format from George Lucas himself.
I can just imagine playing some of the cool horizontal or vertical arcade shmups on the kick-ass movie screen...that would be fucking cool or what!?
PC Engine Fan X! ^_~
I'd love to play me some Gradius V on that puppy...
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MovingTarget
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Been playing RF on my new cab, a 25" monitor. While 25" has alot of phatness potential. I think for shmups it's a little too big.
I think somthing like 23" would be better.
With this 25" I have to keep reminding myself to take one step back to have a better overview, but the graphics keep luring me in.
Maybe I just have to practise more, perhaps.
Anyway bigger isn't better, it's much cooler but not better I'd say go for 23" (if that is even a size in which monitors come).
I think somthing like 23" would be better.
With this 25" I have to keep reminding myself to take one step back to have a better overview, but the graphics keep luring me in.
Maybe I just have to practise more, perhaps.
Anyway bigger isn't better, it's much cooler but not better I'd say go for 23" (if that is even a size in which monitors come).
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I think 27 is pretty much perfect. I use a 27 inch sony telly, my only quarrel is on mine, a portion of the side and top are cut off which is a real problem in some games (not so much in others though)TWITCHDOCTOR wrote:25" to 29" is whats used in the arcades.
For myself, I use a 27" JVC. I wouldn't go smaller than a 20 incher though...even for Tate.
I hope to be getting a nice samsung this weekend though, I've had really good experience with samsung CRT televisions. They are just that good!
Thou shalt not Dumb
Your tv most likely has a secret service menu where you can centre the image correctly. Look for "service menu"and the model of your tv on the net or go to one of those video/audio forums and they'll tell you.kidneythief wrote:I think 27 is pretty much perfect. I use a 27 inch sony telly, my only quarrel is on mine, a portion of the side and top are cut off which is a real problem in some games (not so much in others though)TWITCHDOCTOR wrote:25" to 29" is whats used in the arcades.
For myself, I use a 27" JVC. I wouldn't go smaller than a 20 incher though...even for Tate.
I hope to be getting a nice samsung this weekend though, I've had really good experience with samsung CRT televisions. They are just that good!
just as in life gurth is the answer. bigger screen easyer to see the bullets. you try playing ikaruga on a 14" monitor good but ya got to sit realy close.
butt you can have to much gurth sitting close to 32" tv and playing shmups you got to keep looking around the screen. so its a answer of the right gurth and the sitting posistion.
butt you can have to much gurth sitting close to 32" tv and playing shmups you got to keep looking around the screen. so its a answer of the right gurth and the sitting posistion.
hell hath no fury like a pregnant hamster
yeah theres a difference. in tate, they can output up to 480x640 pixels. in yoko, the maximum resolution is cut down to 360x480. so not only is the picture smaller, technically youre also losing detail (134,400 pixels to be precise). course thats for high res 3d games. its a bit different with sprites cause the image may have to be scaled for one mode or the other, brings up some different issues.MovingTarget wrote:Been having trouble with my tv lately(20in lcd flatscreen) so i've only been playing in yoko. It seem to be fine on a larger monitor, but is there actual diferences in the graphics for some shmups between yoko and tate modes?
back on topic, 25-29" is ideal for me. preference comes mainly from playing on a tated 27" for a while, then getting an astro city and pretty much only playing on that since.